Hi all
I know I talked about making a D-trap video but decided to wait until I finish a newer version. A couple years back I had the idea
to turn D-Trap into a full fledged standalone program. I never finished it and a week or so back winsum mentioned adding a couple
filters which got me to thinking about the old program. Anyway, found some old source code and revamped it and will finish it when
time permits. I call it DMP-HT for half-trap as it only requires setting second digits. This is very hard to do game to game but with the
new analysis tools it should lessen the strain. The main idea like I said is to select the fewest digits for the ones-place and let the
decades run wild. Winsum mentioned a hi/low tracking filter so I added that to the mix. I think the filters will help pin down the values
much better than just the bias tool when working on the digits. I am adding the steps tool and several others that will help pin down
the values. I don't think it will require setting the filters as one can use them to to get a good idea what looks best to show in the next
game. This program was slated to replace the DMP program and somehow got lost due to lack of interest. Anyway, just wanted to let
you all know why the D-trap video has been bushed back. Most of the people who have used my stuff should be up and running without
having to learn anything. Here is a link to a picture, it's around 85% finished so if I can find the time I should have it up for download in
a couple weeks.
https://s8.postimg.org/flczrr6ph/DMP_HT.png
RL
P.S. It will run any numbers game up to pick-6 with or without a bonus ball. I sized it so that it could be ran on my acer mini 10" display
so it's footprint is 1016 by 540. Still looks good on my 32" monitor but it may look small on some displays.