United States Member #132100 August 26, 2012 1076 Posts Offline

Posted: May 25, 2013, 1:50 pm - IP Logged

Post # 1.

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As always, beware, I might make mistakes.

And I might not notice them, let me know if you see any mistakes.

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And in part that might also apply to games with 5 main balls, but only for the main balls portion.

It seems to me that in the U.S.A most or all cash 5 games and games with 5 main balls won't soon have more than 99 bals.

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Sums filter:

Lowest possible number under those conditions:

01 02 03 04 05 = 15 Sum = Lowest Sum Possible.

95 96 97 98 99 = 485 Sum = Highest Sum Possible.

485 - 15 = 470 possible Sums, quite a few too many and such would be even more for pick 6 and 7 games.

And the "Middle Sums" of games have or contain much more "Lines-Combinations" than the Lower and Higher Sums of a game.

How to handle such things on the interface of a program?

Well, intead of having all of the 470 Sums in boxes for selection or unselection, a program can be made in which "Commands" are written, for example and these are just possilbe examples, the way that you do it doesn't have to be exactly like this:

Example #1:

"Filter In"

(Sums)

370, 200, 180

225-235

----------------------------

On the fist example the program gives all the combinations that are in the Sums:

370

200

180

And 225 up to 235.

------------------------

Example # 2:

"Filter Out"

(Sums)

15-200, 300-485

--------------------

What that would do is Filter out all the sums from 15 to 200 and also the sums from 300 to 485.

In other words, it would give you all the combinations that are in the 201 to 299 Sums only, filtering out all other sums and their combinations.

--------------------------------------

There are:

Even and Odd Sums, such as 15 = Odd Sum and 20 = Even Sum.

High and Low Sums, such as 17 = High Sum and 224 = Low Sum.

---------------------------------------

Example # 3:

"Filter Out"

(Sums)

15-200, 300-485

{Even}

201-299

{High}

201-299

---------------------------

That would filter out all the combinations on the Sums from 15 to 200 and also the ones from 300 to 485.

And it would also filter out all the Even Sums from 201 to 299 and all the High Sums from 201 to 299.

------------------

In other words, if I am not mistaken, I think that it would only give you all the combinations that are in the Odd-Low 201 to 299 Sums.

---------------

So we would have:

{Even}

{Odd}

{Low}

{High}

{Even-Low}

{Even-High}

{Odd-Low}

{Odd-High}

--------------------------------------

Example # 4

"Filter In"

(Sums)

{Even-High}

{Odd-Low}

201-299

-------------------------------------

On example # 4 you would only get the Line-Combinations of the Even-High and the Odd-Low Sums of the 201 to 299 Sums.

All other combinations would be filtered out.

-----------------

Remember that we also have the In-Out and the Bala-Nced filters, these can also be used with the sums.

-------------------

Also remember that we also have:

First Digit (FD) Sums and Last Digit (LD) Sums, for example:

United States Member #132100 August 26, 2012 1076 Posts Offline

Posted: May 25, 2013, 3:25 pm - IP Logged

Post # 3

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Missouri (MO) Show Me Cash Lottery Results

Fri, May 24, 2013 17-19-22-30-32 120 Sum Thu, May 23, 2013 04-06-07-23-39 79 Sum Wed, May 22, 2013 03-12-28-32-39 114 Sum Tue, May 21, 2013 17-20-21-27-38 123 Sum Mon, May 20, 2013 09-11-19-25-28 92 Sum Sun, May 19, 2013 04-12-13-25-26 80 Sum Sat, May 18, 2013 02-12-14-15-28 71 Sum Fri, May 17, 2013 02-11-21-22-28 84 Sum Thu, May 16, 2013 06-19-20-24-30 99 Sum Wed, May 15, 2013 09-20-23-34-36 122 Sum Tue, May 14, 2013 03-05-07-13-34 62 Sum

Fri, May 24, 2013 17-19-22-30-32 120 Sum LE Thu, May 23, 2013 04-06-07-23-39 79 Sum HO Wed, May 22, 2013 03-12-28-32-39 114 Sum LE Tue, May 21, 2013 17-20-21-27-38 123 Sum LO Mon, May 20, 2013 09-11-19-25-28 92 Sum LE Sun, May 19, 2013 04-12-13-25-26 80 Sum LE Sat, May 18, 2013 02-12-14-15-28 71 Sum LO Fri, May 17, 2013 02-11-21-22-28 84 Sum LE Thu, May 16, 2013 06-19-20-24-30 99 Sum HO Wed, May 15, 2013 09-20-23-34-36 122 Sum LE Tue, May 14, 2013 03-05-07-13-34 62 Sum Low-Even = LE

Fri, May 24, 2013 17-19-22-30-32 120 Sum Out Thu, May 23, 2013 04-06-07-23-39 79 Sum Out Wed, May 22, 2013 03-12-28-32-39 114 Sum In Tue, May 21, 2013 17-20-21-27-38 123 Sum In Mon, May 20, 2013 09-11-19-25-28 92 Sum Out Sun, May 19, 2013 04-12-13-25-26 80 Sum Out Sat, May 18, 2013 02-12-14-15-28 71 Sum Out Fri, May 17, 2013 02-11-21-22-28 84 Sum In Thu, May 16, 2013 06-19-20-24-30 99 Sum Out Wed, May 15, 2013 09-20-23-34-36 122 Sum Out Tue, May 14, 2013 03-05-07-13-34 62 Sum Out

Mostly Out Sums.

----------------------------

1 2 4 5 8 = Bala = B

0 3 6 7 9 = Nced = N

Fri, May 24, 2013 17-19-22-30-32 120 Sum N-O Thu, May 23, 2013 04-06-07-23-39 79 Sum N-O Wed, May 22, 2013 03-12-28-32-39 114 Sum B-I Tue, May 21, 2013 17-20-21-27-38 123 Sum N-I Mon, May 20, 2013 09-11-19-25-28 92 Sum B-O Sun, May 19, 2013 04-12-13-25-26 80 Sum N-O Sat, May 18, 2013 02-12-14-15-28 71 Sum B-O Fri, May 17, 2013 02-11-21-22-28 84 Sum B-In Thu, May 16, 2013 06-19-20-24-30 99 Sum N-O Wed, May 15, 2013 09-20-23-34-36 122 Sum B-O Tue, May 14, 2013 03-05-07-13-34 62 Sum B-Out

Mostly B-O and N-O

---------------------

Going by the Last Digit.

Even-Odd

Low-High

Fri, May 24, 2013 17-19-22-30-32 OOEEE HHLLL Thu, May 23, 2013 04-06-07-23-39 EEOOO LHHLH Wed, May 22, 2013 03-12-28-32-39 OEEEO LLHLH Tue, May 21, 2013 17-20-21-27-38 OEOOE HLLHH Mon, May 20, 2013 09-11-19-25-28 OOOOE HLHHH Sun, May 19, 2013 04-12-13-25-26 EEOOE LLLHH Sat, May 18, 2013 02-12-14-15-28 EEEOE LLLHH Fri, May 17, 2013 02-11-21-22-28 EOOEE LLLLH Thu, May 16, 2013 06-19-20-24-30 EOEEE HHLLL Wed, May 15, 2013 09-20-23-34-36 OEOEE HLLLH Tue, May 14, 2013 03-05-07-13-34 OOOOE LHHLL

These patterns and the In-Out and Bala-Nced are kind of universal almost no matter how many balls a pick 5 has.

2 X 2 X 2 X 2 X 2 = 32 Patterns for the First Digits and also 32 Patterns for the Last Digits.

United States Member #132100 August 26, 2012 1076 Posts Offline

Posted: May 25, 2013, 3:56 pm - IP Logged

Post # 4

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2 X 2 X 2 X 2 X 2 = 32 Patterns for the First Digits and also 32 Patterns for the Last Digits.

----------------------

For those who are not ver familiar with these things, what that means is that more or less each of the 32 patterns is or has 1/32 of all the possible combinations of the game and as there are 4 kinds of such patterns:

Even-Odd

Low-High

In-Out

Bala-Nced

A lot of reduction is possible either by Filtering The Patterns either In or Out.

That is not to be used by itself, but together with other filters such as the Sums, Roots, Last Digits of the Sums and whatever else.

United States Member #132100 August 26, 2012 1076 Posts Offline

Posted: May 25, 2013, 4:27 pm - IP Logged

Post # 5

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It is true that the ping pong balls have no memory and that in the regular way one ping pong ball does not have anything to do with any other ping pong ball.

Balls and numbers are only related to each other thru statistics and maybe in no other way. Perhaps better prediction is done thru the magic of statistics and not because any ball or number has anything to do with any other ball or number except thru statistics.

First you make the patterns and then you see how they relate to the patterns of other draws. Very simple, that is all.

Of course, we need a filters program as we might not be able to do filtration by hand.

--------------------------

Instead of Selection and or UnSelecting Boxes it might be best to write down the filters commands in this way much more can be done with a filters program as other-wise we might soon run out of space on the interface and desktop of the program.

For many other ideas just take a look here, but keep in mind that there is much more that I haven't yet written about filter-wise and also prediction-wise.

Dallas, Texas United States Member #4549 May 2, 2004 1691 Posts Offline

Posted: May 26, 2013, 8:22 am - IP Logged

Exellent thread. The link is a very good look at filtering. I'm likely to apply it to the 2step here in Texas.

Any suggestions on how well they work or which is the most efficient?

G

My greatest accomplishment is teaching cats about Vienna Sausage. When I need a friend, all I need do is walk outside, pop open a can, and every little critter in the neighborhood drops by to say "Hi!"

United States Member #132100 August 26, 2012 1076 Posts Offline

Posted: May 26, 2013, 10:38 am - IP Logged

I don't know for sure, but I believe that the filters that I wrote about on both of those threads are superior to those filters that you see on filters software that is already out there.

But there are also a few other good filters, besides these.

Lately people have been winning the Tx2Step without quick picks.

The only thing about the Tx2Step is that the numbers of the bonus ball are not part of the main numbers and would need to try ways in which they can be reduced.

And I might not notice them, let me know if you see any mistakes.

-------------------

And in part that might also apply to games with 5 main balls, but only for the main balls portion.

It seems to me that in the U.S.A most or all cash 5 games and games with 5 main balls won't soon have more than 99 bals.

--------------

Sums filter:

Lowest possible number under those conditions:

01 02 03 04 05 = 15 Sum = Lowest Sum Possible.

95 96 97 98 99 = 485 Sum = Highest Sum Possible.

485 - 15 = 470 possible Sums, quite a few too many and such would be even more for pick 6 and 7 games.

And the "Middle Sums" of games have or contain much more "Lines-Combinations" than the Lower and Higher Sums of a game.

How to handle such things on the interface of a program?

Well, intead of having all of the 470 Sums in boxes for selection or unselection, a program can be made in which "Commands" are written, for example and these are just possilbe examples, the way that you do it doesn't have to be exactly like this:

Example #1:

"Filter In"

(Sums)

370, 200, 180

225-235

----------------------------

On the fist example the program gives all the combinations that are in the Sums:

370

200

180

And 225 up to 235.

------------------------

Example # 2:

"Filter Out"

(Sums)

15-200, 300-485

--------------------

What that would do is Filter out all the sums from 15 to 200 and also the sums from 300 to 485.

In other words, it would give you all the combinations that are in the 201 to 299 Sums only, filtering out all other sums and their combinations.

--------------------------------------

There are:

Even and Odd Sums, such as 15 = Odd Sum and 20 = Even Sum.

High and Low Sums, such as 17 = High Sum and 224 = Low Sum.

---------------------------------------

Example # 3:

"Filter Out"

(Sums)

15-200, 300-485

{Even}

201-299

{High}

201-299

---------------------------

That would filter out all the combinations on the Sums from 15 to 200 and also the ones from 300 to 485.

And it would also filter out all the Even Sums from 201 to 299 and all the High Sums from 201 to 299.

------------------

In other words, if I am not mistaken, I think that it would only give you all the combinations that are in the Odd-Low 201 to 299 Sums.

---------------

So we would have:

{Even}

{Odd}

{Low}

{High}

{Even-Low}

{Even-High}

{Odd-Low}

{Odd-High}

--------------------------------------

Example # 4

"Filter In"

(Sums)

{Even-High}

{Odd-Low}

201-299

-------------------------------------

On example # 4 you would only get the Line-Combinations of the Even-High and the Odd-Low Sums of the 201 to 299 Sums.

All other combinations would be filtered out.

-----------------

Remember that we also have the In-Out and the Bala-Nced filters, these can also be used with the sums.

-------------------

Also remember that we also have:

First Digit (FD) Sums and Last Digit (LD) Sums, for example:

I don't know for sure, but I believe that the filters that I wrote about on both of those threads are superior to those filters that you see on filters software that is already out there.

But there are also a few other good filters, besides these.

Lately people have been winning the Tx2Step without quick picks.

The only thing about the Tx2Step is that the numbers of the bonus ball are not part of the main numbers and would need to try ways in which they can be reduced.

Here's a screen shot of the filters you wrote about. I do treat the bonus ball as non-existent when dealing with games that have them. Anytime the ball is drawn from a separate pool, it is the same as having a second drawing independent of the first.

The labels should be understandable. But just in case, EOTTL = Even/Odd Total, LF = Left front digit, PAT = Lo/Mid/High pattern and EOPOS is Even/Odd Positioning.

Here's a shorter form to show which is more active throughout the history of the draws:

Much of this I've explored, however, you shed some new light. I come to realize last week or so filters need to be cohesive. They need to work together to aid you.

I wrote a set of filters and found 287 hits in the 2Step. The more I tightened the filters. the worse the results. From 287, it dropped to 237, to 186, to 153. At that point I knew I was in trouble.

Agreed. Filters need to be cohesive.

G

My greatest accomplishment is teaching cats about Vienna Sausage. When I need a friend, all I need do is walk outside, pop open a can, and every little critter in the neighborhood drops by to say "Hi!"

Cash5 in Texas is a dying game. The legislatures killed it when they changed the matrix and lowered the payout in accordance with sales. That it no longer rolls over is another drawback. That the first prize money is distribute among those who pick 4 of 5 is not a big selling point. Where 4 of 5 would pay $90 to $130 if the jackpot is won, 4 of 5 pays $450 to $500. Not musch different than putting a buck on Pick 3.

The payouts went from $250,000 to $25,000. This year the highest payouts run $16,000 to $22,000 if there is only one winner. Multiple winners receive between $6,000 and $10,000 depending on the number.

Sadly, the game is not attracting any new players and seems to be losing a few old timers each year.

I gave up researching Cash5 when I began to realize this.

G

My greatest accomplishment is teaching cats about Vienna Sausage. When I need a friend, all I need do is walk outside, pop open a can, and every little critter in the neighborhood drops by to say "Hi!"

bgonÃ§alves Brasil Member #92564 June 9, 2010 2122 Posts Offline

Posted: May 26, 2013, 5:33 pm - IP Logged

Hello, Mo^{nei} good job of sums, but you can also do so eg = Let's take your example of 99/6, you can create sums of pairs start and end pairs The number of the center does not enter the study, eg initial pair going 01-45 and final pair 46-99, the sum and do now, because then you have references or base, because when you add up the numbers 5, we have no basis or refente now with peers initial and final pair have references, then we will deal with two sums, eg if the initial pair gave 120 and the final pair 180, are analyzed separately, giving more precision, less clear that a lottery. Ex.40 / 5 The limiete peer changes, the number will be the center for further study because it is up to the 3rd position, looking at a chart will track, the center, if understood can provide an example? What has changed is that it has two pairs of sums starting and ending just that.