Frenchie
I' m currently working on adding a couple new wheels to the CF program. The first is a digit wheel that is a bit
different than the DMP digit wheel. The new wheel has a analysis for both decade digits and ones place digits.
I am thinking it might work in place of the 30 number wheel idea. I also had the Idea to add a sort of stack filter
but allow it to chew away at the entire matrix instead of running in file mode only. The idea with it would be to
use the last 10 or so games to use as hi/low ranges for each stack and then filter all the lines in the matrix to
see how many sets would pass. Still looking for a way to auto-reduce the matrix to around 100k lines with no
analysis. Both seem viable but won't know until I do some testing. I attached a pic of the new digit wheel but
don't have it finished yet. I am hoping that by using so many past drawings I can write a suggested hi/low range
for both decades and ones place digits. It's kind of a cross between the D-Trap and DMP digit wheel. The stack
filter is based on something Steve was working on and a old filter I use to use. I gave up on many old filters that
required data from previous draws because it required extra options to back-test. I had three such filters that I
use to use called L/D, Pairs and trays. Each worked like a single stack but used more past games. Each 5 number
set was split into the 10 pairs and 10 trays and 5 quads of numbers. Then using the last 30 to 60 games I would
range the pairs, trays and quads so that each line had to have so many of each before it was allowed to pass. It
worked very well but was replaced over time. The ranges for most draws ran in the double digits but remained very
constant overall. I'm still looking for a means to reduce the pool to around 100K that will trap the 5of5 on a regular
basis if anyone has some good ideas please post.