Welcome Guest
Log In | Register )
You last visited January 18, 2017, 4:15 am
All times shown are
Eastern Time (GMT-5:00)

No delusion-100% winning method

Topic closed. 535 replies. Last post 11 years ago by Kola.

Page 16 of 36
PrintE-mailLink
Avatar
Poway CA (San Diego County)
United States
Member #3489
January 25, 2004
14120 Posts
Offline
Posted: May 21, 2006, 12:30 pm - IP Logged

I think we should just buy the book for $3 like Janet suggested.

 

    CSenior's avatar - 2016 03_10_19_01_18.png
    Florida
    United States
    Member #30348
    January 15, 2006
    2009 Posts
    Offline
    Posted: May 21, 2006, 12:30 pm - IP Logged

    Ricky,

    Thanks for your excellent programming in all of this! Like with any program it take many variants to make it near perfect! I am sure that is what Kola is looking for. Hopefully this exercise should come to fruition soon!

     

      paurths's avatar - underground
      Switching between Fairfax, VA and Belgium
      Belgium
      Member #19287
      July 29, 2005
      2254 Posts
      Offline
      Posted: May 21, 2006, 12:55 pm - IP Logged

      Ricky,

      Thanks for your excellent programming in all of this! Like with any program it take many variants to make it near perfect! I am sure that is what Kola is looking for. Hopefully this exercise should come to fruition soon!

       

      There is one small problem in all of this, something i have asked kola before.
      So, the latest change is that we have 64 columns of 10 numbers,
      it appears that several columns contain the same numbers.

      Wel, i checked, they do.
      In fact, and kola wrote so, there are 22 columns with each 10 numbers, and they are unique (unique columns).

      The little problem here is, what columns are to be filtered out?

      Example:

      column1: 012, 123, 234, 345, 456, 567, 678, 789, 890, 901
      column2:....
      column3:....
      column4: 210, 231, 342, 453, 564, 675, 786, 897, 908, 019

      Column 1 and 4 are duplicates.

      Which one to filter out???

      If this was a straight system, there would be no columns filtered out, because no column is the same when compared straight.

      So, when starts to filter out duplicates, but first have to convert them to boxed form to know what the duplicates are, this system becomes a boxed system.

      There is a tremedeous lack of rules concerning this workout.
      In fact, there are no rules at al.
      And i am truly sorry, but i will most definitly no longer do any programming on this, until i can find a set of rules to which this must all obey, written down here.
      This is really to crazy to be walking around.....

       

      lasas3

      An onion a day keeps everyone away!!!

        Avatar
        Poway CA (San Diego County)
        United States
        Member #3489
        January 25, 2004
        14120 Posts
        Offline
        Posted: May 21, 2006, 1:24 pm - IP Logged

        Ricky,

        Thanks for your excellent programming in all of this! Like with any program it take many variants to make it near perfect! I am sure that is what Kola is looking for. Hopefully this exercise should come to fruition soon!

         

        There is one small problem in all of this, something i have asked kola before.
        So, the latest change is that we have 64 columns of 10 numbers,
        it appears that several columns contain the same numbers.

        Wel, i checked, they do.
        In fact, and kola wrote so, there are 22 columns with each 10 numbers, and they are unique (unique columns).

        The little problem here is, what columns are to be filtered out?

        Example:

        column1: 012, 123, 234, 345, 456, 567, 678, 789, 890, 901
        column2:....
        column3:....
        column4: 210, 231, 342, 453, 564, 675, 786, 897, 908, 019

        Column 1 and 4 are duplicates.

        Which one to filter out???

        If this was a straight system, there would be no columns filtered out, because no column is the same when compared straight.

        So, when starts to filter out duplicates, but first have to convert them to boxed form to know what the duplicates are, this system becomes a boxed system.

        There is a tremedeous lack of rules concerning this workout.
        In fact, there are no rules at al.
        And i am truly sorry, but i will most definitly no longer do any programming on this, until i can find a set of rules to which this must all obey, written down here.
        This is really to crazy to be walking around.....

         

        I agree with you, Ricky.  You have put a lot of work and time into this project to try to help all of us, only to have the rules (what rules?) change over and over.  After I receive the book, I will give you the rules.  Oh, guess that would be a copyright infringement.  Well, maybe you can buy the book (only $3).  Come to think of it, if this method comes from a book, isn't this ALL a copyright infringement?  Unless, of course, Kola is the author of the book.

         

         

          Tenaj's avatar - michellea
          Charlotte NC
          United States
          Member #17406
          June 18, 2005
          4054 Posts
          Offline
          Posted: May 21, 2006, 1:30 pm - IP Logged

          I think we should just buy the book for $3 like Janet suggested.

           

          Calidude, because I have been using a variant (the original) of Kola's method for years and years and I know how to find pointers and indicators --  Just put it like this - THIS PROGRAM IS AWESOME!  CHELLE'S PROGRAM IS AWESOME! 

          I suggested the book so that you can see how the "wrap works" we call it rundown and if you are doing long hand it is ready made, the wraps are already done 000-999.  However Kola's method only uses one side of the way it was originally introduced.

          Kola's and Paurths have done a good job.  You should give them a hand.  Don't look a gift horse in the mouth. 

          takeemtothebank

            Avatar
            Poway CA (San Diego County)
            United States
            Member #3489
            January 25, 2004
            14120 Posts
            Offline
            Posted: May 21, 2006, 1:39 pm - IP Logged

            MI Midday = 013

            I missed it.

            The Kola method (maybe we need to rename it because it isn't really his method) had a Straight.  I don't know which row it was in but it was in the 640 numbers only once:

            • Results: 210

            Tier 8
            382(832,328,382,382,283,382,832) 394(493,943,493,943,439,493,493) 498(984,948,948,849,948,498,948) 504(405,504,054,504,054,540,504) 509(095,059,059,950,059,509,059) 615(516,615,165,615,165,651,615) 610(106,160,160,061,160,610,160) 726(627,726,276,726,276,762,726) 721(217,271,271,172,271,721,271) 837(738,837,387,837,387,873,837)

            Tier 7
            384(348,483,348,843,438,483) 398(983,938,839,893,938,893) 594(495,459,594,459,954,549) 904(409,094,049,940,904,049) 605(506,560,605,560,065,650) 015(510,105,150,051,015,150) 716(617,671,716,671,176,761) 126(621,216,261,162,126,261) 827(728,782,827,782,287,872) 237(732,327,372,273,237,372)

            Tier 5
            383(338,833,383,833) 388(838,388,838,883) 494(944,494,449,944) 994(499,949,499,949) 505(055,505,550,055) 005(500,050,500,050) 616(166,616,661,166) 116(611,161,611,161) 727(277,727,772,277) 227(722,272,722,272)

            Tier 4
            392(932,293,392) 304(403,403,043) 492(942,942,492) 584(548,458,548) 598(859,958,958) 503(503,053,053) 508(058,058,508) 982(928,982,892) 903(093,039,093) 415(514,514,154) 695(659,569,659) 609(960,069,069) 614(614,164,164) 619(169,169,619) 014(104,140,104) 526(625,625,265) 706(760,670,760) 710(071,170,170) 725(725,275,275) 720(270,270,720) 125(215,251,215) 637(736,736,376) 817(871,781,871) 821(182,281,281) 836(836,386,386) 831(381,381,831) 236(326,362,326) 748(847,847,487) 947(947,497,497) 347(437,473,437)

            Tier 3
            393(933,393) 308(038,380) 342(342,432) 343(433,433) 344(443,443) 482(842,482) 484(448,448) 488(848,848) 404(404,044) 408(048,048) 583(835,853) 593(593,953) 502(520,250) 543(453,453) 544(454,544) 988(988,898) 993(939,993) 998(899,998) 908(098,908) 419(149,491) 455(554,554) 595(559,559) 599(959,959) 515(515,155) 519(159,159) 694(946,964) 604(604,064) 613(631,361) 654(564,564) 655(565,655) 099(099,909) 004(040,004) 009(900,009) 019(109,019) 566(665,665) 606(660,660) 600(060,060) 626(626,266) 620(260,260) 705(057,075) 715(715,175) 724(742,472) 765(675,675) 766(676,766) 100(100,010) 115(151,115) 110(011,110) 120(210,120) 677(776,776) 717(771,771) 711(171,171) 737(737,377) 731(371,371) 816(168,186) 826(826,286) 876(786,786) 877(787,877) 211(211,121) 226(262,226) 221(122,221) 231(321,231) 788(887,887) 828(882,882) 822(282,282) 927(279,297) 937(937,397) 987(897,897) 322(322,232) 337(373,337) 332(233,332)

            Tier 2
            302(320) 303(033) 582(825) 588(858) 592(259) 542(524) 413(431) 414(144) 693(936) 699(969) 603(360) 653(635) 525(255) 704(047) 700(070) 714(471) 764(746) 636(366) 815(158) 811(181) 875(857) 747(477) 926(269) 922(292) 986(968) 037(370) 097(079) 148(481) 108(180) 219(291)

            Tier 1
            402 442 444 992 902 513 553 555 003 013 624 664 666 114 124 735 775 777 225 235 846 886 888 336 346 957 997 999 447 457 068 008 000 558 568 179 119 111 669 679 280 220 222 770 780 391 331 333 881 891

              Avatar
              Poway CA (San Diego County)
              United States
              Member #3489
              January 25, 2004
              14120 Posts
              Offline
              Posted: May 21, 2006, 1:51 pm - IP Logged

              By the way, my method had the straight in 220 numbers rather than 640 numbers:

              0

              1

              2

              3

              4

              5

              6

              7

              8

              9

              000

              010

              020

              012

              013

              014

              015

              016

              017

              018

              019

              029

              039

              030

              040

              023

              024

              025

              026

              027

              028

              038

              048

              049

              059

              050

              060

              034

              035

              036

              037

              047

              057

              058

              068

              069

              079

              070

              080

              045

              046

              056

              101

              067

              121

              078

              123

              089

              125

              090

              055

              128

              129

              111

              149

              131

              141

              124

              134

              126

              127

              137

              138

              139

              158

              159

              169

              151

              161

              135

              136

              146

              147

              148

              167

              168

              178

              179

              189

              171

              145

              191

              156

              157

              202

              212

              222

              232

              242

              234

              181

              236

              237

              238

              239

              249

              259

              269

              279

              252

              235

              245

              246

              247

              248

              258

              268

              278

              323

              289

              262

              272

              282

              256

              257

              267

              303

              313

              369

              333

              343

              353

              345

              292

              347

              348

              349

              359

              378

              379

              389

              434

              363

              346

              356

              357

              358

              368

              404

              414

              424

              489

              444

              373

              383

              393

              367

              458

              459

              469

              479

              515

              525

              454

              464

              456

              457

              467

              468

              478

              569

              579

              589

              535

              545

              474

              484

              494

              567

              568

              578

              678

              606

              616

              626

              555

              565

              575

              585

              595

              686

              696

              679

              689

              707

              636

              646

              656

              666

              676

              767

              777

              787

              797

              789

              717

              727

              737

              747

              757

              848

              858

              868

              878

              888

              898

              808

              818

              828

              838

              929

              939

              949

              959

              969

              979

              989

              999

              909

              919

                Avatar
                Long Beach New York
                United States
                Member #36388
                April 1, 2006
                52 Posts
                Offline
                Posted: May 21, 2006, 2:57 pm - IP Logged

                Thanks for the system.  I have a question.  Maybe I am missing the point of Kola's system. DSMU

                 

                In New York, the midday was 781.

                 

                This is what I came up with;

                607 608 609 603 617 618 619 613 627 628 629 623 667 667 669 662

                I figured out the other results but, there are no duplicate columns (only one or two).  Did I miss something. 

                 

                Any help would be greatly appreciated.

                  LAVERNE MALONEY's avatar - smallgirl

                  United States
                  Member #1987
                  August 5, 2003
                  8968 Posts
                  Offline
                  Posted: May 21, 2006, 3:33 pm - IP Logged

                  Ricky, I started yesterday making up a text file showing all the changes by date and time.  I don't know that I will finish it because it is taking a lot of my time and I am only up to page 10 and we are now on page 23.  Kola didn't seem to think there were so many changes so that is why I started documenting them by quoting what he said.  I don't think it is necessary to continue with it because from what I see in this thread and from all the PMs I have been getting, I think most people see that it changes from minute to minute.

                   

                  The posting of Kola's system is not the finished product. The system is still in the stages of trial & error as it pertains to certain aspects. Understanding the trial & error concept will get you over the many hangups that you & others are experiencing.

                  Go back & re-read from the beginning until now.

                  & Califdude if you have compiled a list of "changes" with the dates & times, then please by all means post them so that everyone is "up to date"

                  During certain stages of system development a recap is performed to make sure that everyone is well aware of the latest findings pertaining to all aspects of system development.

                    paurths's avatar - underground
                    Switching between Fairfax, VA and Belgium
                    Belgium
                    Member #19287
                    July 29, 2005
                    2254 Posts
                    Offline
                    Posted: May 21, 2006, 3:44 pm - IP Logged

                    Ricky,

                    Thanks for your excellent programming in all of this! Like with any program it take many variants to make it near perfect! I am sure that is what Kola is looking for. Hopefully this exercise should come to fruition soon!

                     

                    There is one small problem in all of this, something i have asked kola before.
                    So, the latest change is that we have 64 columns of 10 numbers,
                    it appears that several columns contain the same numbers.

                    Wel, i checked, they do.
                    In fact, and kola wrote so, there are 22 columns with each 10 numbers, and they are unique (unique columns).

                    The little problem here is, what columns are to be filtered out?

                    Example:

                    column1: 012, 123, 234, 345, 456, 567, 678, 789, 890, 901
                    column2:....
                    column3:....
                    column4: 210, 231, 342, 453, 564, 675, 786, 897, 908, 019

                    Column 1 and 4 are duplicates.

                    Which one to filter out???

                    If this was a straight system, there would be no columns filtered out, because no column is the same when compared straight.

                    So, when starts to filter out duplicates, but first have to convert them to boxed form to know what the duplicates are, this system becomes a boxed system.

                    There is a tremedeous lack of rules concerning this workout.
                    In fact, there are no rules at al.
                    And i am truly sorry, but i will most definitly no longer do any programming on this, until i can find a set of rules to which this must all obey, written down here.
                    This is really to crazy to be walking around.....

                     

                    I agree with you, Ricky.  You have put a lot of work and time into this project to try to help all of us, only to have the rules (what rules?) change over and over.  After I receive the book, I will give you the rules.  Oh, guess that would be a copyright infringement.  Well, maybe you can buy the book (only $3).  Come to think of it, if this method comes from a book, isn't this ALL a copyright infringement?  Unless, of course, Kola is the author of the book.

                     

                     

                    I don't mind putting in some work, one never knows when a system introduced just might be the edge we all need.
                    But  i can not create a program on something where the rules change every 5 seconds. No programmer can it's as simple as that.

                    I wrote  before that i will not put in anymore work, but i already fooled myself, and adjusted the creation of the base-numbers and the 64 x 10 creation (i violated just about every programming-rule in the book and used so many multidimensional arrays i will have to write a manual to be able to adjust the code LOL), so this way it becomes rather "easy" to manipulate them in several different ways.
                    But i will not have time anymore to work on it b/c i'm building the statistical-forms for Pick4.

                    @janet: what is the ISBN-number of that book? ;-)

                    Cheers
                    Ricky

                    lasas3

                    An onion a day keeps everyone away!!!

                      paurths's avatar - underground
                      Switching between Fairfax, VA and Belgium
                      Belgium
                      Member #19287
                      July 29, 2005
                      2254 Posts
                      Offline
                      Posted: May 21, 2006, 3:51 pm - IP Logged

                      Ricky, I started yesterday making up a text file showing all the changes by date and time.  I don't know that I will finish it because it is taking a lot of my time and I am only up to page 10 and we are now on page 23.  Kola didn't seem to think there were so many changes so that is why I started documenting them by quoting what he said.  I don't think it is necessary to continue with it because from what I see in this thread and from all the PMs I have been getting, I think most people see that it changes from minute to minute.

                       

                      The posting of Kola's system is not the finished product. The system is still in the stages of trial & error as it pertains to certain aspects. Understanding the trial & error concept will get you over the many hangups that you & others are experiencing.

                      Go back & re-read from the beginning until now.

                      & Califdude if you have compiled a list of "changes" with the dates & times, then please by all means post them so that everyone is "up to date"

                      During certain stages of system development a recap is performed to make sure that everyone is well aware of the latest findings pertaining to all aspects of system development.

                      Hi Laverne,

                      you're right, that goes for just about any new system.
                      But it might have been best then to not post such a thread-title: No delusion - 100% winning method

                      Here's another system: use the sums of the draws. It covers every number. All one has to do is pick the correct sum and voila, you have a 100 % winning method.

                      To be honest, i don't have a clue what those patterns are that kola is always talking about. He (she?) stays very vague about them. In fact, nothing is said about them except we have to find them. Which i guess is ok to do, if it was told right at the start in the first thread. (and hopefully if someone finds the edge, it will be posted here so everyone can benefit from it)
                      That brings to mind the thing casholog-and-something pulled of last year, by having many LP-members doing all the work for him (with those 9- and 16-square boxes) and in the end, who from the members here benefitted from it? No one, but he was able to put his system to the test by letting everyone else do the work.

                      grtz and good luck, as always,
                      Ricky

                      lasas3

                      An onion a day keeps everyone away!!!

                        LAVERNE MALONEY's avatar - smallgirl

                        United States
                        Member #1987
                        August 5, 2003
                        8968 Posts
                        Offline
                        Posted: May 21, 2006, 4:14 pm - IP Logged

                        Paurths, you have to look at the data & find patterns. If Kola told you the patterns, there would be nothing to look for. This is one of many things to uncover.

                        The cash34ologist post entitled "Need Help With Workout" is entirely different. Kola states upfront what the system is, how to put it together for yourself step by step & what is to be achieved. You didn't have to wait for Kola to give you the step, it's all right there.

                        As to the title of this post, Kola is only stating his expericence using the system.

                        Print out the post, go back & re-read. Sometimes when one goes back & re-reads info it gives a more clearer understanding. Our minds have a tendency to sometimes scramble & twist what we have read.

                        Now, I'm going back to revisit my long hand form of this system, I will note my findings & the answer(s) shall be revealed to me. !$!$  Yes Nod

                         

                          

                          paurths's avatar - underground
                          Switching between Fairfax, VA and Belgium
                          Belgium
                          Member #19287
                          July 29, 2005
                          2254 Posts
                          Offline
                          Posted: May 21, 2006, 4:27 pm - IP Logged

                          lol Laverne,

                          i coded the darn thing, i think i understand what was written down here.....

                          lasas3

                          An onion a day keeps everyone away!!!

                            cps10's avatar - Lottery-004.jpg
                            The Carolinas - Charlotte
                            United States
                            Member #21627
                            September 12, 2005
                            4138 Posts
                            Offline
                            Posted: May 21, 2006, 8:40 pm - IP Logged

                            My 2-cents: 

                            I have to agree with paurths...even though I have not programmed it like Ricky has, I have figured out how to cut the time down in Excel to a mere 30 minutes by having to input some numbers manually. However, that has not provided any answers/patterns/rules/solutions to make this 100% winning.

                            Having said that, I do appreciate Kola's providing of information and everyones hard work - paurths, CD, Raven, et al, but I must admit I could be thick-headed because I can't make headway, nor will my spreadsheet produce any winners. Oh well, it's been a fun 12-15 hours :)

                            The North Carolina Education Lottery - so much a joke that here are their mascots:

                            Stooges

                              Avatar
                              bethesda,maryland
                              United States
                              Member #36946
                              April 9, 2006
                              41 Posts
                              Offline
                              Posted: May 21, 2006, 9:37 pm - IP Logged

                              Hello everyone,

                               

                              With respects to KOLA for starting such a promising thread, Paruths, Laverne, Califdude, CPS10, TNTEA and all others who have been impatient with this thread need to remember that if you have been playing this game (Pick 3) that is for as along as many of you have been memebers here you must understand that we will not have the answer in 15 minutes or 15 hours if that matter.  What does matter is that we become a cohesive team of members all working to achieve the same goal. That is if I'm correct is to make a cosistent profit from our plays, may it be $.25 or $500.00 for every draw we intend to play.  That is and should be our only energy and focus.  We should not spend wasteless energy or frustrations or badmouthing towards someones new systems, playstyles, formulas etc.... when it's in the trial stages of testing. Only when the final product is delivered shall it trully be judged.  I've been watching many posts up and down the threads and there have been many good topics, such as VTRACS, Plus/Minus 12, Plus Minus 1, DSUM, etc... But we all jump to the conclusions of this new discovery being wrong before it is finalized.  What I must state is that the numbers are random for every state which makes it very challenging for us as serious players to consistently win and profit each time we play.  So I'm proposing we make it a pack to find the solution to profit on each time we play by at least $25.00 when betting at least $.25 per number.  We all know within our creative systems and formulas that we can win, but we also know that a loss is enevitable too, because usually our cost basis outweighs the play.  So we must get our picks down to a manageable number. 640, 460, 360, 220, 180 even 100 can not be viewed as a success, we have to keep the crunching going until we can find our consistent hits with around 70-80 or less picks. Once we achieve this then we will start to truly profit.  I have played many systems since 1995, but none to date that can achieve a win in each and every draw or any state with just 70 - 80 picks consistentley draw after draw, state after state.  That's what we need to focus our energies on this day forward.  Come on LP memebers we can all do this, Let's pull out every formula, system, stats, backtestings, playstyle and crunch, crunch, crunch until we get this damn thing right.  We can do it!.

                               

                              Respectfully, a serious player.

                                 
                                Page 16 of 36