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Lexicographic Numbers and a little mathPrev TopicNext Topic
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Quote: Originally posted by RL-RANDOMLOGIC on Apr 27, 2011
Adam
I am hoping through discussion that we can find something that will make this easier. I still have much to
add about how this can be used but as you know if we can't pick the correct values then it is all for nothing.
I was thinking that if a person could set up for 2 or 3 tight runs and then select maybe 5 sets from each
that it might pay off. I also think that the field can be narrowed down for most draws without much work.
The second number will normally be in a very small group so it should not take too many sets to produce a
3 of 5. The reverse Lexi can be used to range the 4th number but I have not included it yet but will add it
as this moves along. Hitting the ranges for both foward and reverse could yeild a 4 of 5 with very few sets
but only if you get close in the settings. I was not offended by your reply I was just making it known what
what we were doing here is not easy and much more work needs to be done. This works just like the DOS
version of Anom but with a different interface. Several setups will work even if you miss both the ranges
depending on the matrix. For my 5-39 game setting the first digit to 0 or 1 can produce the number 2 so
it does have some room for error on the part of the user. My main goal is to range the third number into
a small group using both the FL and RL values togeather. So far this has eluded me but I have data that
makes me believe it can be done. I normaly work alone on my projects but with this I hope others will input
a few new ideas, otherwise it will not be worth my time to continue. The code I posted to calculate the lexi
from the set or the set from the lexi took a lot of hard work and I thought that someone out there would
have commented on it. When I first wrote it several years ago I had to work out the formulas because I
had never heard of anyone getting the set from the lexi and was told by many that it could not be done.
Without this the and the reverse lexi then this whole post would not be possible. Oh well, I guess the old
saying that "one man's treasure is another man's junk" is spot on here.
RL
RL,
Thanks for your understanding. I think that some pick-3 or pick-4 players could contribute a bit with their experience with what actually works.
Some strategies of playing are based on worst/best pairings of digits in some ranges. Does it work, I do not know.
Adam
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Quote: Originally posted by adamcustom on Apr 27, 2011
RL,
Thanks for your understanding. I think that some pick-3 or pick-4 players could contribute a bit with their experience with what actually works.
Some strategies of playing are based on worst/best pairings of digits in some ranges. Does it work, I do not know.
Adam
Interesting that you mention best/worst pairings by range. Yesterday I ran the back digit pairings by position for any 5/39 game to see what came up. (In Texas we have a 5/37). Might need to run a 5/39 to compare the overall results. I highlighted the first and fifth back digits to get some idea. From the overall totals one would expect these to be true since 1 to 9 contain the largest spread. I haven't taken the time to carefully go through this yet, but it appears that digits 9, 8, 7, 6, (5) have a greater chance of hitting in the highest number. The more you close the gap in the second and fifth and thrid and fifth, the more likely a 9 will appear in the fifth digit. As I say I'll have to run a 5/39 to see if this holds true before jumping off the deep end.
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Quote: Originally posted by garyo1954 on Apr 27, 2011
Interesting that you mention best/worst pairings by range. Yesterday I ran the back digit pairings by position for any 5/39 game to see what came up. (In Texas we have a 5/37). Might need to run a 5/39 to compare the overall results. I highlighted the first and fifth back digits to get some idea. From the overall totals one would expect these to be true since 1 to 9 contain the largest spread. I haven't taken the time to carefully go through this yet, but it appears that digits 9, 8, 7, 6, (5) have a greater chance of hitting in the highest number. The more you close the gap in the second and fifth and thrid and fifth, the more likely a 9 will appear in the fifth digit. As I say I'll have to run a 5/39 to see if this holds true before jumping off the deep end.
Gary
Nice chart, My 5-39 the digits 4 & 0 are the worst hitters, I never checked them as a pair but I always
start with them to see if they can be blocked. Digit 5 has the best hit rate followed by 6. Base digits 1-2-3
are almost always put in play and in the old dos version there is an option that allows you to select decade
dights for each number. This reduces sets very quickly but I did not include this option in the 64 bit version.
My old bayes predictor use to go through every filter and digit and try to match all the settings but it seemed
to stop working one day and I have yet to figure out why. It also used the lexi option to range the groups,
when it worked it was dead on but for some unknown reason it just quit working. What I have found is that
almost all the back digit configurations seen to run through cycles and the longer they don't show the more
likely they are to hit. Right now I have been working with the group settings, I normaly can hit 4 of the digits
and then set 2 or 3 more to the 0/1 option and then try to set the ID to control the totals. I can on most days
hit all the side bar filters if I don't try and set them too tight. I played 13 lines last night and hit 5ea 2 of 5
so I lost $8.00, I got to get back on my game, I have only played around 10 times this year and my bigggest
win has been around $30.00. I have so many projects going that I don't have the time to do a proper workup.
I have been working on some stuff that Josephus sent me but don't have enough time to really test it. Let me
know if you find anything for the 5-39 game. I can send you a drawfile if you need it. Just let me know what
format you want it in. Also don't forget to do a base digit total count, my game runs in the 5 to 6 range for most
draws.
RL
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Quote: Originally posted by RL-RANDOMLOGIC on Apr 27, 2011
Gary
Nice chart, My 5-39 the digits 4 & 0 are the worst hitters, I never checked them as a pair but I always
start with them to see if they can be blocked. Digit 5 has the best hit rate followed by 6. Base digits 1-2-3
are almost always put in play and in the old dos version there is an option that allows you to select decade
dights for each number. This reduces sets very quickly but I did not include this option in the 64 bit version.
My old bayes predictor use to go through every filter and digit and try to match all the settings but it seemed
to stop working one day and I have yet to figure out why. It also used the lexi option to range the groups,
when it worked it was dead on but for some unknown reason it just quit working. What I have found is that
almost all the back digit configurations seen to run through cycles and the longer they don't show the more
likely they are to hit. Right now I have been working with the group settings, I normaly can hit 4 of the digits
and then set 2 or 3 more to the 0/1 option and then try to set the ID to control the totals. I can on most days
hit all the side bar filters if I don't try and set them too tight. I played 13 lines last night and hit 5ea 2 of 5
so I lost $8.00, I got to get back on my game, I have only played around 10 times this year and my bigggest
win has been around $30.00. I have so many projects going that I don't have the time to do a proper workup.
I have been working on some stuff that Josephus sent me but don't have enough time to really test it. Let me
know if you find anything for the 5-39 game. I can send you a drawfile if you need it. Just let me know what
format you want it in. Also don't forget to do a base digit total count, my game runs in the 5 to 6 range for most
draws.
RL
Sounds like me at the moment. We had major storms here the last two evenings. Emptied the boat yesterday. More in it today. At least I we know if it holds water it won't leak!
Working on getting the three digit patterns as well. Thinking first three, mid three, back three to see if/where the ties are. Might work. Might be nothing more than more data that tells a lot of data things.
At one time I thought the back 5 would be worth chasing, but since we both agree they only repeat once every 100 draws, that went belly up.
YES! I would love to get a 5/39. You know how I write, so whatever form suits you. I can adapt the code to read it.
I'll be back. I had to go get a thermocouple for the hot water heater. NO hot water for a shower! Makes waking up fun.
G
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Quote: Originally posted by garyo1954 on Apr 27, 2011
Sounds like me at the moment. We had major storms here the last two evenings. Emptied the boat yesterday. More in it today. At least I we know if it holds water it won't leak!
Working on getting the three digit patterns as well. Thinking first three, mid three, back three to see if/where the ties are. Might work. Might be nothing more than more data that tells a lot of data things.
At one time I thought the back 5 would be worth chasing, but since we both agree they only repeat once every 100 draws, that went belly up.
YES! I would love to get a 5/39. You know how I write, so whatever form suits you. I can adapt the code to read it.
I'll be back. I had to go get a thermocouple for the hot water heater. NO hot water for a shower! Makes waking up fun.
G
Gary
I had to laugh about the boat because it reminded me of the three stooges when curly shot a hole in the
bottom of the boat so the water would drain, Problem was they were on the lake at the time.
RL
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Quote: Originally posted by RL-RANDOMLOGIC on Apr 27, 2011
Gary
I had to laugh about the boat because it reminded me of the three stooges when curly shot a hole in the
bottom of the boat so the water would drain, Problem was they were on the lake at the time.
RL
It's all good. I laughed too. I even had a thought to put shampoo in the boat, throw the dog in and wash both at the same time.
-
Next part. I am assuming that everyone understands so far so I will add a little more. If something
does not make since then please ask. Any question is a good question and I often miss steps so
if your having a problem then others might also.
Watch for typo's as I make many mistakes
FL / RL codes.
Remember that the software adds (0)'s to the end of the Low range
and (9)'s to the end of the high range so "000" = 000001 to 000999
for any matrix with a 6 digit lexi value. If both Low and HI are
set to "000" then 001 is added to LOw and 999 is added to High.
This allows a full range to be covered without the need to adjust
all 6 digits because 3-digit resolution is all that is needed to
range the first and last number of a set. It can be done with as
few as 1 but 3 are needed to cover everything.
## code Low to Hi
#1 = LLL = x00 TO x12
#2 = LLH = x13 TO x24
#3 = LHL = x25 TO x37
#4 = LHH = x38 TO x50
#5 = HLL = x51 TO x62
#6 = HLH = x63 TO x74
#7 = HHL = x75 TO x86
#8 = HHH = x87 TO x99
These 8 ranges will work for any matrix but X will be different for each.
a 5-32 game has 142506 sets so the x range = 0-1 Random selection = 1 in 2 =50%
a 5-36 game has 376992 sets so the x range = 0-1-2-3 Random selection = 1 in 4 =25%
a 5-37 game has 435897 sets so the x range = 0-1-2-3-4 Random selection = 1 in 5 =20%
a 5-39 game has 575757 sets so the x range = 0-1-2-3-4-5 Random selection = 1 in 6 = 17% "rounded"
The first digit selection is the most important but in certain drawings it does
not need to be correct. The 2nd/3rd digit selection is even less critical.
Example 5-39 matrix.
Look at set 02 16 27 32 35. Lexi = 130760. Any setting between 073816 to 139860
would produce a number 02 as the first number. This means that for this draw all
the below selections would have worked.
X code
0 + LLL
0 + LLH
0 + LHL
0 + LHH
0 + HLH
0 + HHL
1 + HHL
1 + HHH
If you don't understand this then please ask for more instructions because it is
improtant to using this. A simple way to check the times each number in the matrix
appears as the first number in a set is shown below. Lets say that you want to calc
the starting lexi value for number 3 meaning set 03-04-05-06-07.
Simple method 5-39 matrix
since you are moving past all the sets that start with 01 or 02 then you are now working
with a 5-37 matrix. using the nCr function calculate the total sets which are 435897. Nowusing the sets in the origional 5-39 subtract. 575757 - 435897 = 139860 Then add 1 so
the first set with number 3 falls on lexi value 136861. Now to calc the last set with
number 03 as a first number calculate as a 5-36 game = 376992. Now subtract again
575757 - 376992 = 198765 which is the lexi for the highest set that starts with the
number 03. Next subtract 198765 - 139860 = 58905 which is the number of sets that start
with the number 03. If you have downloaded the LexiCalc program then you could calculate
this using it's [Conv] option and enter in the numbers 3-4-5-6-7 and get the lexi value
139861 and then redue and enter 3-36-37-38-39 to get lexi value 198765 now sub
198765 - 139861 = 58904 + 1 = 58905
I hope this makes since butif it does not then please ask. You should really understand
this before you move on.
RL -
Another calculation that may be needed as we move along.
To calculate how many sets contain any one number from the matrix. first calculate the sets in the matrix
5-39 = 575757 now subtract 39-1 = 38.
Now calculate sets in a 5-38 = 501942.
Now subtract, 575757 - 501942 = 73815
Each number in a 5-39 game appears 73815 times
Another method. 575757 * 5 = 2878785 / 39 = 73815 Note! the 5 here is the numbers in each set.
RL
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Quote: Originally posted by RL-RANDOMLOGIC on Apr 28, 2011
Next part. I am assuming that everyone understands so far so I will add a little more. If something
does not make since then please ask. Any question is a good question and I often miss steps so
if your having a problem then others might also.
Watch for typo's as I make many mistakes
FL / RL codes.
Remember that the software adds (0)'s to the end of the Low range
and (9)'s to the end of the high range so "000" = 000001 to 000999
for any matrix with a 6 digit lexi value. If both Low and HI are
set to "000" then 001 is added to LOw and 999 is added to High.
This allows a full range to be covered without the need to adjust
all 6 digits because 3-digit resolution is all that is needed to
range the first and last number of a set. It can be done with as
few as 1 but 3 are needed to cover everything.
## code Low to Hi
#1 = LLL = x00 TO x12
#2 = LLH = x13 TO x24
#3 = LHL = x25 TO x37
#4 = LHH = x38 TO x50
#5 = HLL = x51 TO x62
#6 = HLH = x63 TO x74
#7 = HHL = x75 TO x86
#8 = HHH = x87 TO x99
These 8 ranges will work for any matrix but X will be different for each.
a 5-32 game has 142506 sets so the x range = 0-1 Random selection = 1 in 2 =50%
a 5-36 game has 376992 sets so the x range = 0-1-2-3 Random selection = 1 in 4 =25%
a 5-37 game has 435897 sets so the x range = 0-1-2-3-4 Random selection = 1 in 5 =20%
a 5-39 game has 575757 sets so the x range = 0-1-2-3-4-5 Random selection = 1 in 6 = 17% "rounded"
The first digit selection is the most important but in certain drawings it does
not need to be correct. The 2nd/3rd digit selection is even less critical.
Example 5-39 matrix.
Look at set 02 16 27 32 35. Lexi = 130760. Any setting between 073816 to 139860
would produce a number 02 as the first number. This means that for this draw all
the below selections would have worked.
X code
0 + LLL
0 + LLH
0 + LHL
0 + LHH
0 + HLH
0 + HHL
1 + HHL
1 + HHH
If you don't understand this then please ask for more instructions because it is
improtant to using this. A simple way to check the times each number in the matrix
appears as the first number in a set is shown below. Lets say that you want to calc
the starting lexi value for number 3 meaning set 03-04-05-06-07.
Simple method 5-39 matrix
since you are moving past all the sets that start with 01 or 02 then you are now working
with a 5-37 matrix. using the nCr function calculate the total sets which are 435897. Nowusing the sets in the origional 5-39 subtract. 575757 - 435897 = 139860 Then add 1 so
the first set with number 3 falls on lexi value 136861. Now to calc the last set with
number 03 as a first number calculate as a 5-36 game = 376992. Now subtract again
575757 - 376992 = 198765 which is the lexi for the highest set that starts with the
number 03. Next subtract 198765 - 139860 = 58905 which is the number of sets that start
with the number 03. If you have downloaded the LexiCalc program then you could calculate
this using it's [Conv] option and enter in the numbers 3-4-5-6-7 and get the lexi value
139861 and then redue and enter 3-36-37-38-39 to get lexi value 198765 now sub
198765 - 139861 = 58904 + 1 = 58905
I hope this makes since butif it does not then please ask. You should really understand
this before you move on.
RLThe above should read
X code
0 + HLH
0 + HHL
0 + HHH1 + LLL
1 + LLH
1 + LHL
1 + LHH
From hereon out I will refer to the 3-letter code by the digits 1 to 8
## code Low to Hi
#1 = LLL = x00 TO x12
#2 = LLH = x13 TO x24
#3 = LHL = x25 TO x37
#4 = LHH = x38 TO x50
#5 = HLL = x51 TO x62
#6 = HLH = x63 TO x74
#7 = HHL = x75 TO x86
#8 = HHH = x87 TO x99Write this down and save it for reference
________________
## Low to Hi
#1 = x00 TO x12
#2 = x13 TO x24
#3 = x25 TO x37
#4 = x38 TO x50
#5 = x51 TO x62
#6 = x63 TO x74
#7 = x75 TO x86
#8 = x87 TO x99
________________So now a 2 digit code will be used to range the Low/HI range
0 + #6
0 + #7
0 + #81 + #1
1 + #2
1 + #3
1 + #4RL
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Rl randonic Hello, good job on these three filters, one could calculate a closed combination
Up to 64% mathematically and the other 36% random, the lower percentage of random
Seems to work better together with conbinçao mathematics, then see having frequencies
Higher, lower and middle of each column but the calculation is for each vertical column, as
The study of the lexicon could help in the calculation of repetitions, ie the interval between repetitions
Each lottery number? -
This is a after the fact setup for MO 5-39 last nights draw to demonstrate how to use the code. It does not
attempt to explain how to select the values.
WED 04/27/11 03 09 14 18 27 FL=168 RL=507
## Low to Hi
#1 = x00 TO x12
#2 = x13 TO x24
#3 = x25 TO x37
#4 = x38 TO x50
#5 = x51 TO x62
#6 = x63 TO x74
#7 = x75 TO x86
#8 = x87 TO x99The FL value that hit was 168 so we would have needed to select (1) as the first value. This is the X value
in the list above. Looking at #6 we see that this range covers the last two digits needed for last nights draw.
which was 68 so x63 to x74 would have been the best choice. Now using these two values we would replace
the (x) with (1) and add the digits 63 giving us a value of [163] for the foward Lexi Low value. Next we again
replace the (x) in the second set with (1) giving us [174] for the high range. Running the program returns 03
as the only first number using this range. Notice that in the the results above that the second number for the
starting set = 8 and then ending set second number is 10. This means that the second number will be 08-09-10.
We now have 1 first number and 3 second numbers to play which gives us three possible pairs for the first and
second numbers and using the RL value returns we know that the fifth number will be 26 or 27.
03-08-xx-xx-26 = 1 of 5
03-08-xx-xx-27 = 2 of 5
03-09-xx-xx-26 = 2 of 5
03-09-xx-xx-27 = 3 of 5
03-10-xx-xx-26 = 1 of 5
03-10-xx-xx-27 = 2 of 5
If our reverse lexi settings would have produced only one number then we would only need 3 sets to cover the
combinations to this point and have 2ea 2 of 5's and 1ea 3 of 5's in 3 lines. We now have 12 numbers to fill in
to complete the 6 lines. Our second lowest number = 8 and the highest fifth number is 27 so we have 09-10-11
12-13-14-15-16-17-18-19-20-21-22-23-24-25-26 or 18 numbers to put into play to cover all the in-range numbers.
If the run above in the Pic had only produced 1 fifth number then we could range the 4th number the same way
we did the 2nd number. Because we have two 5th numbers this would give several to choose form so we will use
the option of using all 18 of the unused numbers to fill in the blanks. Next look at the 3rd number in the starting
set which is 03-08-09-17-30 for last nights draw this would not help much because the 2nd and 3rd numbers were
08-09. If the numbers in the start set would have been something like 03-08-15 then we could discard all the unused
numbers below 15 for the 3rd number. Being that we have only 12 empty or missing numbers in our six lines we need
to use 3 of the lines twice.
03-08-09-10-26 = 2 of 5
03-08-11-12-27 = 2 of 5
03-09-13-14-26 = 3 of 5
03-09-15-16-27 = 3 of 5
03-10-17-18-26 = 2 of 5
03-10-19-20-27 = 2 of 5
+ the 3 top lines
03-08-21-22-26 = 1 of 5
03-08-23-24-27 = 2 of 5
03-09-25-26-26 = we cannot use 26 twice so I finish this line out below and discard this line
03-09-25-26-27 = 3 of 5
We now have 9 lines which produced 3ea. 3 of 5's, 5ea. 2 of 5's and 1ea. 1 of 5. My game
pays $1.00 for a 2 of 5 so my $9.00 investment returned $35.00. or $26.00 profit. Now I will do this again
simulating getting one number to play for the 5th number. Remember that one 5th number would return
only 3 lines
03-08-09-10-27 = 3 of 5
03-09-11-12-27 = 3 of 5
03-10-13-14-27 = 3 of 5
+ 6 lines to use all the numbers
03-08-15-16-27 = 2 of 5
03-09-17-18-27 = 4 of 5
03-10-19-20-27 = 2 of 5
03-08-21-22-27 = 2 of 5
03-09-23-24-27 = 3 of 5
03-10-25-26-27 = 2 of 5
We now have 4ea. 2 of 5's, 4ea. 3 of 5's, 1ea. 4 of 5 for $294.00 or $285.00 profit. All I needed to do this
is to select two digit values for the foward lexi and 2 digit values for the reverse lexi. My choices are 0 to 5
for the first and #1 to #8 for the last range digits. Some days it will take a few more lines to cover and some
days it could take less. I am working on a way to range the 3rd number and if successful then many of the
numbers can be taken out of play and of the remaining numbers, they will be position specific. I will be providing
a means for you to build a database thinking this might help select the values needed for each run. I also hope
that others will share what they find in the process. Again watch for mistakes because I write this without any
editing. Well almost no editing, If I see something before the time limit to edit then I will fix it.
RL
-
Here's the download link again for anyone new that's interested
http://www.box.net/shared/7d5sf6jmpx
RL
-
Hello all possible conbinaçoes pick4 provided no repeat digits or a lottery of 39 / 5 to hit the endings (last digit of the number) since that does not repeat
Terminations =1234
1235
1236
1237
1238
1239
1230
1245
1246
1247
1248
1249
1240
1256
1257
1258
1259
1250
1267
1268
1269
1260
1278
1279
1270
1289
1280
1290
1345
1346
1347
1348
1349
1340
1356
1357
1358
1359
1350
1367
1368
1369
1360
1378
1379
1370
1389
1380
1390
1456
1457
1458
1459
1450
1467
1468
1469
1460
1478
1479
1470
1489
1480
1490
1567
1568
1569
1560
1578
1579
1570
1589
1580
1590
1678
1679
1670
1689
1680
1690
1789
1780
1790
1890
2345
2346
2347
2348
2349
2340
2356
2357
2358
2359
2350
2367
2368
2369
2360
2378
2379
2370
2389
2380
2390
2456
2457
2458
2459
2450
2467
2468
2469
2460
2478
2479
2470
2489
2480
2490
2567
2568
2569
2560
2578
2579
2570
2589
2580
2590
2678
2679
2670
2689
2680
2690
2789
2780
2790
2890
3456
3457
3458
3459
3450
3467
3468
3469
3460
3478
3479
3470
3489
3480
3490
3567
3568
3569
3560
3578
3579
3570
3589
3580
3590
3678
3679
3670
3689
3680
3690
3789
3780
3790
3890
4567
4568
4569
4560
4578
4579
4570
4589
4580
4590
4678
4679
4670
4689
4680
4690
4789
4780
4790
4890
5678
5679
5670
5689
5680
5690
5789
5780
5790
5890
6789
6780
6790
6890
7890 -
Hello everyone.
Still reading info on the thread. Just wanted to add a tidbit here, maybe not necessarily related to the post, however, it is in relation to the Lexico.
What I have also done in my software is to divide the Lexico number, eg 575757 into groups. I divided mine into 5 groups.
Example
Groups:
1 ) 1 to 115151 2 ) 115152 to 230302 3 ) 230303 to 345453 4 ) 345454 to 460604 5 ) 460605 to 575757
Subgroups:
1 ) 23030 2 ) 46060 3 ) 69090 4 ) 92120 5 ) 115150
Sub-Subgroups:
2 ) 4606 2 ) 9212 3 ) 13818 4 ) 18424 5 ) 23030
sub-sub-subgrp
3 ) 921 2 ) 1842 3 ) 2763 4 ) 3684 5 ) 4605
1 380171 4 2 3 3 4
2 487780 5 2 1 5 3
3 196652 2 4 3 4 3
4 169336 2 3 2 4 5
5 343027 3 5 5 3 2
6 347832 4 1 1 3 3
7 097726 1 5 2 2 1
8 409500 4 3 4 5 3380171--from main group 4 -->345454 to 460604
stepper=INT(lexico/rowmax*2) 'group step through lexico 115151 (max lexico for 5/39=575757)
stepper1=INT(stepper/rowmax) 'subgroup step 23030 through each group
substepper1=INT(stepper1/rowmax) 'sub-subgroup step 4606 through each subgroup
substepper2=INT(substepper1/rowmax) 'sub-sub-subgroup step 921 through each sub-subgroup
' substepper3=INT(substepper2/rowmax) 'sub-sub-sub-subgroup step 84 -
In subgroups section, all first numbers are 1)
Subgroups:
1 ) 23030 2 ) 46060 3 ) 69090 4 ) 92120 5 ) 115150
Sub-Subgroups:
1 ) 4606 2 ) 9212 3 ) 13818 4 ) 18424 5 ) 23030
sub-sub-subgrp
1 ) 921 2 ) 1842 3 ) 2763 4 ) 3684 5 ) 4605sub-sub-sub-subgrp
1) 84 ..........
The main group gives you position 1 Range of the Lexico, while the subgroups cover the ranges with this Range (like a breakdown) Even if gauging odd/even for each (I'll call it IndexMatch) IM position can help in reducing sets.