If you could post results after randomizing process,and compare to your 9 line and 16 line wheel,we could check after the drawing to see which one has a higher prize ratio.

or simply give a random set of 6 in 9 ,and test to see which one has a better chance of a match5 or jackpot as you mentioned your goal is for match5 instead of small match3 and match4 wins.

let's take an example.

I also noticed you changed my 9 number order

Randomized = 28 08 10 33 41 20 40 21 44

That would make a great difference on the prize ratio.

worst condition for 3 in 9 :If 40 21 44 were drawn among 9,there would be only 2 match3 in 9 tickets.prize ratio:22.22%

best condition for 3 in 9,if 28 08 10 were drawn,5 match3 in 9 tickets,the prize ratio is 55.56%

Monte Carlo France Member #55589 October 9, 2007 1181 Posts Offline

Posted: November 22, 2014, 7:37 am - IP Logged

Quote: Originally posted by Gwoof on November 21, 2014

I can see that, but how did you determine that you should use

07 01 08 12 10 04

I don't see a relationship to the converted results. You say they are the 6 last digits prediction of the converted results.

12 & 10 can't be a last digit.

Thanks for the reply.

GW

I can see that, but how did you determine that you should use

I predict using past 10 drawing converted results the 6 digit from 01 to 12.

I usually choose one number from 01 and 11,or from 02 and 12

so that turned 6/12 lottery to 6/10 lottery.

This part is what I am still improving

when 6 digits were correctly predicted,shall it have listed about 21 numbers with all 6 winning numbers from all numbers.

The next steps are choosing 9 numbers from 21 numbers abouts.This is the core part of my system and is what really matters.

Usually 9 numbers would have 3-4 winning numbers,as I have done for the first and last time under this thread,

but who knows when 9 numbers have 5 or 6 winning numbers?

That's the time to win big in my 16 tickets.

even if I don't have all 5 or 6 winning numbers,let's say 3-4 winning numbers,I can still win something than losing all by wheeling more than 9 numbers.

I do think prediction shall be reduced to a very limited pool,like 9-12 numbers,rather than more than 20 or 30 numbers.Because that is where filters are needed and involved,which is completely out of control from human side.This time you are right and the next time you are wrong.

If we do need to use more numbers,I suggest using 16 numbers max.

The final wheeling part is still under test and discussion with RL.

Hans

Strive to predict 8 tickets for 12 numbers with Max ROI for Pick6!

Monte Carlo France Member #55589 October 9, 2007 1181 Posts Offline

Posted: November 22, 2014, 8:25 am - IP Logged

Quote: Originally posted by RL-RANDOMLOGIC on November 22, 2014

Hans

The sets I posted here are not generated using a wheel. The predictor never even looks at a single number

past or present. The predictor first calculates a seed value based on so many previous lines lexicographical

index values which are averaged together. Next the program uses a algorithm which tries to calculate a series

of steps needed so that one of these values converted will match a 5 of 6. The program's only purpose is to

hit a 5 of 6, all other prize matches are a not intended and are just a by-product of the algorithm. The program

hit 1ea 5of6 in 90 games and the overall odds of doing this is 1 in 30,961 so from that perspective it performed

as designed. My hopes were that it would also show a profit.

Did you even read the the post where I explained in detail what the test was all about. If the seed value is correct

then the program will match a 5of6 every time. The seed value is not limited to just one value as there are 228 that

will work for any game. I plan to do more work on the method used to calculate the seed value that is used in the first

step which is the only thing needed to make the program a success.

The program generates lexicographical index values which are converted into number sets in the last stage. As I said

many post back I have no control over the numbers that make up the actual lines and no number is excluded. This has

been proven to be the best betting strategy for any lottery game.

Totally different method being used here. The only time I see actual numbers is when I feel out the bet slips. The systems

I actual play don't require analyzing numbers at all. They build lines based on the mathematical probabilities gotten from

analysis of the entire matrix. Such as the number of digits needed to maximize the lines overall chances of showing in the

next draw.

If the history of the game can be analyzed to give up the numbers that will show in the next draw then we would have no

lotteries. Short term analysis will sometimes provide good results but after a while they all fail because they are built around

analysis taken from a few past games and the trends change. This is why we see a few so called super systems that show

a few good hits only to fail later. From what you have said of you methods I suspect this will be your downfall unless you

continually find short term trends within the data. Nothing wrong with those methods but I don't use them. Wheeling so many

numbers only works if one can select the correct numbers to wheel and the fewer numbers used, the fewer matches one will

trap. My methods have made me enough that I will never drop into the red in my lifetime. I average a 3 to one return over

the course of a year. I do have failures but overall I have shown a profit of at least 3 to 1 for over 10 years in a row. My DMP

software gives me many different options to generate my lines to play but they all work off the same principles and I have

stuck to these like glue for over 20 years now. This test has nothing to do with my actual play but I will keep working on it

until I am convinced it will never work just like the all the other ideas I test.

RL

P.S. The only value one needs to know when making a bet is the overall odds for winning a prize. The overall odds

for my 6-44 are 1 in 39.32751 if counting 3of6 and 1 in 655.1932 for a cash prize.

Hans

The sets I posted here are not generated using a wheel. The predictor never even looks at a single number

past or present. The predictor first calculates a seed value based on so many previous lines lexicographical

index values which are averaged together. Next the program uses a algorithm which tries to calculate a series

of steps needed so that one of these values converted will match a 5 of 6. The program's only purpose is to

hit a 5 of 6, all other prize matches are a not intended and are just a by-product of the algorithm.

This is about prize winning power.You can check a list of wheels using 9-53 numbers at lotto-logix website.The chance of different match is calculated already.

United States Member #59354 March 13, 2008 3986 Posts Offline

Posted: November 22, 2014, 10:21 am - IP Logged

Hans

You wrote.

204785 tickets for a guaranteed match5 paid out less than 1000 bucks.

The total lines generated over the full test was less than 3,150. The odds for a 5of6 hit in a 6-44 game are 1 in 30,961. The predictor managed a 5of6 in < 3150 so 30961/3150 = 9.8 times better than expected. This is still not good enough to come out ahead. 3150/2=$1575 so even with all other prizes combined it still lost money. To come out ahead for this game the predictor needs to hit a 5of6 around once in every 45 games. I believe the predictor can be coded do this without much work. The more lines one plays the better the chances for a JP level prize. 35 lines can be played for less than $20.00 per game or $40.00 per week. If the predictor can be made to function at the one 5of6 for every 45 games played then I could play it for ever without it ever costing me a penny. The only mathematically sound way to increase our chances of a JP level prize is to play more lines. Winning once every 45 games would meet the break-even level needed to play without any risk as all tickets will require no out of pocket expense. Theperfect system.

RL

Working on my Ph.D. "University of hard Knocks"

I will consider the opinion that my winnings are a product of chance if you are willing to consider

they are not. Many great discoveries come while searching for something else

Monte Carlo France Member #55589 October 9, 2007 1181 Posts Offline

Posted: November 22, 2014, 10:33 am - IP Logged

Quote: Originally posted by RL-RANDOMLOGIC on November 22, 2014

Hans

You wrote.

204785 tickets for a guaranteed match5 paid out less than 1000 bucks.

The total lines generated over the full test was less than 3,150. The odds for a 5of6 hit in a 6-44 game are 1 in 30,961. The predictor managed a 5of6 in < 3150 so 30961/3150 = 9.8 times better than expected. This is still not good enough to come out ahead. 3150/2=$1575 so even with all other prizes combined it still lost money. To come out ahead for this game the predictor needs to hit a 5of6 around once in every 45 games. I believe the predictor can be coded do this without much work. The more lines one plays the better the chances for a JP level prize. 35 lines can be played for less than $20.00 per game or $40.00 per week. If the predictor can be made to function at the one 5of6 for every 45 games played then I could play it for ever without it ever costing me a penny. The only mathematically sound way to increase our chances of a JP level prize is to play more lines. Winning once every 45 games would meet the break-even level needed to play without any risk as all tickets will require no out of pocket expense. Theperfect system.

RL

sound nice.how many numbers have you wheeled in 35 lines? all 44 numbers or less than 44 numbers?

If your system could manage to have 5-6 winning numbers in 35 lines(winning numbers do not have to be on one line) using less than 44 numbers,there are some ways around I know to make profitable 16 lines.

Strive to predict 8 tickets for 12 numbers with Max ROI for Pick6!

Monte Carlo France Member #55589 October 9, 2007 1181 Posts Offline

Posted: November 22, 2014, 10:45 am - IP Logged

Quote: Originally posted by RL-RANDOMLOGIC on November 22, 2014

Hans

Reconfigure you lines using pairs of second digit zeros so that each combo will show 6 times in

18 lines. Then use the 05 in place of the the third. This is based on banking digit zero as most

likely to show > 1 in the next draw. Personally I think digit zero will show less than 2 and maybe

not at all in the next game. Just my best guess, I could be wrong as I am just stating the most

probable.

RL

we will see after the drawing if it works ;)

but I wanna bet on 10 41 21 44 40 20 one ticket~~

so if it has one match4,and by playing 16 times=16 tickets,that strategy will have 16*29=464 dollars!

Prize ratio:464/8=5800%.

That equals to half match5 prize.so I dont need to play 35 lines to have a match5 prize less than 1000,I need to play 32 times one match4 ticket and can just make it.

And if it's a match3 ticket,its free play so no loss.

match5 or jackpot would be the best as 16 times match5 prize can be around 15000,and almost all jackpot prize would be mine.

when will you post your 35 lines?

Strive to predict 8 tickets for 12 numbers with Max ROI for Pick6!