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No delusion-100% winning method

Topic closed. 535 replies. Last post 11 years ago by Kola.

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tntea's avatar - Lottery-059.jpg

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June 30, 2004
23641 Posts
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Posted: May 20, 2006, 10:51 am - IP Logged
What?

You seem confused, tntea... lol

Oh I am..

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    Raven62's avatar - binary
    New Jersey
    United States
    Member #17843
    June 28, 2005
    51064 Posts
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    Posted: May 20, 2006, 10:58 am - IP Logged
    What?

    You seem confused, tntea... lol

    Oh I am..

    What part is confusing? Coffee

      tntea's avatar - Lottery-059.jpg

      United States
      Member #5344
      June 30, 2004
      23641 Posts
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      Posted: May 20, 2006, 11:19 am - IP Logged
      What?

      You seem confused, tntea... lol

      Oh I am..

      What part is confusing? Coffee

      I am having problems picking out which part isn't..

      You play 220 combos and win each time..

      There is a profit to be made?

      Where?

       

           OLD/Vtrac   Lottery Bible         Double Warnings      Thumbs Up TN F34/F44

        tntea's avatar - Lottery-059.jpg

        United States
        Member #5344
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        23641 Posts
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        Posted: May 20, 2006, 11:21 am - IP Logged

         Hi Bolade. You wrote

         

        "Thanks  Kola,

        Since the winning  number is there 100% of the time. This method can be used to eliminate numbers  from other methods as well.  Thanks again.

        Bolade'".

         

         

        You're welcome Bolade.

        And yes, since the winning number is always there you can eliminate numbers from other methods. Ciao.

        Would there be any other numbers to eliminate?

        Seems that we are using them all with this system...

        What?

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          tntea's avatar - Lottery-059.jpg

          United States
          Member #5344
          June 30, 2004
          23641 Posts
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          Posted: May 20, 2006, 11:25 am - IP Logged

          I punched in the previous night's Florida's winning number of 666, and it produced last night's winning number of 540....WOW!!! 

           

          000, 001, 002, 004, 005, 006, 008, 009, 010, 011, 012, 015, 016, 019, 020, 021, 022, 026, 040, 044, 045, 046, 048, 049, 050, 051, 054, 055, 056, 059, 060, 061, 062, 064, 065, 066, 080, 084, 088, 089, 090, 091, 094, 095, 098, 099, 100, 101, 102, 105, 106, 109, 110, 111, 112, 113, 115, 116, 117, 119, 120, 121, 122, 123, 126, 127, 131, 132, 133, 137, 150, 151, 155, 156, 157, 159, 160, 161, 162, 165, 166, 167, 171, 172, 173, 175, 176, 177, 190, 191, 195, 199, 200, 201, 202, 206, 210, 211, 212, 213, 216, 217, 220, 221, 222, 223, 224, 226, 227, 228, 231, 232, 233, 234, 237, 238, 242, 243, 244, 248, 260, 261, 262, 266, 267, 268, 271, 272, 273, 276, 277, 278, 282, 283, 284, 286, 287, 288, 311, 312, 313, 317, 321, 322, 323, 324, 327, 328, 331, 332, 333, 334, 335, 337, 338, 339, 342, 343, 344, 345, 348, 349, 353, 354, 355, 359, 371, 372, 373, 377, 378, 379, 382, 383, 384, 387, 388, 389, 393, 394, 395, 397, 398, 399, 400, 404, 405, 406, 408, 409, 422, 423, 424, 428, 432, 433, 434, 435, 438, 439, 440, 442, 443, 444, 445, 446, 448, 449, 450, 453, 454, 455, 456, 459, 460, 464, 465, 466, 480, 482, 483, 484, 488, 489, 490, 493, 494, 495, 498, 499, 500, 501, 504, 505, 506, 509, 510, 511, 515, 516, 517, 519, 533, 534, 535, 539, 540, 543, 544, 545, 546, 549, 550, 551, 553, 554, 555, 556, 557, 559, 560, 561, 564, 565, 566, 567, 571, 575, 576, 577, 590, 591, 593, 594, 595, 599, 600, 601, 602, 604, 605, 606, 610, 611, 612, 615, 616, 617, 620, 621, 622, 626, 627, 628, 640, 644, 645, 646, 650, 651, 654, 655, 656, 657, 660, 661, 662, 664, 665, 666, 667, 668, 671, 672, 675, 676, 677, 678, 682, 686, 687, 688, 711, 712, 713, 715, 716, 717, 721, 722, 723, 726, 727, 728, 731, 732, 733, 737, 738, 739, 751, 755, 756, 757, 761, 762, 765, 766, 767, 768, 771, 772, 773, 775, 776, 777, 778, 779, 782, 783, 786, 787, 788, 789, 793, 797, 798, 799, 800, 804, 808, 809, 822, 823, 824, 826, 827, 828, 832, 833, 834, 837, 838, 839, 840, 842, 843, 844, 848, 849, 862, 866, 867, 868, 872, 873, 876, 877, 878, 879, 880, 882, 883, 884, 886, 887, 888, 889, 890, 893, 894, 897, 898, 899, 900, 901, 904, 905, 908, 909, 910, 911, 915, 919, 933, 934, 935, 937, 938, 939, 940, 943, 944, 945, 948, 949, 950, 951, 953, 954, 955, 959, 973, 977, 978, 979, 980, 983, 984, 987, 988, 989, 990, 991, 993, 994, 995, 997, 998, 999

          Super.. What did you lose?

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            bomberos's avatar - Lottery-012.jpg
            Ohio
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            Member #39208
            May 12, 2006
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            Posted: May 20, 2006, 11:41 am - IP Logged

            Hello Kola,

            The evening pick 3 in Ohio on May 18th was 601.  I completed the permutations of  601 as you laid out in your formula and sure enough, 115 was drawn in the next drawing (mid-day).  511 was at the top of 601's "DUS" column and I didn't even wrap that one down.  Furthermore, the evening number for the same day was 705.  750 was at the top of 601's "UMD" column.  Again, that column was also "unwrapped".

            You may be on to something here my friend...Thank you so much for sharing this brilliant method!

            Excelsior!

            bomberos 

             

                 

              Raven62's avatar - binary
              New Jersey
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              June 28, 2005
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              Posted: May 20, 2006, 11:44 am - IP Logged
              What?

              You seem confused, tntea... lol

              Oh I am..

              What part is confusing? Coffee

              I am having problems picking out which part isn't..

              You play 220 combos and win each time..

              There is a profit to be made?

              Where?

               

              LOL!

              The Lottery Profits: Of Course! Big Grin

                Kola's avatar - image
                Blundering Time Traveler

                United States
                Member #28945
                December 25, 2005
                1532 Posts
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                Posted: May 20, 2006, 11:58 am - IP Logged

                Width 1: 210 numbers (always  a double)
                Width 3: 190 numbers, and 200 numbers if a double
                Width 4: 180 or 210 numbers (190 if a double)
                ... so it seems...

                Yes Thank you paurths. My manual workouts have always yielded these numbers.

                 

                Ofcourse they did, those numbers go by certain laws, and the result is always the same,
                which, in short, means that your workout will always be the same too!
                It will pretty much always produce all the possible combo's!!! Ofcourse the winning number is there all the time.
                The problem is, with 220 numbers, one can only win if a double hits, and by playing online-odds.

                I can write code in about 25 seconds to produce the 1000 straight picks, and the winner will be there every time. And not boxed, but straight up.
                I would just need to tweak my code a little bit so i can find out where the winning numbers is about in the output.... LOL
                To me it seems you have developed an extremely difficult workout to only produce pretty much all the possible boxed combo's.

                240????? I have the feeling that something is not very clear..............

                 

                 

                you keep hammering on this 200 to 240 numbers.

                You also state that the winning number is always there.

                You also state that the winning number is either there boxed or either straight.

                 

                How many numbers are there in a pick3 game, kola?
                1000 numbers, that's how many.
                How many boxed numbers are there in a pick3 game, kola?
                220 numbers, that's how many.

                So, you're method can not, i repeat, it can not create more than 220 numbersit can not create 240 numbers, after the duplicates have been filtered out, since you filter out box, otherwise you would always end up with 460 numbers. (these are straight filtered)
                Why?
                Easy, because that is theoretically and practically impossible!!!

                To me, what you have here is a very complex way of creating all possible combo's, with a maximum of 220.
                Furthermore, the amount of unique combo's created depends on the width of the numbers used as draw-number. (on the previous page i posted examples of that)

                I don't know if you are very familiar with pick3, b/c i read earlier on you were impressed with the table of shortsums (or LDR or LSD, 3 different names for the same item) that CD posted.

                Here's a list of numbers, you can bet your life on it that the winning number will be in there each and every time:
                012, 013, 014, 015, 016, 017, 018, 019, 023, 024, 025, 026, 027, 028, 029, 034, 035, 036, 037, 038, 039, 045, 046, 047, 048, 049, 056, 057, 058, 059, 067, 068, 069, 078, 079, 089, 123, 124, 125, 126, 127, 128, 129, 134, 135, 136, 137, 138, 139, 145, 146, 147, 148, 149, 156, 157, 158, 159, 167, 168, 169, 178, 179, 189, 234, 235, 236, 237, 238, 239, 245, 246, 247, 248, 249, 256, 257, 258, 259, 267, 268, 269, 278, 279, 289, 345, 346, 347, 348, 349, 356, 357, 358, 359, 367, 368, 369, 378, 379, 389, 456, 457, 458, 459, 467, 468, 469, 478, 479, 489, 567, 568, 569, 578, 579, 589, 678, 679, 689, 789
                001, 002, 003, 004, 005, 006, 007, 008, 009, 011, 112, 113, 114, 115, 116, 117, 118, 119, 022, 122, 223, 224, 225, 226, 227, 228, 229, 033, 133, 233, 334, 335, 336, 337, 338, 339, 044, 144, 244, 344, 445, 446, 447, 448, 449, 055, 155, 255, 355, 455, 556, 557, 558, 559, 066, 166, 266, 366, 466, 566, 667, 668, 669, 077, 177, 277, 377, 477, 577, 677, 778, 779, 088, 188, 288, 388, 488, 588, 688, 788, 889, 099, 199, 299, 399, 499, 599, 699, 799, 899
                000, 111, 222, 333, 444, 555, 666, 777, 888, 999

                Any idea how many numbers there are here?
                220.

                I could go through some length and adjust those numbers, so that instead of 012 it would show 201, or 210.
                But it would still be the same idea.
                The winning number is there each and every time.

                You were impressed by the shortsums?
                Here is the rootlist (220 numbers):
                root 0: 000
                root 1: 019, 028, 037, 046, 127, 136, 145, 235, 289, 379, 469, 478, 568, 001, 118, 226, 334, 244, 055, 559, 667, 577, 388, 199
                root 2: 029, 038, 047, 056, 128, 137, 146, 236, 245, 389, 479, 569, 578, 002, 011, 119, 227, 335, 344, 155, 668, 677, 488, 299
                root 3: 012, 039, 048, 057, 129, 138, 147, 156, 237, 246, 345, 489, 579, 678, 003, 228, 336, 255, 066, 669, 588, 399, 111, 444, 777
                root 4: 013, 049, 058, 067, 139, 148, 157, 238, 247, 256, 346, 589, 679, 004, 112, 022, 229, 337, 445, 355, 166, 778, 688, 499
                root 5: 014, 023, 059, 068, 149, 158, 167, 239, 248, 257, 347, 356, 689, 005, 113, 122, 338, 446, 455, 266, 077, 779, 788, 599
                root 6: 015, 024, 069, 078, 123, 159, 168, 249, 258, 267, 348, 357, 456, 789, 006, 114, 033, 339, 447, 366, 177, 699, 222, 555, 888
                root 7: 016, 025, 034, 079, 124, 169, 178, 259, 268, 349, 358, 367, 457, 007, 115, 223, 133, 448, 556, 466, 277, 088, 889, 799
                root 8: 017, 026, 035, 089, 125, 134, 179, 269, 278, 359, 368, 458, 467, 008, 116, 224, 233, 044, 449, 557, 566, 377, 188, 899
                root 9: 018, 027, 036, 045, 126, 135, 189, 234, 279, 369, 378, 459, 468, 567, 009, 117, 225, 144, 558, 477, 288, 099, 333, 666, 999

                Here's the sums' list (220 numbers):
                sum 0: 000
                sum 1: 001
                sum 2: 002, 011
                sum 3: 012, 003, 111
                sum 4: 013, 004, 112, 022
                sum 5: 014, 023, 005, 113, 122
                sum 6: 015, 024, 123, 006, 114, 033, 222
                sum 7: 016, 025, 034, 124, 007, 115, 223, 133
                sum 8: 017, 026, 035, 125, 134, 008, 116, 224, 233, 044
                sum 9: 018, 027, 036, 045, 126, 135, 234, 009, 117, 225, 144, 333
                sum 10: 019, 028, 037, 046, 127, 136, 145, 235, 118, 226, 334, 244, 055
                sum 11: 029, 038, 047, 056, 128, 137, 146, 236, 245, 119, 227, 335, 344, 155
                sum 12: 039, 048, 057, 129, 138, 147, 156, 237, 246, 345, 228, 336, 255, 066, 444
                sum 13: 049, 058, 067, 139, 148, 157, 238, 247, 256, 346, 229, 337, 445, 355, 166
                sum 14: 059, 068, 149, 158, 167, 239, 248, 257, 347, 356, 338, 446, 455, 266, 077
                sum 15: 069, 078, 159, 168, 249, 258, 267, 348, 357, 456, 339, 447, 366, 177, 555
                sum 16: 079, 169, 178, 259, 268, 349, 358, 367, 457, 448, 556, 466, 277, 088
                sum 17: 089, 179, 269, 278, 359, 368, 458, 467, 449, 557, 566, 377, 188
                sum 18: 189, 279, 369, 378, 459, 468, 567, 558, 477, 288, 099, 666
                sum 19: 289, 379, 469, 478, 568, 559, 667, 577, 388, 199
                sum 20: 389, 479, 569, 578, 668, 677, 488, 299
                sum 21: 489, 579, 678, 669, 588, 399, 777
                sum 22: 589, 679, 778, 688, 499
                sum 23: 689, 779, 788, 599
                sum 24: 789, 699, 888
                sum 25: 889, 799
                sum 26: 899
                sum 27: 999

                Widthlist (220 numbers)
                width 0: 000, 111, 222, 333, 444, 555, 666, 777, 888, 999
                width 1: 001, 011, 112, 122, 223, 233, 334, 344, 445, 455, 556, 566, 667, 677, 778, 788, 889, 899
                width 2: 012, 123, 234, 345, 456, 567, 678, 789, 002, 113, 022, 224, 133, 335, 244, 446, 355, 557, 466, 668, 577, 779, 688, 799
                width 3: 013, 023, 124, 134, 235, 245, 346, 356, 457, 467, 568, 578, 679, 689, 003, 114, 225, 033, 336, 144, 447, 255, 558, 366, 669, 477, 588, 699
                width 4: 014, 024, 034, 125, 135, 145, 236, 246, 256, 347, 357, 367, 458, 468, 478, 569, 579, 589, 004, 115, 226, 337, 044, 448, 155, 559, 266, 377, 488, 599
                width 5: 015, 025, 035, 045, 126, 136, 146, 156, 237, 247, 257, 267, 348, 358, 368, 378, 459, 469, 479, 489, 005, 116, 227, 338, 449, 055, 166, 277, 388, 499
                width 6: 016, 026, 036, 046, 056, 127, 137, 147, 157, 167, 238, 248, 258, 268, 278, 349, 359, 369, 379, 389, 006, 117, 228, 339, 066, 177, 288, 399
                width 7: 017, 027, 037, 047, 057, 067, 128, 138, 148, 158, 168, 178, 239, 249, 259, 269, 279, 289, 007, 118, 229, 077, 188, 299
                width 8: 018, 028, 038, 048, 058, 068, 078, 129, 139, 149, 159, 169, 179, 189, 008, 119, 088, 199
                width 9: 019, 029, 039, 049, 059, 069, 079, 089, 009, 099

                Use any list, the winning number will be there 100% of the time.

                Hi Paurths,

                 

                You are right.  There are only 220 boxed combos that will reveal themselves after

                all the filtering is done. In all my manual workouts that is what I would get. Thanks

                for schooling me. I don't mean do be dogmatic about anything. After all I'm a

                newbie, and will forever be. Conceptully, it helps me to prevent stagnation.

                You mentioned that I was impressed with some technique that CD posted. Most

                likely yes. I'm that way. I have not checked to see what I typed at that time.

                In general though do I permit myself to be wowed or intrigued by many techniques

                that turn up on this site, if only at least for a brief moment. That open-ness helps

                me to learn. Yes I have a very discerning eye, but do allow myself to be taken in by

                other people techniques. If its not for me, I'll silently wish them well, and I'm on my

                way. If anyone ever reads me saying something you don't agree with, and sounds

                ludicrous, just wildly laugh at me and say" that crazy Kola is at it again!". Just so

                that my goings on won't take too much of someone's brain matter. Its just a game

                after all right? You help me, I help you.

                Nevertheless, Paurths thanks for all your revelations.

                The single most exacting strength of DSUM is really in its tweaking, is in it

                permutative power. Take any draw, and do a wrap up method and then permutate.

                I'm suggesting that when you permutate according to the formula and template I

                have given in opening this thread you will hopefully begin to see a pattern. DSUM

                has a pattern. The power is in the permuation, and essentially its pattern. I don't

                even fully DSUM all my numbers these days. I just take the previous draw and wrap

                it. Then I use certain methods to try to find the correct number in that original base

                ten wrap  to permutate into a string or row. Let me go a little farther out on the

                limb here. I'm suggesting that there is pointer that will not only direct us to

                the winning string, but the winning number. We wouldn't even have to

                permutate the whole string of 64 possibles. We would know the pointer, look at

                the previous draw that was wrapped, and instantly and correctly apply one

                permuation - one of the 64 - that happens to be the correct permutation.  The

                formula I'm using now involves the last draw, and the second to last one. I'm also

                trying to account for the possibe differences a a night draw, and a day draw will

                have on the number and other tidbits. Its simple but very, very promising. I'm really

                onto something, and DSUM helped me with that. There is alot more to reveal

                beyond DSUM, but still experimenting. I'm not teasing. I just have to test a little

                more intelligently before its released.

                Paurths, all the lists you supplied are cool, and

                will work if the pattern are in sync with how the numbers fall. I believe the patterns

                of strings seen in the manual DSUM workout are more in sync with how numbers

                 fall and the laws they most adhere to. Why ? My own personal reasons, not really

                imporatnt to anyone else.. Ideally we could put all the system patterns together,

                but barring that, I'll stay with DSUM. Remember its not having a whole bunch of

                numbers together and picking  and choosing a little randomly. Fixate all attention

                on the DSUM patteres that are eadily seen on the original manual workout, and

                maybe we can cull something from it.

                  Kola's avatar - image
                  Blundering Time Traveler

                  United States
                  Member #28945
                  December 25, 2005
                  1532 Posts
                  Offline
                  Posted: May 20, 2006, 12:12 pm - IP Logged

                  Width 1: 210 numbers (always  a double)
                  Width 3: 190 numbers, and 200 numbers if a double
                  Width 4: 180 or 210 numbers (190 if a double)
                  ... so it seems...

                  Yes Thank you paurths. My manual workouts have always yielded these numbers.

                   

                  Ofcourse they did, those numbers go by certain laws, and the result is always the same,
                  which, in short, means that your workout will always be the same too!
                  It will pretty much always produce all the possible combo's!!! Ofcourse the winning number is there all the time.
                  The problem is, with 220 numbers, one can only win if a double hits, and by playing online-odds.

                  I can write code in about 25 seconds to produce the 1000 straight picks, and the winner will be there every time. And not boxed, but straight up.
                  I would just need to tweak my code a little bit so i can find out where the winning numbers is about in the output.... LOL
                  To me it seems you have developed an extremely difficult workout to only produce pretty much all the possible boxed combo's.

                  240????? I have the feeling that something is not very clear..............

                   

                   

                  you keep hammering on this 200 to 240 numbers.

                  You also state that the winning number is always there.

                  You also state that the winning number is either there boxed or either straight.

                   

                  How many numbers are there in a pick3 game, kola?
                  1000 numbers, that's how many.
                  How many boxed numbers are there in a pick3 game, kola?
                  220 numbers, that's how many.

                  So, you're method can not, i repeat, it can not create more than 220 numbersit can not create 240 numbers, after the duplicates have been filtered out, since you filter out box, otherwise you would always end up with 460 numbers. (these are straight filtered)
                  Why?
                  Easy, because that is theoretically and practically impossible!!!

                  To me, what you have here is a very complex way of creating all possible combo's, with a maximum of 220.
                  Furthermore, the amount of unique combo's created depends on the width of the numbers used as draw-number. (on the previous page i posted examples of that)

                  I don't know if you are very familiar with pick3, b/c i read earlier on you were impressed with the table of shortsums (or LDR or LSD, 3 different names for the same item) that CD posted.

                  Here's a list of numbers, you can bet your life on it that the winning number will be in there each and every time:
                  012, 013, 014, 015, 016, 017, 018, 019, 023, 024, 025, 026, 027, 028, 029, 034, 035, 036, 037, 038, 039, 045, 046, 047, 048, 049, 056, 057, 058, 059, 067, 068, 069, 078, 079, 089, 123, 124, 125, 126, 127, 128, 129, 134, 135, 136, 137, 138, 139, 145, 146, 147, 148, 149, 156, 157, 158, 159, 167, 168, 169, 178, 179, 189, 234, 235, 236, 237, 238, 239, 245, 246, 247, 248, 249, 256, 257, 258, 259, 267, 268, 269, 278, 279, 289, 345, 346, 347, 348, 349, 356, 357, 358, 359, 367, 368, 369, 378, 379, 389, 456, 457, 458, 459, 467, 468, 469, 478, 479, 489, 567, 568, 569, 578, 579, 589, 678, 679, 689, 789
                  001, 002, 003, 004, 005, 006, 007, 008, 009, 011, 112, 113, 114, 115, 116, 117, 118, 119, 022, 122, 223, 224, 225, 226, 227, 228, 229, 033, 133, 233, 334, 335, 336, 337, 338, 339, 044, 144, 244, 344, 445, 446, 447, 448, 449, 055, 155, 255, 355, 455, 556, 557, 558, 559, 066, 166, 266, 366, 466, 566, 667, 668, 669, 077, 177, 277, 377, 477, 577, 677, 778, 779, 088, 188, 288, 388, 488, 588, 688, 788, 889, 099, 199, 299, 399, 499, 599, 699, 799, 899
                  000, 111, 222, 333, 444, 555, 666, 777, 888, 999

                  Any idea how many numbers there are here?
                  220.

                  I could go through some length and adjust those numbers, so that instead of 012 it would show 201, or 210.
                  But it would still be the same idea.
                  The winning number is there each and every time.

                  You were impressed by the shortsums?
                  Here is the rootlist (220 numbers):
                  root 0: 000
                  root 1: 019, 028, 037, 046, 127, 136, 145, 235, 289, 379, 469, 478, 568, 001, 118, 226, 334, 244, 055, 559, 667, 577, 388, 199
                  root 2: 029, 038, 047, 056, 128, 137, 146, 236, 245, 389, 479, 569, 578, 002, 011, 119, 227, 335, 344, 155, 668, 677, 488, 299
                  root 3: 012, 039, 048, 057, 129, 138, 147, 156, 237, 246, 345, 489, 579, 678, 003, 228, 336, 255, 066, 669, 588, 399, 111, 444, 777
                  root 4: 013, 049, 058, 067, 139, 148, 157, 238, 247, 256, 346, 589, 679, 004, 112, 022, 229, 337, 445, 355, 166, 778, 688, 499
                  root 5: 014, 023, 059, 068, 149, 158, 167, 239, 248, 257, 347, 356, 689, 005, 113, 122, 338, 446, 455, 266, 077, 779, 788, 599
                  root 6: 015, 024, 069, 078, 123, 159, 168, 249, 258, 267, 348, 357, 456, 789, 006, 114, 033, 339, 447, 366, 177, 699, 222, 555, 888
                  root 7: 016, 025, 034, 079, 124, 169, 178, 259, 268, 349, 358, 367, 457, 007, 115, 223, 133, 448, 556, 466, 277, 088, 889, 799
                  root 8: 017, 026, 035, 089, 125, 134, 179, 269, 278, 359, 368, 458, 467, 008, 116, 224, 233, 044, 449, 557, 566, 377, 188, 899
                  root 9: 018, 027, 036, 045, 126, 135, 189, 234, 279, 369, 378, 459, 468, 567, 009, 117, 225, 144, 558, 477, 288, 099, 333, 666, 999

                  Here's the sums' list (220 numbers):
                  sum 0: 000
                  sum 1: 001
                  sum 2: 002, 011
                  sum 3: 012, 003, 111
                  sum 4: 013, 004, 112, 022
                  sum 5: 014, 023, 005, 113, 122
                  sum 6: 015, 024, 123, 006, 114, 033, 222
                  sum 7: 016, 025, 034, 124, 007, 115, 223, 133
                  sum 8: 017, 026, 035, 125, 134, 008, 116, 224, 233, 044
                  sum 9: 018, 027, 036, 045, 126, 135, 234, 009, 117, 225, 144, 333
                  sum 10: 019, 028, 037, 046, 127, 136, 145, 235, 118, 226, 334, 244, 055
                  sum 11: 029, 038, 047, 056, 128, 137, 146, 236, 245, 119, 227, 335, 344, 155
                  sum 12: 039, 048, 057, 129, 138, 147, 156, 237, 246, 345, 228, 336, 255, 066, 444
                  sum 13: 049, 058, 067, 139, 148, 157, 238, 247, 256, 346, 229, 337, 445, 355, 166
                  sum 14: 059, 068, 149, 158, 167, 239, 248, 257, 347, 356, 338, 446, 455, 266, 077
                  sum 15: 069, 078, 159, 168, 249, 258, 267, 348, 357, 456, 339, 447, 366, 177, 555
                  sum 16: 079, 169, 178, 259, 268, 349, 358, 367, 457, 448, 556, 466, 277, 088
                  sum 17: 089, 179, 269, 278, 359, 368, 458, 467, 449, 557, 566, 377, 188
                  sum 18: 189, 279, 369, 378, 459, 468, 567, 558, 477, 288, 099, 666
                  sum 19: 289, 379, 469, 478, 568, 559, 667, 577, 388, 199
                  sum 20: 389, 479, 569, 578, 668, 677, 488, 299
                  sum 21: 489, 579, 678, 669, 588, 399, 777
                  sum 22: 589, 679, 778, 688, 499
                  sum 23: 689, 779, 788, 599
                  sum 24: 789, 699, 888
                  sum 25: 889, 799
                  sum 26: 899
                  sum 27: 999

                  Widthlist (220 numbers)
                  width 0: 000, 111, 222, 333, 444, 555, 666, 777, 888, 999
                  width 1: 001, 011, 112, 122, 223, 233, 334, 344, 445, 455, 556, 566, 667, 677, 778, 788, 889, 899
                  width 2: 012, 123, 234, 345, 456, 567, 678, 789, 002, 113, 022, 224, 133, 335, 244, 446, 355, 557, 466, 668, 577, 779, 688, 799
                  width 3: 013, 023, 124, 134, 235, 245, 346, 356, 457, 467, 568, 578, 679, 689, 003, 114, 225, 033, 336, 144, 447, 255, 558, 366, 669, 477, 588, 699
                  width 4: 014, 024, 034, 125, 135, 145, 236, 246, 256, 347, 357, 367, 458, 468, 478, 569, 579, 589, 004, 115, 226, 337, 044, 448, 155, 559, 266, 377, 488, 599
                  width 5: 015, 025, 035, 045, 126, 136, 146, 156, 237, 247, 257, 267, 348, 358, 368, 378, 459, 469, 479, 489, 005, 116, 227, 338, 449, 055, 166, 277, 388, 499
                  width 6: 016, 026, 036, 046, 056, 127, 137, 147, 157, 167, 238, 248, 258, 268, 278, 349, 359, 369, 379, 389, 006, 117, 228, 339, 066, 177, 288, 399
                  width 7: 017, 027, 037, 047, 057, 067, 128, 138, 148, 158, 168, 178, 239, 249, 259, 269, 279, 289, 007, 118, 229, 077, 188, 299
                  width 8: 018, 028, 038, 048, 058, 068, 078, 129, 139, 149, 159, 169, 179, 189, 008, 119, 088, 199
                  width 9: 019, 029, 039, 049, 059, 069, 079, 089, 009, 099

                  Use any list, the winning number will be there 100% of the time.

                  Right on, Ricky!!  This is what I have been trying to say, but you did a great job saying it yourself.  Even with this explanation there will be people that are impressed by this method.  I am not. 

                   

                  Forget about people being impressed, or not impressed or anything. If it helps you, great.  If it doesn't , try to seethe small value in it and make it better. If you don't find any usefulness in it, wish all well who may find value in it well. Different Strokes for Different Folks.

                  Again the point of DSUM is not in its ability to reproduce the apparently common 220 boxed combos. Read my post before this one. Its in its permutation and the pattern of it in the original manual workouts. Having the numbers all spit together ina ascending order, one loses the value of the pattern. Its always about the pattern. And the permutation-DSUM is elegant and succint to rapidly give you results.

                  Now you may ask what pattern. Well I'm trying to hone in on that, but Stay tuned. Maybe you can see others.

                    Kola's avatar - image
                    Blundering Time Traveler

                    United States
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                    December 25, 2005
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                    Posted: May 20, 2006, 12:32 pm - IP Logged
                    What?

                    You seem confused, tntea... lol

                    Oh I am..

                    Hi Tntea.

                     

                    Well by looking at a whole lot of numbers just stacked together totally 220 winning combos is not the real kernel of DSUM. Don't get distracted by all the number combos. DSUM just happens to flower into a whole lot of numbers when you take it to its logical conclusion, which is permutating the base 10 original. In my original manual template, there are ten strings or rows of numbers that contain an orderly set of permuated numbers. The powere of DSUM is not amassing a whole buch of numbers. Again there its in the pattern. You know your v-tracs has a pattern right. Interestingly DSUM contains many of the numbers that your V-tracs  contains. But its different as well. the differenc is seen in its own unique pattern. I often use DSUM and match it against the pattern the has been falling in my particular state. I then play that string. It is reliable, but it needs more. Read entry of two post s before this one addressing Paurths.

                      paurths's avatar - underground
                      Switching between Fairfax, VA and Belgium
                      Belgium
                      Member #19287
                      July 29, 2005
                      2254 Posts
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                      Posted: May 20, 2006, 12:36 pm - IP Logged

                      What are you talking about?

                      First you say the pattern is still to be found, then you say you have been playing the pattern in your home state....

                      Never mind, i'm sure we'll all hear it when it has been found.

                      In the mean time i deleted the zip-file, since it appears to create all the good numbers, but somehow when filtering out the duplicates it filters out in a wrong fashion b/c it never returns more than 220 numbers What? , perhaps its the sorting lol .

                      Grtz and good luck,
                      Ricky

                      lasas3

                      An onion a day keeps everyone away!!!

                        Kola's avatar - image
                        Blundering Time Traveler

                        United States
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                        Posted: May 20, 2006, 12:44 pm - IP Logged

                         Hi Bolade. You wrote

                         

                        "Thanks  Kola,

                        Since the winning  number is there 100% of the time. This method can be used to eliminate numbers  from other methods as well.  Thanks again.

                        Bolade'".

                         

                         

                        You're welcome Bolade.

                        And yes, since the winning number is always there you can eliminate numbers from other methods. Ciao.

                        Would there be any other numbers to eliminate?

                        Seems that we are using them all with this system...

                        What?

                        The goal is not  to play 220 numbers. At most 64 numbers. One number in my in the original base 10 or wrap method is the correct string to play across. One day i was able to filter my tickets to 50 possible numbers. The Deflation Tool on this website helped a lot. Along with some other modest filtering tecniques. It was very profitable. Again look a the pattern in my original manual base DSUM permutation

                          Kola's avatar - image
                          Blundering Time Traveler

                          United States
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                          December 25, 2005
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                          Posted: May 20, 2006, 12:53 pm - IP Logged

                          Hello Kola,

                          The evening pick 3 in Ohio on May 18th was 601.  I completed the permutations of  601 as you laid out in your formula and sure enough, 115 was drawn in the next drawing (mid-day).  511 was at the top of 601's "DUS" column and I didn't even wrap that one down.  Furthermore, the evening number for the same day was 705.  750 was at the top of 601's "UMD" column.  Again, that column was also "unwrapped".

                          You may be on to something here my friend...Thank you so much for sharing this brilliant method!

                          Excelsior!

                          bomberos 

                           

                               

                          I'm happy that your finding it useful bomberos.

                          Remember by doing it manually you can hopefully see a pattern and play a string, or maybe you can see a convergence on a number in that string from looking at the past draws. Contrary to what you are reading, you never have to play 220 combos. The goal is to find the key to reduce it to at most 64 numbers or less, with the winning number in that string 99% of the time. Its doable. With a little imagination we can do it.

                          I have often seen the number found in the first row from D through M. I have a theory why, and its what I'm also testing.

                          Good winnings to you.

                            tntea's avatar - Lottery-059.jpg

                            United States
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                            June 30, 2004
                            23641 Posts
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                            Posted: May 20, 2006, 12:56 pm - IP Logged
                            What?

                            You seem confused, tntea... lol

                            Oh I am..

                            Hi Tntea.

                             

                            Well by looking at a whole lot of numbers just stacked together totally 220 winning combos is not the real kernel of DSUM. Don't get distracted by all the number combos. DSUM just happens to flower into a whole lot of numbers when you take it to its logical conclusion, which is permutating the base 10 original. In my original manual template, there are ten strings or rows of numbers that contain an orderly set of permuated numbers. The powere of DSUM is not amassing a whole buch of numbers. Again there its in the pattern. You know your v-tracs has a pattern right. Interestingly DSUM contains many of the numbers that your V-tracs  contains. But its different as well. the differenc is seen in its own unique pattern. I often use DSUM and match it against the pattern the has been falling in my particular state. I then play that string. It is reliable, but it needs more. Read entry of two post s before this one addressing Paurths.

                            I dont see how this is different from any other method out there..

                             

                                 OLD/Vtrac   Lottery Bible         Double Warnings      Thumbs Up TN F34/F44

                              tntea's avatar - Lottery-059.jpg

                              United States
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                              June 30, 2004
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                              Posted: May 20, 2006, 12:58 pm - IP Logged

                              I often use DSUM and match it against the pattern the has been falling in my particular state. I then play that string.

                              Maybe this is where the confusion is.. Show how you narrow the 220 combos to only 10 numbers according to pattern that is falling.  With this being 100% accurate.. it is worth checking out..

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