Economy class Belgium
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February 27, 2012
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Now I am pretty much tired of you folks talking about odd, even, high and low.
That is roulette with a tableau, and you also have the wheel with the racetrack, plus red and black. On the top there the expectancy is higher, 97% compared to roughly 50% in pick3.
In old ages they had no computers to get through all combinations.
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Quote: Originally posted by Lucky Loser on Jun 9, 2012
Every single system, pattern, method, and approach seen on this site will still boil down to the basics which I've described...even the vtracs deal. It seems to be very popular which is good. In the end, all the winning combinations must still end up as OOE, EEO OEE, EOO, EOE, OEO, EEE, and OOO. This is all the combinations, and, I left out two of 'em on my previous post because the str8 odd and str8 even are the least drawn of the eight.
Take a look around at what players are posting in terms of "near misses", followers, mirror numbers, one up/one down etc. and they all still arrive at the above mentioned locations in terms of combinations. No way around it and it's pure basics. If the last draw was 2-9-7, this is a combination of EOO and a sum of (18). A vtrac version of the next combo to be anticipated could be 1-7-2 which is OOE, and, a product of one up/one down along with a sum of (10). This is only an example but, definitely illustrates a basic approach to a simple game. Mirror numbers such as 8/3, 0/9, 6/1 etc. all follow suite.
There are only a handful of players here that truly understand this game, and, refuse to make it overly complicated. Odd, even high, low...this is Pick 3.
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Quote: Originally posted by SergeM on Jun 30, 2012
It is MOD 5, not base 5.
The modus after transformation is 1 repetition, second in frequency is 2 repetitions (positional).
The up and down is limited to 2, plus or minus, due to overflow. 9-1=8. 8>5. In base 5: 14-1=13, but you only have one digit. Decimal with Mod 5: 4-1=3 (9/5=1 rest|mod 4).
The expectancy still is 50% loss.
For pick 3 you can only use mod 5, 2, 1 to get equal parts.
It looks very pretty...but i dont follow all together...maybe a mathematical experiment would help...
if we have 0 to 9 then each number represents a certain average...
a skip pattern of 5 3 2 0 as a smaller average then say a number out 46 draws...
the average constantly shift as patterns form and die...
not all patterns are predicatable...
some are more predictable by degrees...
if all you needs are patterns of OEO...then the question is what odds are hitting and in what patterns,,,OEO and LHL...are good to an extent...all take more time to track more
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Quote: Originally posted by LottoBoner on Jun 30, 2012
It looks very pretty...but i dont follow all together...maybe a mathematical experiment would help...
if we have 0 to 9 then each number represents a certain average...
a skip pattern of 5 3 2 0 as a smaller average then say a number out 46 draws...
the average constantly shift as patterns form and die...
not all patterns are predicatable...
some are more predictable by degrees...
if all you needs are patterns of OEO...then the question is what odds are hitting and in what patterns,,,OEO and LHL...are good to an extent...all take more time to track more
0
1
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5.5
8.2
8.8
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7.1
9.7
6.1
17
7
5.4
8.5
12
14
4.6
8.8
10
9.2
7.3
9.2
12
9.8
7.4
9.6
13
7.6
9.6
0
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9
Obviously some numbers are hitting with higher average...
These numbers represent tha last 200 draws....
It is quite evident the 7 in first postion is hot...it has a fast hitting period....but sometimes 3 to 7 slow hitting periods can be between...these dormant periods are what allows you to guess what is due...
7 is cold in position two...thus the chance for them hitting together is less probable...but they have hit in the past...
What are the MOD of these numbers??
@L.L. using these averages with the oeo eeo....what numbers would you guess?
All these numbers represent patterns GR was referring to...again i have asked this in other threads...what patterns can be tracked...and how...
What are the characteristics of the skip patterns of 7 in the first postion compared to 7 in second position at this time...how do they change...when do the numbers meet and what are the max and min times for reversal...what is the easiest way to measure this difference??
You have to hit one box for bankroll...it is not so easy. STR8 are very hard...but lucky numbers and birthdays hit...how can you change peoples thinking?
Often it is too hard to track all the best patterns well...it is a constant state of flux and improvement...sometimes too much improvement...and often forgetting what worked for you in the past...and all this waiting causes you to naturally try and look in a different way...but only one number can hit...trying to hard to hit can be self defeating.
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May 25, 2011
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Quote: Originally posted by SergeM on Jun 30, 2012
It is MOD 5, not base 5.
The modus after transformation is 1 repetition, second in frequency is 2 repetitions (positional).
The up and down is limited to 2, plus or minus, due to overflow. 9-1=8. 8>5. In base 5: 14-1=13, but you only have one digit. Decimal with Mod 5: 4-1=3 (9/5=1 rest|mod 4).
The expectancy still is 50% loss.
For pick 3 you can only use mod 5, 2, 1 to get equal parts.