Quote: Originally posted by LaurainMass on January 21, 2004
I beg to differ Pick-4-Master,that system would have to hit everyday and flip like the lottery flips.In fact that system would have to be the end-all-to-be-all system.In fact,that is the kind of system I would want to share and sell lol.People should always make a point to thrive for perfection.Star Trek was purely someones fantasy and now we have cell phones,Tazers and wrist televisions and Space Shuttles and even better,Laptop Computers.
Laurajean
Let me first start by saying that after having tested my own developed software, that I must agree with some users here. It seems that no software has been written to date, that can give a lottery user an edge.
With that said, I will go on to say this. I have been the sole developer of a software called WINHunter. This software has features not found in any other program to date. This software allows the user to build filter designs like never conceived. The concepts and ideas of this program (I hope) bring about concepts I expect to see in the next generation of Lottery software.
Before you go and say I am a software pedeler, consider this. WINHunter is an OpenSource project (meaning the software is free, and the sourcecode is readily available to anyone/everyone). What is interesting to note, is that NOONE has truly stepped in to help with developing it, other than a handful of dedicated users who have helped with bug reports and given new development ideas (my thanks to you, you know who you are). I also find it interesting to note, that other opensource projects on the internet (such as Linux) are doing great with supportive users/developers. Perhaps part of this, is due to the belief that a lottery simply CANNOT be predicted. I think part of the problem here, is that noone has shown data that leans towards predictability, or have they?
Consider this point... If you take each possible lottery draw for a 6/49 game, and number the first draw as #1 (1,2,3,4,5,6) and the last draw #13,xxx,xxx (44,45,46,47,48,49), you would have a linear index of the draws in that game. These numbers are called Lexicographical Index Values. You will find that for any given lottery, that there beings to appear a minimum distance between draws that the Index values fall. There begins to emerge a "signature". Each lottery is of itself, a massive mathematical formula with many variables, too many in fact to be able to attempt to predict it. But where does software come into the picture? Some software is intended to help you capture the MOST likely next candidates for the next drawing (as is the case for WINHunter). In my own testing of WINHunter, most prediction methods tend to work for a short period of time, until some aspect of the game changes. For some reason, prediction methods begin to fail, and successful prediction methods fall out of the streak they were once in. To date, no software available takes advantage of "knowing" that it's methods are no longer working. But what if a software could be designed to recognize a familing method, and replace that method with another method that in previous draws, was more successful?
In response to Laurajean's post, I agree. Lottery software MUST be able to "flip" with the lottery. That is something that has not really been found in lottery software to date, until now. Let me state this again, in no way am I "pushing" my software. Actually, my ultimate goal is to drive the BIG lottery software houses to changing their development tactics. My software has the ability to "flip", as you put it. My software can implement user designed filtering methods. It can show you how well, or how not so well a prediction design performed over the entire past history of any given lottery in a matter of a minute or two.
But why hasn't anyone jumped on the software bandwagon? For one, I have not taken the time to "push" false claims. Also, I think the fact that the software is "free" is an issue all of its own. One issue that has also been brought up, is that WINHunter is simply too difficult to use. Do you really expect software to be able to whittle down several million combinations to a winning number by a couple of clicks? Let's get real. It takes 4 to 5 software applications and many years of software development (and an understanding of weather concepts) to predict Hurricane paths, and they still dont get it exactly right. But they do get close... Honestly, I really dont know. But, the WINHunter project is here to stay, and will continue to develop and evolve.