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Power Mega Balls with Three Sum Math

Topic closed. 167 replies. Last post 2 months ago by Sunglasses.

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Patterson
United States
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January 7, 2016
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Posted: January 8, 2016, 12:43 am - IP Logged

Thanks a million!

Party

Happy New Year's

 

I love your Unbound Jadexcode. I have question, after looking at the spreadsheet I noticed the numbers are the old power ball numbers that ended in October 2015

Field of numbers
Players previously chose 5 numbers between 1 and 59, now they choose numbers between 1 and 69. 

Powerball number
Players now choose 1 number between 1 and 26, previously they choose a number between 1 and 35.

 

Is there a new updated sheet that you have posted that I can't find? If so can you please post it?

    JADELottery's avatar - MeAtWork 03.PNG
    The Quantum Master
    West Concord, MN
    United States
    Member #21
    December 7, 2001
    3675 Posts
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    Posted: January 8, 2016, 9:16 am - IP Logged

    Happy New Year's

     

    I love your Unbound Jadexcode. I have question, after looking at the spreadsheet I noticed the numbers are the old power ball numbers that ended in October 2015

    Field of numbers
    Players previously chose 5 numbers between 1 and 59, now they choose numbers between 1 and 69. 

    Powerball number
    Players now choose 1 number between 1 and 26, previously they choose a number between 1 and 35.

     

    Is there a new updated sheet that you have posted that I can't find? If so can you please post it?

    We're reviewing the file.

    one moment please...

    Presented 'AS IS' and for Entertainment Purposes Only.
    Any gain or loss is your responsibility.
    Use at your own risk.

    Order is a Subset of Chaos
    Knowledge is Beyond Belief
    Wisdom is Not Censored
    Douglas Paul Smallish
    Jehocifer

      JADELottery's avatar - MeAtWork 03.PNG
      The Quantum Master
      West Concord, MN
      United States
      Member #21
      December 7, 2001
      3675 Posts
      Offline
      Posted: January 8, 2016, 9:35 am - IP Logged

      Happy New Year's

       

      I love your Unbound Jadexcode. I have question, after looking at the spreadsheet I noticed the numbers are the old power ball numbers that ended in October 2015

      Field of numbers
      Players previously chose 5 numbers between 1 and 59, now they choose numbers between 1 and 69. 

      Powerball number
      Players now choose 1 number between 1 and 26, previously they choose a number between 1 and 35.

       

      Is there a new updated sheet that you have posted that I can't find? If so can you please post it?

      The MMNexus, PBNexus, HLNexus and DPNexus functions have been superseded by the CombNexus and DisimulateNexus functions.

      The file can be found in the topic 'How to simulate a distribution and use the lottery's own randomness against itself' if you need it for immediate use.

      The file can also be found here:


      http://www.jadexcode.com/files/excel/disimulate-mm-pb-hb-dp-0.xlsm

      or

      ftp://www.jadexcode.com/excel/disimulate-mm-pb-hb-dp-0.xlsm

       

      We will have to modify the ThreeSum Excel file to reflect the change in function later today.

      Sorry for the wait and inconvenience.

      Presented 'AS IS' and for Entertainment Purposes Only.
      Any gain or loss is your responsibility.
      Use at your own risk.

      Order is a Subset of Chaos
      Knowledge is Beyond Belief
      Wisdom is Not Censored
      Douglas Paul Smallish
      Jehocifer

        lakerben's avatar - spherewall
        New Mexico
        United States
        Member #86099
        January 29, 2010
        11119 Posts
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        Posted: January 8, 2016, 1:01 pm - IP Logged

        The MMNexus, PBNexus, HLNexus and DPNexus functions have been superseded by the CombNexus and DisimulateNexus functions.

        The file can be found in the topic 'How to simulate a distribution and use the lottery's own randomness against itself' if you need it for immediate use.

        The file can also be found here:


        http://www.jadexcode.com/files/excel/disimulate-mm-pb-hb-dp-0.xlsm

        or

        ftp://www.jadexcode.com/excel/disimulate-mm-pb-hb-dp-0.xlsm

         

        We will have to modify the ThreeSum Excel file to reflect the change in function later today.

        Sorry for the wait and inconvenience.

        thanks!!!!

        How about them cowboys!

         

         

        US Flag

          JADELottery's avatar - MeAtWork 03.PNG
          The Quantum Master
          West Concord, MN
          United States
          Member #21
          December 7, 2001
          3675 Posts
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          Posted: January 8, 2016, 2:32 pm - IP Logged

          My fault for not checking further.

          These files already have the new CombNexus  and DisimulateNexus functions.

           

          http://www.jadexcode.com/files/excel/threesums-02.xlsm

          or

          ftp://www.jadexcode.com/excel/threesums-02.xlsm

           

          However, we need to change the Powerball Unbounded CombNexus usage from CombNexus(59, 5, C, N0, N1) to CombNexus(69, 5, C, N0, N1) and CombNexus(35, 1, C,  N0, N1) to CombNexus(26, 1, C, N0, N1) then remake the frequency chart.

          Presented 'AS IS' and for Entertainment Purposes Only.
          Any gain or loss is your responsibility.
          Use at your own risk.

          Order is a Subset of Chaos
          Knowledge is Beyond Belief
          Wisdom is Not Censored
          Douglas Paul Smallish
          Jehocifer

            JADELottery's avatar - MeAtWork 03.PNG
            The Quantum Master
            West Concord, MN
            United States
            Member #21
            December 7, 2001
            3675 Posts
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            Posted: January 8, 2016, 9:31 pm - IP Logged

            Alright, modified.

            The file has the new CombNexus  and DisimulateNexus functions setup for Powerball.

            We also added a little help finding proper ascending order combos.

             

            http://www.jadexcode.com/files/excel/threesums-02.xlsm

            or

            ftp://www.jadexcode.com/excel/threesums-02.xlsm

            Presented 'AS IS' and for Entertainment Purposes Only.
            Any gain or loss is your responsibility.
            Use at your own risk.

            Order is a Subset of Chaos
            Knowledge is Beyond Belief
            Wisdom is Not Censored
            Douglas Paul Smallish
            Jehocifer

              lakerben's avatar - spherewall
              New Mexico
              United States
              Member #86099
              January 29, 2010
              11119 Posts
              Offline
              Posted: January 9, 2016, 9:09 pm - IP Logged

              Alright, modified.

              The file has the new CombNexus  and DisimulateNexus functions setup for Powerball.

              We also added a little help finding proper ascending order combos.

               

              http://www.jadexcode.com/files/excel/threesums-02.xlsm

              or

              ftp://www.jadexcode.com/excel/threesums-02.xlsm

              Thanks!

              How about them cowboys!

               

               

              US Flag

                JADELottery's avatar - MeAtWork 03.PNG
                The Quantum Master
                West Concord, MN
                United States
                Member #21
                December 7, 2001
                3675 Posts
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                Posted: January 10, 2016, 10:17 am - IP Logged

                Thanks!

                not a problem.

                good luck.

                Presented 'AS IS' and for Entertainment Purposes Only.
                Any gain or loss is your responsibility.
                Use at your own risk.

                Order is a Subset of Chaos
                Knowledge is Beyond Belief
                Wisdom is Not Censored
                Douglas Paul Smallish
                Jehocifer

                  lakerben's avatar - spherewall
                  New Mexico
                  United States
                  Member #86099
                  January 29, 2010
                  11119 Posts
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                  Posted: January 28, 2016, 3:37 pm - IP Logged

                  We've been working on applying the concept of Sums to other lottery types and in a different way.

                  The Sum is a math process that adds the numbers in a lottery game like Pick 3 to come up with a total or sum of the numbers.

                  As an example, if the following are some Pick 3 combinations:

                  DrawABC
                  1059
                  2791
                  3888
                  4231



                  then their sums are as follows:

                  DrawA+B+C=Sum
                  10+5+9=14
                  27+9+1=17
                  38+8+8=24
                  42+3+1=6



                  Now, that's pretty simple and it's what we would call an Inline Sum; meaning it is inline with the combination.

                  The Inline Sum is in this direction:

                  DrawABCSum
                  105914
                  279117
                  388824
                  42316



                  There is another way to sum these numbers and it is what we call Insequence; meaning it sums the numbers in a column of the combination as they are drawn.

                  The Insequence Sum is in this direction:

                  DrawABC
                  1059
                  2791
                  3888
                  Sum152218



                  Then moving down the draws the next Insequence Sum is:

                  DrawABC
                  2791
                  3888
                  4231
                  Sum172010



                  This Insequence Sum of the Pick 3 numbers follows the same distribution of sums as the Inline Sum.

                  Below the range of sums and the total count for each sum is shown:

                  SumCount
                  01
                  13
                  26
                  310
                  415
                  521
                  628
                  736
                  845
                  955
                  1063
                  1169
                  1273
                  1375
                  1475
                  1573
                  1669
                  1763
                  1855
                  1945
                  2036
                  2128
                  2221
                  2315
                  2410
                  256
                  263
                  271



                  We're only going over the introduction of concept of Insequnce Sums right now.

                  Next we will get into the application to games like Powerball and Mega Millions.

                  Continues...

                  I Agree!

                  How about them cowboys!

                   

                   

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                    New Member

                    United States
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                    Posted: January 30, 2016, 12:41 pm - IP Logged

                    Have you considered comparing historical data from let's say the powerball to real random numbers (radioactive decay,atmospheric noise,vacume fluctuations) as a control to see if similar patterns emerge?

                    Another thought, have you considered analysis of short run permutations to see if there are patterns within the permutations with a degree of probability? Not all permutations are as likely this does not necessarily mean they won't occur but the chances for them to occur are lower.

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                      Posted: February 25, 2016, 1:45 am - IP Logged

                      I am trying to play around with some of your systems, and am having a hard time trying to adapt it to a 5/39 game. Do you have any suggestions on how it could be done?
                      Thank you for all your hard work and time that you have put into this so far.

                        JADELottery's avatar - MeAtWork 03.PNG
                        The Quantum Master
                        West Concord, MN
                        United States
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                        Posted: February 25, 2016, 8:39 am - IP Logged

                        I am trying to play around with some of your systems, and am having a hard time trying to adapt it to a 5/39 game. Do you have any suggestions on how it could be done?
                        Thank you for all your hard work and time that you have put into this so far.

                        which file are you using?

                        Presented 'AS IS' and for Entertainment Purposes Only.
                        Any gain or loss is your responsibility.
                        Use at your own risk.

                        Order is a Subset of Chaos
                        Knowledge is Beyond Belief
                        Wisdom is Not Censored
                        Douglas Paul Smallish
                        Jehocifer

                          JADELottery's avatar - MeAtWork 03.PNG
                          The Quantum Master
                          West Concord, MN
                          United States
                          Member #21
                          December 7, 2001
                          3675 Posts
                          Offline
                          Posted: February 25, 2016, 11:38 am - IP Logged

                          Have you considered comparing historical data from let's say the powerball to real random numbers (radioactive decay,atmospheric noise,vacume fluctuations) as a control to see if similar patterns emerge?

                          Another thought, have you considered analysis of short run permutations to see if there are patterns within the permutations with a degree of probability? Not all permutations are as likely this does not necessarily mean they won't occur but the chances for them to occur are lower.

                          oo, man, skip right by this for some reason.

                          radioactive decay is part of many of the post we make.

                          you can find links to of our previous posted topics in our profile Favorites

                          in this topic and a few others, we were looking for a transformation from homogeneous random selection, 0 ≤ rnd < 1, to a theoretical or sample set frequency for various kinds of data.

                          Presented 'AS IS' and for Entertainment Purposes Only.
                          Any gain or loss is your responsibility.
                          Use at your own risk.

                          Order is a Subset of Chaos
                          Knowledge is Beyond Belief
                          Wisdom is Not Censored
                          Douglas Paul Smallish
                          Jehocifer

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                            Posted: February 25, 2016, 11:31 pm - IP Logged

                            I've started out by using the first that you had posted "threesums-00" But I cant get it to work right. I keep getting a bunch of #### signs. and never any data from my entries.

                              JADELottery's avatar - MeAtWork 03.PNG
                              The Quantum Master
                              West Concord, MN
                              United States
                              Member #21
                              December 7, 2001
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                              Posted: February 26, 2016, 1:57 am - IP Logged

                              I've started out by using the first that you had posted "threesums-00" But I cant get it to work right. I keep getting a bunch of #### signs. and never any data from my entries.

                              Try one of these.

                              http://www.jadexcode.com/files/excel/ThreeSums-03.xlsm

                              or

                              ftp://www.jadexcode.com/excel/ThreeSums-03.xlsm

                               

                              look for a new tab ' 39-5 Unbounded 'at the bottom in the Excel file.

                               

                              The CombNexus is detailed on the last tab and below.

                              =CombNexus(N, R, C, Z1, Z2)
                              N - Pool Size
                              R - Pick Size
                              C - Column
                              Z1 - Number in column C from the 1st set of drawn numbers from a pool of N taken R at a time.
                              Z2 - Number in column C from the 2nd set of drawn numbers from a pool of N taken R at a time.

                              Presented 'AS IS' and for Entertainment Purposes Only.
                              Any gain or loss is your responsibility.
                              Use at your own risk.

                              Order is a Subset of Chaos
                              Knowledge is Beyond Belief
                              Wisdom is Not Censored
                              Douglas Paul Smallish
                              Jehocifer

                                 
                                Page 8 of 12