This short post was inspired by member Kellmusa55's thread about PI in the MATHEMATICS forum. I thought I'd address the PI question with a few rough ideas and a lean towards a Systems approach. I don't have the time for a more nuanced discussion, but hopefully this will be a little food for thought and possibly help us connect the dots...
I've appreciated the ad-infinitum discussion about PI on the LP, for many of us have been trying to figure out what "x" could be.
These are the commonly spoken of PI formulas on the LP.
1. (x / p) + c
2. (x / p ) - c
3. (x + c) / p
4. (x - c) / p
It has been said that:
"X" may be the last draw, a multiple of draws or is at least in some way connected to the draws,
"P" is PI, and
"C" is the circumference.
The discussion about what "x" could be have been lively. Its escapes me as to why the other variables, "p" and "c", haven't been addressed with the same vigor. They are just as important...For example, which value for PI" are we speaking of, and what is this circumference we are talking about? PI is connected to the circumference of a circle. So if you're going to use PI in a Pick 3 formula, it may be pivotal to have some working ideas about "c", the circumference. If you nail that down, it could possibly give you a better construct with which to work and may have a bearing on what "x" could ultimately be....
What is the circumference of the Pick 3? To put it crudely, the Pick 3 is ideologically composed of 1000 sequential points moving in a circular pattern, and so it follows that the Macro-Universe or Macro-circumference of the Pick 3 is 000 to 999. This circumference may change depending on, for example, the draws you're working with, the target range of numbers, the pi formula you're using and etc...Additionally, and more importantly, lets say, the Pick 3 further consists of 3 tiers, or Micro-circumferences.
Each Micro-circumference is its own Micro-universe
Tier 1 is 000 - 333: numbers 000 to 333
Tier 2 is 333 - 666: numbers 333 to 666
Tier 3 is 666 - 999: numbers 666 to 999
Further subdivisions are 111, 222,333, 444 and etc...Each Tier has 333 points.
I think its very important to pay attention to which circumference is in play. If you do so, it may radically change the results you get.
Now as for PI, once you know the circumference you are using, it may seriously alter the value of the PI you input. Instead of just using 3.14159, you may have to, for example, double PI as in 3.14159 x 2 = 628.318 for Tier 2, or even triple PI for Tier 3. To not do so, may throw results way off track...Please remember there are no locked in rules here, just ideas for exploration...
Lets now look at or look for the elusive "X".
In the Pick 3 and as it relates to PI, we are going to use one of our 3 tiers or 3 circumferences to find the next "x" point given a set of past "x" points. In the standard formula of (x / p) + c, lets hypothetically assume that the value of "x" in the Pick 3 formulas above is determined by some combination of the "past draws". How do we use these draws together, especially if they are in totally different tiers? In order to use these draws together we first have to synchronize them into the same "frequency", or into the same tier. How? You add or subtract 333 and 666 when necessary.
So for example:
223 was the last draw - falls into Tier 1
799 was the second to last draw - falls into tier 3
To use the 2 draws together you would have to synchronize the second to last draw of Tier 2:799 - into the last draw of Tier 1:223 . You do so, because 223 is the draw that fell last, and so its the dominant draw(generally speaking).
799 gets conscripted into 223. So you take 799 and subtract 666 from it to bring it into Tier 1. So,
Notice how you have just brought the Tier 3 number of 799 and turned into the Tier 1 number of 133.
Now you can work with 133 and 223 together. How? Its up to you to explore. You can, among other ways for example, add them together and then divide by 2. If you had used 3 draws, you would have added them together and then divide by 3, and etc...You then put your one result into "X" and in the formulas at the top of the page.
So for example, if you use (x / p ) + C, you would put your result into "X" and then divide it by the appropriate value of PI depending on the Tier you are using and then to that 1 value of "X", you can successively add 111,222,333,444,555,666,777, 888, 999(and possibly with some importance- their "mirrors") for a working group of 9 numbers.
The above was arrived at by thinking about the ratio of the circumference of a circle to its diameter, which is:
C = PI x Diameter = 3.14159 x Diameter = 3.14159 x 2(radius) = PI x 2R.
If you meditate on the standard formula of PI above, it may help you decide which of the four Pick 3 PI formulas you want to use. All of them are valid, but if you stick with one or two that makes the most sense to you, and work with that as creatively as you can, along with a smidgen of logic, you may derive more benefit than by randomly using using all 4 formulas.
In the end its up to you to determine if you're going to use lottery math or regular math. Whichever it is, be consistent with it throughout your workouts. Of course you can play with both, but maybe not in the same workout. Its also up to you to determine the number of draws that you use for "X". I would suggest not going beyond your last 9 draws. So lets say you can use between 2 and 9 draws. If you decide to play with these ideas more deeply, observe and try to settle, for the most part, on a particular number of past draws with which to work. Decide well, its not an arbitrary choice...
Lastly, this idea of synchronization, and by extension transformation, is not exclusive to the PI formula discussion, and I believe its quite fundamental to the lottery in general and to the idea of symmetry and balance, or rather harmony, which in the end is whats at play in the Pick 3. Right?