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Quote: Originally posted by adobea78 on Feb 10, 2016
There's nothing new under the sun with regard to filters. The basic information is Pick 3, Pick 4 has 10 members in a pool with the condition of 'digit replacement' with the premise of randomness. Filters are not just conditions like 'odd,even, Low, High etc, there should be an ideal or concept even before filters.
Consider the ten balls having the SAME COLORS (UNITARY), meaning a single or uniform entity, how do you separate the 'odds from even, low from high? Be mindful that digits are assigned to these balls for the game's practicability, what if the members of pool were assigned with the alpa; abcdefghij, where is your 'odd, even ,low, high in this scenario?
Filters are not just conditions like 'odd,even, Low, High
You mean I cant filter by the high odd numbers? That sucks. I think the ten balls do have the same colors. They only color the balls different in certain European countries mostly.
I think digits are assigned to the balls because if all the balls were blank, then everybody would win every draw.
A B C D
1 2 3 4
You could assign your odd/even scenario based on that cipher.
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Quote: Originally posted by adobea78 on Feb 10, 2016
I am not disputing anything, in fact I did use the word 'practicability' in earlier post, which is not even about these filter conditions. I considered a scenario why the ten balls were ' single unit'( a point basically ) changing identities each cycle, so the assigned identities(odd, even, low etc) that does not change the uniform entity, basically 1 is not different from 2 ....etc...
I considered a scenario why the ten balls were ' single unit'( a point basically ) changing identities each cycle, so the assigned identities(odd, even, low etc) that does not change the uniform entity, basically 1 is not different from 2 ....etc...
Why would the identities of each ball change at any time? Once they paint the number on that ball, it's identity remains the same. The ball that was painted "1" will always be "1".
Texas United States
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Quote: Originally posted by adobea78 on Feb 10, 2016
There's nothing new under the sun with regard to filters. The basic information is Pick 3, Pick 4 has 10 members in a pool with the condition of 'digit replacement' with the premise of randomness. Filters are not just conditions like 'odd,even, Low, High etc, there should be an ideal or concept even before filters.
Consider the ten balls having the SAME COLORS (UNITARY), meaning a single or uniform entity, how do you separate the 'odds from even, low from high? Be mindful that digits are assigned to these balls for the game's practicability, what if the members of pool were assigned with the alpa; abcdefghij, where is your 'odd, even ,low, high in this scenario?
I always find your point of view interesting Adobea! I imagine you sitting by the side of your swimming pool with a fishing net, scooping out three floating ping pong balls and saying: "Hmmmm, I got A, J, F -- now how do I fill out this play slip?"
I do see what you are saying -- if the balls were differentiated by letters (or symbols) then we couldn't "mathemetize" the results.
So, what do you propose? If ψ hit 6 times last week -- is it a good play or not? If we haven't seen Ω for an eternity do we play it or let it lie? What if I select the♥∇ pair? What do I play with it? And do I flip ∇ and Δ?
Yes, I'm having a little fun with this, but my question is a serious one.
"There is no such thing as luck; only adequate or inadequate preparation to cope with a statistical universe."
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Quote: Originally posted by Tialuvslotto on Feb 12, 2016
I always find your point of view interesting Adobea! I imagine you sitting by the side of your swimming pool with a fishing net, scooping out three floating ping pong balls and saying: "Hmmmm, I got A, J, F -- now how do I fill out this play slip?"
I do see what you are saying -- if the balls were differentiated by letters (or symbols) then we couldn't "mathemetize" the results.
So, what do you propose? If ψ hit 6 times last week -- is it a good play or not? If we haven't seen Ω for an eternity do we play it or let it lie? What if I select the♥∇ pair? What do I play with it? And do I flip ∇ and Δ?
Yes, I'm having a little fun with this, but my question is a serious one.
Smart people have such colorful and fun imaginations. That's why they're always gliding around with grins on their faces.
The Midday Cash 3 number in Egypt today was-- { Fish,Squiggly line,Snake }
I hit it, but only a box. I had { Snake- fish- squiggly line.}
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Quote: Originally posted by Tialuvslotto on Feb 12, 2016
I always find your point of view interesting Adobea! I imagine you sitting by the side of your swimming pool with a fishing net, scooping out three floating ping pong balls and saying: "Hmmmm, I got A, J, F -- now how do I fill out this play slip?"
I do see what you are saying -- if the balls were differentiated by letters (or symbols) then we couldn't "mathemetize" the results.
So, what do you propose? If ψ hit 6 times last week -- is it a good play or not? If we haven't seen Ω for an eternity do we play it or let it lie? What if I select the♥∇ pair? What do I play with it? And do I flip ∇ and Δ?
Yes, I'm having a little fun with this, but my question is a serious one.
Tia, am glad you're having fun, imagination does not cost you a cent !. We turn to be serious and analytic with
these lotto games. Isn't funny that all the responses to my post talk about the identities of the balls, discarding the main point of discussion> 'Turning 10 balls to uniform entity'.
The regulators of the game have a set of rules for the game's viability, why can't you rephrase 'the rules?
Imagine 3 multifaceted dice, each with 10 faces> when the die is toss, a face is shown at a time, but the dice remains a unit.
Imagine 10 white balls in a hopper, a ball is drawn into numbered slots, can you tell the identities of the 10 balls?The numbered slots assigns the identities of each ball when drawn. The balls are of the same color, same unit of measurements, so one can assume the 10 balls as a unit .
I use this approach for any assumed concept, so I don't go looking for doubles, odds, even etc, their inherent in my final base for prediction.
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Quote: Originally posted by AllenB on Feb 9, 2016
Another Large Filter is To count Repeat Positions from the previous draw. 0-4 are the options. The Resulting combinations are dependent on the number of Digits that Can Repeat. Each option reduces the field differently. Placing the Repeat positions further reduces the pool.
another filter thats true. series 0-4 low digits singles...any with and even number, so 0, 2, 4 keys are the best overall single filtered numbers