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Lexicographic Numbers and a little math

Topic closed. 84 replies. Last post 6 years ago by gpagator.

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RL-RANDOMLOGIC's avatar - usafce

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Posted: May 4, 2011, 2:19 pm - IP Logged

Hi RL,

Sorry I mean for the digit system, you are right that's more combos there, theoretically "the digit system" should apply to it as well, by the way I filtered it by pattern like 1 1 2 1 2 (split 7 numbers into 5 section 0~9, 10~19, 20~29, 30~39, 40~49), but still hard to shrink the filter. I try to apply your way to further filter, actually I checked all 84 numbers, I used 1 2 3 4 + 6 7 8 as ID, but I'm not quite familiar with how to creat all possible combinations by these IDs, I guess that will be too many to do... that's why I want your help, you are the real expert here! (I use exel as tool, no program)

thanks for your quick response! as you said once you get chance take a look.

Good luck!

bestbuy

Gary has started new digit system post, I check it a couple times each day so for questions regarding the

digit system, ask them there. 

To answer your question, yes the digit system could be used for that game. Gary is working on the decade

digit patterns and much can be done in that area.  As for being the "expert" I don't know, several here have

come up with things that I never thought of doing.  I hope the new post will gain some speed soon but it takes

people asking questions before that will happen.  I will be contacting gary about starting another digit system

post in the systems forum and maybe we can draw more interest there.  Maybe Todd could move gary's to systems

forum but it would be nice to have both as we could use this one for working out the math and the other for general

discussion.   

RL

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    Posted: May 4, 2011, 2:46 pm - IP Logged

    RL,

     

    I followed your instructions and after build-up clicked on DB649 as that's the matrix. Either I did sth wrong or it's a bug as it does not look the way it should. Did I do sth incorrect?

     

     

    Day  Date      Numbers            F-Lex    R-Lex 
    ___________________________________________________
    TUE 05/03/11  11 12 14 35 37 39  /42/U   4/ 8/ 1  22 31 44  04891695 07738847
    TUE 04/26/11  04 09 21 32 37 41  /49/U   4/ 1/ 1  01 04 06  03913543 8381E+07
    TUE 04/19/11  06 08 12 25 29 49  /42/U   4/ 4/ 1  05 08 10  04408314 8371E+07
    TUE 04/12/11  03 13 16 18 20 49  /48/U   4/ 7/ 1  15 16 17  04786964 7179E+07
    TUE 04/05/11  02 13 19 29 45 46  /42/U   3/ 1/ 1  10 13 29  02700324 0616E+07
    TUE 03/29/11  05 13 16 18 37 48  /44/U   3/ 4/ 1  05 10 11  03186635 8348E+07
    TUE 03/22/11  04 09 12 16 23 34  /42/U   3/ 7/ 1  04 23 29  03557214 8073E+07
    TUE 03/15/11  08 26 30 32 33 34  /40/U   3/ 0/ 1  03 18 21  02499860 3887E+07
    TUE 03/08/11  01 06 10 12 33 46  /45/U   3/ 3/ 1  10 13 22  03041867 2863E+07
    TUE 03/01/11  26 32 36 38 45 49  /36/U   2/ 4/ 1  10 15 28  01820183 8567E+07

     

     

    Thks

     

    Adam

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      Posted: May 4, 2011, 3:09 pm - IP Logged

      RL,

       

      I followed your instructions and after build-up clicked on DB649 as that's the matrix. Either I did sth wrong or it's a bug as it does not look the way it should. Did I do sth incorrect?

       

       

      Day  Date      Numbers            F-Lex    R-Lex 
      ___________________________________________________
      TUE 05/03/11  11 12 14 35 37 39  /42/U   4/ 8/ 1  22 31 44  04891695 07738847
      TUE 04/26/11  04 09 21 32 37 41  /49/U   4/ 1/ 1  01 04 06  03913543 8381E+07
      TUE 04/19/11  06 08 12 25 29 49  /42/U   4/ 4/ 1  05 08 10  04408314 8371E+07
      TUE 04/12/11  03 13 16 18 20 49  /48/U   4/ 7/ 1  15 16 17  04786964 7179E+07
      TUE 04/05/11  02 13 19 29 45 46  /42/U   3/ 1/ 1  10 13 29  02700324 0616E+07
      TUE 03/29/11  05 13 16 18 37 48  /44/U   3/ 4/ 1  05 10 11  03186635 8348E+07
      TUE 03/22/11  04 09 12 16 23 34  /42/U   3/ 7/ 1  04 23 29  03557214 8073E+07
      TUE 03/15/11  08 26 30 32 33 34  /40/U   3/ 0/ 1  03 18 21  02499860 3887E+07
      TUE 03/08/11  01 06 10 12 33 46  /45/U   3/ 3/ 1  10 13 22  03041867 2863E+07
      TUE 03/01/11  26 32 36 38 45 49  /36/U   2/ 4/ 1  10 15 28  01820183 8567E+07

       

       

      Thks

       

      Adam

      Could the reason be that the datafile is in the following format?

       

      TUE 05/03/11  11 12 14 35 37 39
      SAT 04/30/11  05 07 09 26 28 42
      THU 04/28/11  22 31 44 45 47 49
      TUE 04/26/11  04 09 21 32 37 41
      SAT 04/23/11  01 17 18 20 22 49

       

      instead of TUE 05/03/11   11-12 -14-35-37-39

       

      Thks

      Adam

        RL-RANDOMLOGIC's avatar - usafce

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        Posted: May 4, 2011, 3:56 pm - IP Logged

        Could the reason be that the datafile is in the following format?

         

        TUE 05/03/11  11 12 14 35 37 39
        SAT 04/30/11  05 07 09 26 28 42
        THU 04/28/11  22 31 44 45 47 49
        TUE 04/26/11  04 09 21 32 37 41
        SAT 04/23/11  01 17 18 20 22 49

         

        instead of TUE 05/03/11   11-12 -14-35-37-39

         

        Thks

        Adam

        Adam

        The source file is the wrong format. I have another build program that will work with DM files. I will send

        it to you. The one provided only works with the LP format

         

        The LP format is 

        Mon, May 2, 2011    05-08-09-23-26 

        Notice the month is a 3 letter code but this is not the only difference.  The line is read in three parts

        1st = Mon

        2nd = May 2

        3rd =  2011    05-08-09-23-26

        All of these have to be exact to work

        RL

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          Posted: May 4, 2011, 4:01 pm - IP Logged

          RL,

          Thanks a lot. It just struck me later that it could be it when I saw same Error 62 messsage for 542 matrix.

          Adam

            retxx's avatar - mrthumbs
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            Posted: May 4, 2011, 8:53 pm - IP Logged

            question; just wonder at some point could this be used for a pic 3 or 4 game?

              RL-RANDOMLOGIC's avatar - usafce

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              Posted: May 4, 2011, 9:52 pm - IP Logged

              question; just wonder at some point could this be used for a pic 3 or 4 game?

              retxx

              I've been working on a solution for p-3/p-4  games and think something can be done using two digits for

              p-3 and 3 for p-4.  In a P-3 game the first digit runs 100 lines and the second digit changes every 10 so it

              might work well for hitting the outside pair leaving a 10 line cover.  A p-4 game might be even better giving

              the 1st and 4th and trap the 2nd-3rd within a very small range.  Hope to get some testing done in the next

              week or so. 

              RL

                retxx's avatar - mrthumbs
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                Posted: May 5, 2011, 10:23 am - IP Logged

                great. looking forward to that. My thinking is that logicaly speaking wouldn't it be easier to hit 3 or 4 digits rather than 5 or 6? Just a thought.

                  RL-RANDOMLOGIC's avatar - usafce

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                  Posted: May 5, 2011, 2:49 pm - IP Logged

                  I added another tool to the [stats]

                  instruction

                  http://www.box.net/shared/ni4lguk3lx


                  Just download and and run the install, You don't need to uninstall a older version if you have already

                  installed it.  Any databases you have built should not be erased but I am working on a xp machine so

                  if in doubt then back them up before you reinstall. 

                   

                  RL

                    RL-RANDOMLOGIC's avatar - usafce

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                    Posted: May 7, 2011, 12:58 pm - IP Logged

                    Hello

                    Just wondering if anyone has had any success using this program.  Not getting any feedback so I will

                    let this post die out.  I would like to hear how people are doing, over 70 people have downloaded it so

                    someone must be using it.  Remember that the first digit is the main focus in both the foward and reverse

                    lexi.  You can set the low and high settings to the same value.  The second and third value helps but almost

                    any range will work much of the time.  Tip! try playing on the days you think the first digit will fall in the lower

                    half of the range.  For a low count matrix like a 5-30 where the first digit must be 0 or 1 then the second digit

                    must be set very close or exact.  This little program has a lot of potential and I hope this has not gone unseen.

                    RL

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                      Posted: May 7, 2011, 1:09 pm - IP Logged

                      Hello

                      Just wondering if anyone has had any success using this program.  Not getting any feedback so I will

                      let this post die out.  I would like to hear how people are doing, over 70 people have downloaded it so

                      someone must be using it.  Remember that the first digit is the main focus in both the foward and reverse

                      lexi.  You can set the low and high settings to the same value.  The second and third value helps but almost

                      any range will work much of the time.  Tip! try playing on the days you think the first digit will fall in the lower

                      half of the range.  For a low count matrix like a 5-30 where the first digit must be 0 or 1 then the second digit

                      must be set very close or exact.  This little program has a lot of potential and I hope this has not gone unseen.

                      RL

                      RL,

                      First off once again great thanks to you for allowing us to use Lexi. My game is drawn 3 times a week so have not had enough time to test my skills as yet.

                      I start on paper to check how I will be doing. So far I tried once and missed the range by a mile. The program is great for sure, but it take some practice to find out how to best use it.

                       

                      Adam

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                        Posted: May 8, 2011, 2:42 pm - IP Logged

                        RL,

                        First off once again great thanks to you for allowing us to use Lexi. My game is drawn 3 times a week so have not had enough time to test my skills as yet.

                        I start on paper to check how I will be doing. So far I tried once and missed the range by a mile. The program is great for sure, but it take some practice to find out how to best use it.

                         

                        Adam

                        Gary,

                        I think that looking at the total of base digits in the game can tell the story abt. what we can expect. For example looking at 1170 games in 5/42 game

                        I can see that :

                        1 base digit occurred - once only

                        2 base digits occurred- 23 times

                        3 base digits occurred- 84 times

                        4 base digits occurred- 235 times

                        5 base digits occured- 359 times

                        6 base digits occurred- 287 times

                        7 base digits occurred- 150 times

                        8 base digits occurred- 29 times

                        9 base digits occurred-  2 times

                         

                        Of course, the fact that 5 base digits occurred 359 times i.e. 30% of the time does not mean that their distribution was : 2-2-1 as it could have been for example

                        2-3-0. However they show up together 65% of the time in my game, which is negatively biased by digit 4 in the matrix. In 5/39 matrix they should come up, the

                        three of them together, ar. 70% of the time which only confirms what RL calls them as freebies.

                        I think that 2 biggest challanges are:

                        1. to be able to predict how many times they will hit, each of them base ones and

                        2. correctly guess none-base digits.

                        As to the second point, perhaps an analysis of occurrence of pairs of non- base digits might help determine which ones are most likely to hit together?

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                          Posted: May 8, 2011, 2:43 pm - IP Logged

                          Oops, sorry RL. Should have been posted in another thread.

                           

                          Adam

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                            Posted: May 8, 2011, 3:26 pm - IP Logged

                            Hello

                            Just wondering if anyone has had any success using this program.  Not getting any feedback so I will

                            let this post die out.  I would like to hear how people are doing, over 70 people have downloaded it so

                            someone must be using it.  Remember that the first digit is the main focus in both the foward and reverse

                            lexi.  You can set the low and high settings to the same value.  The second and third value helps but almost

                            any range will work much of the time.  Tip! try playing on the days you think the first digit will fall in the lower

                            half of the range.  For a low count matrix like a 5-30 where the first digit must be 0 or 1 then the second digit

                            must be set very close or exact.  This little program has a lot of potential and I hope this has not gone unseen.

                            RL

                            RL,

                             

                            I do not know how valid that observation might be for other games and matrixes, but  I noticed following :

                            1. ar. 60% of the time one of the Lexi values repeats from the last draw

                            2. another value most often comes from within 3 last draws

                            3. third value often comes from within 6 last draws

                             

                            I cannot identify which will follow which path for the moment, unfortunately.

                             

                            Adam

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                              Posted: May 9, 2011, 1:31 pm - IP Logged

                              Hello

                              Just wondering if anyone has had any success using this program.  Not getting any feedback so I will

                              let this post die out.  I would like to hear how people are doing, over 70 people have downloaded it so

                              someone must be using it.  Remember that the first digit is the main focus in both the foward and reverse

                              lexi.  You can set the low and high settings to the same value.  The second and third value helps but almost

                              any range will work much of the time.  Tip! try playing on the days you think the first digit will fall in the lower

                              half of the range.  For a low count matrix like a 5-30 where the first digit must be 0 or 1 then the second digit

                              must be set very close or exact.  This little program has a lot of potential and I hope this has not gone unseen.

                              RL

                              RL,

                               

                              Your advice to time playing when lower range digit might hit makes a lot of sense. When selecting higher value I find quite often that more than one number

                              is ranged for position 1 or 5 which makes playing on a low budget pretty hard.

                               

                              Adam