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# No delusion-100% winning method

Topic closed. 535 replies. Last post 11 years ago by Kola.

 Page 16 of 36
Poway CA (San Diego County)
United States
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January 25, 2004
14120 Posts
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 Posted: May 21, 2006, 12:30 pm - IP Logged

I think we should just buy the book for \$3 like Janet suggested.

Florida
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January 15, 2006
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 Posted: May 21, 2006, 12:30 pm - IP Logged

Ricky,

Thanks for your excellent programming in all of this! Like with any program it take many variants to make it near perfect! I am sure that is what Kola is looking for. Hopefully this exercise should come to fruition soon!

Switching between Fairfax, VA and Belgium
Belgium
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July 29, 2005
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 Posted: May 21, 2006, 12:55 pm - IP Logged

Ricky,

Thanks for your excellent programming in all of this! Like with any program it take many variants to make it near perfect! I am sure that is what Kola is looking for. Hopefully this exercise should come to fruition soon!

There is one small problem in all of this, something i have asked kola before.
So, the latest change is that we have 64 columns of 10 numbers,
it appears that several columns contain the same numbers.

Wel, i checked, they do.
In fact, and kola wrote so, there are 22 columns with each 10 numbers, and they are unique (unique columns).

The little problem here is, what columns are to be filtered out?

Example:

column1: 012, 123, 234, 345, 456, 567, 678, 789, 890, 901
column2:....
column3:....
column4: 210, 231, 342, 453, 564, 675, 786, 897, 908, 019

Column 1 and 4 are duplicates.

Which one to filter out???

If this was a straight system, there would be no columns filtered out, because no column is the same when compared straight.

So, when starts to filter out duplicates, but first have to convert them to boxed form to know what the duplicates are, this system becomes a boxed system.

There is a tremedeous lack of rules concerning this workout.
In fact, there are no rules at al.
And i am truly sorry, but i will most definitly no longer do any programming on this, until i can find a set of rules to which this must all obey, written down here.
This is really to crazy to be walking around.....

lasas3

An onion a day keeps everyone away!!!

Poway CA (San Diego County)
United States
Member #3489
January 25, 2004
14120 Posts
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 Posted: May 21, 2006, 1:24 pm - IP Logged

Ricky,

Thanks for your excellent programming in all of this! Like with any program it take many variants to make it near perfect! I am sure that is what Kola is looking for. Hopefully this exercise should come to fruition soon!

There is one small problem in all of this, something i have asked kola before.
So, the latest change is that we have 64 columns of 10 numbers,
it appears that several columns contain the same numbers.

Wel, i checked, they do.
In fact, and kola wrote so, there are 22 columns with each 10 numbers, and they are unique (unique columns).

The little problem here is, what columns are to be filtered out?

Example:

column1: 012, 123, 234, 345, 456, 567, 678, 789, 890, 901
column2:....
column3:....
column4: 210, 231, 342, 453, 564, 675, 786, 897, 908, 019

Column 1 and 4 are duplicates.

Which one to filter out???

If this was a straight system, there would be no columns filtered out, because no column is the same when compared straight.

So, when starts to filter out duplicates, but first have to convert them to boxed form to know what the duplicates are, this system becomes a boxed system.

There is a tremedeous lack of rules concerning this workout.
In fact, there are no rules at al.
And i am truly sorry, but i will most definitly no longer do any programming on this, until i can find a set of rules to which this must all obey, written down here.
This is really to crazy to be walking around.....

I agree with you, Ricky.  You have put a lot of work and time into this project to try to help all of us, only to have the rules (what rules?) change over and over.  After I receive the book, I will give you the rules.  Oh, guess that would be a copyright infringement.  Well, maybe you can buy the book (only \$3).  Come to think of it, if this method comes from a book, isn't this ALL a copyright infringement?  Unless, of course, Kola is the author of the book.

Charlotte NC
United States
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June 18, 2005
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 Posted: May 21, 2006, 1:30 pm - IP Logged

I think we should just buy the book for \$3 like Janet suggested.

Calidude, because I have been using a variant (the original) of Kola's method for years and years and I know how to find pointers and indicators --  Just put it like this - THIS PROGRAM IS AWESOME!  CHELLE'S PROGRAM IS AWESOME!

I suggested the book so that you can see how the "wrap works" we call it rundown and if you are doing long hand it is ready made, the wraps are already done 000-999.  However Kola's method only uses one side of the way it was originally introduced.

Kola's and Paurths have done a good job.  You should give them a hand.  Don't look a gift horse in the mouth.

takeemtothebank

Poway CA (San Diego County)
United States
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January 25, 2004
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 Posted: May 21, 2006, 1:39 pm - IP Logged

MI Midday = 013

I missed it.

The Kola method (maybe we need to rename it because it isn't really his method) had a Straight.  I don't know which row it was in but it was in the 640 numbers only once:

• Results: 210

Tier 8
382(832,328,382,382,283,382,832) 394(493,943,493,943,439,493,493) 498(984,948,948,849,948,498,948) 504(405,504,054,504,054,540,504) 509(095,059,059,950,059,509,059) 615(516,615,165,615,165,651,615) 610(106,160,160,061,160,610,160) 726(627,726,276,726,276,762,726) 721(217,271,271,172,271,721,271) 837(738,837,387,837,387,873,837)

Tier 7
384(348,483,348,843,438,483) 398(983,938,839,893,938,893) 594(495,459,594,459,954,549) 904(409,094,049,940,904,049) 605(506,560,605,560,065,650) 015(510,105,150,051,015,150) 716(617,671,716,671,176,761) 126(621,216,261,162,126,261) 827(728,782,827,782,287,872) 237(732,327,372,273,237,372)

Tier 5
383(338,833,383,833) 388(838,388,838,883) 494(944,494,449,944) 994(499,949,499,949) 505(055,505,550,055) 005(500,050,500,050) 616(166,616,661,166) 116(611,161,611,161) 727(277,727,772,277) 227(722,272,722,272)

Tier 4
392(932,293,392) 304(403,403,043) 492(942,942,492) 584(548,458,548) 598(859,958,958) 503(503,053,053) 508(058,058,508) 982(928,982,892) 903(093,039,093) 415(514,514,154) 695(659,569,659) 609(960,069,069) 614(614,164,164) 619(169,169,619) 014(104,140,104) 526(625,625,265) 706(760,670,760) 710(071,170,170) 725(725,275,275) 720(270,270,720) 125(215,251,215) 637(736,736,376) 817(871,781,871) 821(182,281,281) 836(836,386,386) 831(381,381,831) 236(326,362,326) 748(847,847,487) 947(947,497,497) 347(437,473,437)

Tier 3
393(933,393) 308(038,380) 342(342,432) 343(433,433) 344(443,443) 482(842,482) 484(448,448) 488(848,848) 404(404,044) 408(048,048) 583(835,853) 593(593,953) 502(520,250) 543(453,453) 544(454,544) 988(988,898) 993(939,993) 998(899,998) 908(098,908) 419(149,491) 455(554,554) 595(559,559) 599(959,959) 515(515,155) 519(159,159) 694(946,964) 604(604,064) 613(631,361) 654(564,564) 655(565,655) 099(099,909) 004(040,004) 009(900,009) 019(109,019) 566(665,665) 606(660,660) 600(060,060) 626(626,266) 620(260,260) 705(057,075) 715(715,175) 724(742,472) 765(675,675) 766(676,766) 100(100,010) 115(151,115) 110(011,110) 120(210,120) 677(776,776) 717(771,771) 711(171,171) 737(737,377) 731(371,371) 816(168,186) 826(826,286) 876(786,786) 877(787,877) 211(211,121) 226(262,226) 221(122,221) 231(321,231) 788(887,887) 828(882,882) 822(282,282) 927(279,297) 937(937,397) 987(897,897) 322(322,232) 337(373,337) 332(233,332)

Tier 2
302(320) 303(033) 582(825) 588(858) 592(259) 542(524) 413(431) 414(144) 693(936) 699(969) 603(360) 653(635) 525(255) 704(047) 700(070) 714(471) 764(746) 636(366) 815(158) 811(181) 875(857) 747(477) 926(269) 922(292) 986(968) 037(370) 097(079) 148(481) 108(180) 219(291)

Tier 1
402 442 444 992 902 513 553 555 003 013 624 664 666 114 124 735 775 777 225 235 846 886 888 336 346 957 997 999 447 457 068 008 000 558 568 179 119 111 669 679 280 220 222 770 780 391 331 333 881 891

Poway CA (San Diego County)
United States
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January 25, 2004
14120 Posts
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 Posted: May 21, 2006, 1:51 pm - IP Logged

By the way, my method had the straight in 220 numbers rather than 640 numbers:

 0 1 2 3 4 5 6 7 8 9 000 010 020 012 013 014 015 016 017 018 019 029 039 030 040 023 024 025 026 027 028 038 048 049 059 050 060 034 035 036 037 047 057 058 068 069 079 070 080 045 046 056 101 067 121 078 123 089 125 090 055 128 129 111 149 131 141 124 134 126 127 137 138 139 158 159 169 151 161 135 136 146 147 148 167 168 178 179 189 171 145 191 156 157 202 212 222 232 242 234 181 236 237 238 239 249 259 269 279 252 235 245 246 247 248 258 268 278 323 289 262 272 282 256 257 267 303 313 369 333 343 353 345 292 347 348 349 359 378 379 389 434 363 346 356 357 358 368 404 414 424 489 444 373 383 393 367 458 459 469 479 515 525 454 464 456 457 467 468 478 569 579 589 535 545 474 484 494 567 568 578 678 606 616 626 555 565 575 585 595 686 696 679 689 707 636 646 656 666 676 767 777 787 797 789 717 727 737 747 757 848 858 868 878 888 898 808 818 828 838 929 939 949 959 969 979 989 999 909 919
Long Beach New York
United States
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April 1, 2006
52 Posts
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 Posted: May 21, 2006, 2:57 pm - IP Logged

Thanks for the system.  I have a question.  Maybe I am missing the point of Kola's system. DSMU

In New York, the midday was 781.

This is what I came up with;

607 608 609 603 617 618 619 613 627 628 629 623 667 667 669 662

I figured out the other results but, there are no duplicate columns (only one or two).  Did I miss something.

Any help would be greatly appreciated.

United States
Member #1987
August 5, 2003
8968 Posts
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 Posted: May 21, 2006, 3:33 pm - IP Logged

Ricky, I started yesterday making up a text file showing all the changes by date and time.  I don't know that I will finish it because it is taking a lot of my time and I am only up to page 10 and we are now on page 23.  Kola didn't seem to think there were so many changes so that is why I started documenting them by quoting what he said.  I don't think it is necessary to continue with it because from what I see in this thread and from all the PMs I have been getting, I think most people see that it changes from minute to minute.

The posting of Kola's system is not the finished product. The system is still in the stages of trial & error as it pertains to certain aspects. Understanding the trial & error concept will get you over the many hangups that you & others are experiencing.

Go back & re-read from the beginning until now.

& Califdude if you have compiled a list of "changes" with the dates & times, then please by all means post them so that everyone is "up to date"

During certain stages of system development a recap is performed to make sure that everyone is well aware of the latest findings pertaining to all aspects of system development.

Switching between Fairfax, VA and Belgium
Belgium
Member #19287
July 29, 2005
2254 Posts
Offline
 Posted: May 21, 2006, 3:44 pm - IP Logged

Ricky,

Thanks for your excellent programming in all of this! Like with any program it take many variants to make it near perfect! I am sure that is what Kola is looking for. Hopefully this exercise should come to fruition soon!

There is one small problem in all of this, something i have asked kola before.
So, the latest change is that we have 64 columns of 10 numbers,
it appears that several columns contain the same numbers.

Wel, i checked, they do.
In fact, and kola wrote so, there are 22 columns with each 10 numbers, and they are unique (unique columns).

The little problem here is, what columns are to be filtered out?

Example:

column1: 012, 123, 234, 345, 456, 567, 678, 789, 890, 901
column2:....
column3:....
column4: 210, 231, 342, 453, 564, 675, 786, 897, 908, 019

Column 1 and 4 are duplicates.

Which one to filter out???

If this was a straight system, there would be no columns filtered out, because no column is the same when compared straight.

So, when starts to filter out duplicates, but first have to convert them to boxed form to know what the duplicates are, this system becomes a boxed system.

There is a tremedeous lack of rules concerning this workout.
In fact, there are no rules at al.
And i am truly sorry, but i will most definitly no longer do any programming on this, until i can find a set of rules to which this must all obey, written down here.
This is really to crazy to be walking around.....

I agree with you, Ricky.  You have put a lot of work and time into this project to try to help all of us, only to have the rules (what rules?) change over and over.  After I receive the book, I will give you the rules.  Oh, guess that would be a copyright infringement.  Well, maybe you can buy the book (only \$3).  Come to think of it, if this method comes from a book, isn't this ALL a copyright infringement?  Unless, of course, Kola is the author of the book.

I don't mind putting in some work, one never knows when a system introduced just might be the edge we all need.
But  i can not create a program on something where the rules change every 5 seconds. No programmer can it's as simple as that.

I wrote  before that i will not put in anymore work, but i already fooled myself, and adjusted the creation of the base-numbers and the 64 x 10 creation (i violated just about every programming-rule in the book and used so many multidimensional arrays i will have to write a manual to be able to adjust the code LOL), so this way it becomes rather "easy" to manipulate them in several different ways.
But i will not have time anymore to work on it b/c i'm building the statistical-forms for Pick4.

@janet: what is the ISBN-number of that book? ;-)

Cheers
Ricky

lasas3

An onion a day keeps everyone away!!!

Switching between Fairfax, VA and Belgium
Belgium
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July 29, 2005
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 Posted: May 21, 2006, 3:51 pm - IP Logged

Ricky, I started yesterday making up a text file showing all the changes by date and time.  I don't know that I will finish it because it is taking a lot of my time and I am only up to page 10 and we are now on page 23.  Kola didn't seem to think there were so many changes so that is why I started documenting them by quoting what he said.  I don't think it is necessary to continue with it because from what I see in this thread and from all the PMs I have been getting, I think most people see that it changes from minute to minute.

The posting of Kola's system is not the finished product. The system is still in the stages of trial & error as it pertains to certain aspects. Understanding the trial & error concept will get you over the many hangups that you & others are experiencing.

Go back & re-read from the beginning until now.

& Califdude if you have compiled a list of "changes" with the dates & times, then please by all means post them so that everyone is "up to date"

During certain stages of system development a recap is performed to make sure that everyone is well aware of the latest findings pertaining to all aspects of system development.

Hi Laverne,

you're right, that goes for just about any new system.
But it might have been best then to not post such a thread-title: No delusion - 100% winning method

Here's another system: use the sums of the draws. It covers every number. All one has to do is pick the correct sum and voila, you have a 100 % winning method.

To be honest, i don't have a clue what those patterns are that kola is always talking about. He (she?) stays very vague about them. In fact, nothing is said about them except we have to find them. Which i guess is ok to do, if it was told right at the start in the first thread. (and hopefully if someone finds the edge, it will be posted here so everyone can benefit from it)
That brings to mind the thing casholog-and-something pulled of last year, by having many LP-members doing all the work for him (with those 9- and 16-square boxes) and in the end, who from the members here benefitted from it? No one, but he was able to put his system to the test by letting everyone else do the work.

grtz and good luck, as always,
Ricky

lasas3

An onion a day keeps everyone away!!!

United States
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August 5, 2003
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 Posted: May 21, 2006, 4:14 pm - IP Logged

Paurths, you have to look at the data & find patterns. If Kola told you the patterns, there would be nothing to look for. This is one of many things to uncover.

The cash34ologist post entitled "Need Help With Workout" is entirely different. Kola states upfront what the system is, how to put it together for yourself step by step & what is to be achieved. You didn't have to wait for Kola to give you the step, it's all right there.

As to the title of this post, Kola is only stating his expericence using the system.

Print out the post, go back & re-read. Sometimes when one goes back & re-reads info it gives a more clearer understanding. Our minds have a tendency to sometimes scramble & twist what we have read.

Now, I'm going back to revisit my long hand form of this system, I will note my findings & the answer(s) shall be revealed to me. !\$!\$

Switching between Fairfax, VA and Belgium
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 Posted: May 21, 2006, 4:27 pm - IP Logged

lol Laverne,

i coded the darn thing, i think i understand what was written down here.....

lasas3

An onion a day keeps everyone away!!!

The Carolinas - Charlotte
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September 12, 2005
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 Posted: May 21, 2006, 8:40 pm - IP Logged

My 2-cents:

I have to agree with paurths...even though I have not programmed it like Ricky has, I have figured out how to cut the time down in Excel to a mere 30 minutes by having to input some numbers manually. However, that has not provided any answers/patterns/rules/solutions to make this 100% winning.

Having said that, I do appreciate Kola's providing of information and everyones hard work - paurths, CD, Raven, et al, but I must admit I could be thick-headed because I can't make headway, nor will my spreadsheet produce any winners. Oh well, it's been a fun 12-15 hours :)

The North Carolina Education Lottery - so much a joke that here are their mascots:

bethesda,maryland
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April 9, 2006
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 Posted: May 21, 2006, 9:37 pm - IP Logged

Hello everyone,

With respects to KOLA for starting such a promising thread, Paruths, Laverne, Califdude, CPS10, TNTEA and all others who have been impatient with this thread need to remember that if you have been playing this game (Pick 3) that is for as along as many of you have been memebers here you must understand that we will not have the answer in 15 minutes or 15 hours if that matter.  What does matter is that we become a cohesive team of members all working to achieve the same goal. That is if I'm correct is to make a cosistent profit from our plays, may it be \$.25 or \$500.00 for every draw we intend to play.  That is and should be our only energy and focus.  We should not spend wasteless energy or frustrations or badmouthing towards someones new systems, playstyles, formulas etc.... when it's in the trial stages of testing. Only when the final product is delivered shall it trully be judged.  I've been watching many posts up and down the threads and there have been many good topics, such as VTRACS, Plus/Minus 12, Plus Minus 1, DSUM, etc... But we all jump to the conclusions of this new discovery being wrong before it is finalized.  What I must state is that the numbers are random for every state which makes it very challenging for us as serious players to consistently win and profit each time we play.  So I'm proposing we make it a pack to find the solution to profit on each time we play by at least \$25.00 when betting at least \$.25 per number.  We all know within our creative systems and formulas that we can win, but we also know that a loss is enevitable too, because usually our cost basis outweighs the play.  So we must get our picks down to a manageable number. 640, 460, 360, 220, 180 even 100 can not be viewed as a success, we have to keep the crunching going until we can find our consistent hits with around 70-80 or less picks. Once we achieve this then we will start to truly profit.  I have played many systems since 1995, but none to date that can achieve a win in each and every draw or any state with just 70 - 80 picks consistentley draw after draw, state after state.  That's what we need to focus our energies on this day forward.  Come on LP memebers we can all do this, Let's pull out every formula, system, stats, backtestings, playstyle and crunch, crunch, crunch until we get this damn thing right.  We can do it!.

Respectfully, a serious player.

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