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Bulk filtering uisng history

Topic closed. 355 replies. Last post 4 months ago by James78.

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bobby623's avatar - abstract
San Angelo, Texas
United States
Member #1097
January 31, 2003
1455 Posts
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Posted: November 22, 2016, 12:22 pm - IP Logged

The reply was to dr san.  I use decade filtering already but it takes some type of hands on analysis which requires

making a choice that is not always mathematical in nature.  What I am looking for is something that acts as a pre

or bulk filter that has a very high hit rate.  Not saying your method is bad but what I am looking for is a method to

reduce the matrix as much as possible before I start my main analysis.  As I said before if I select at random 30 of

the 39 numbers and wheel them it reduces the total lines from 575,757 to 142,506.  It's at this point I start my hands

on analysis.  For a 5-39 game and wheeling 30 numbers the odds for there being 4 correct numbers in the list runs

around 75 to 80 percent.  This is without any analysis whatsoever, If random can correctly match 4 of the 5 then I

would think there should be something out there that could be done to up that to 5 at least 50% of the time.  I am

not asking for something way out there, just something that's a tiny bit better than random.

RL

I was thinking that you would use the Sections to feed your integer selection robot.
It would automatically be set to the best sections, according to your analysis.
The integers are in constant motion but your robot would only be interested in  those that fall in your designated sections.
Apparently, you are looking for something that is too complex for me to handle.
So, I'll step aside.
Good luck!


    Belgium
    Member #173932
    March 26, 2016
    1396 Posts
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    Posted: November 22, 2016, 1:27 pm - IP Logged

    With 39 numbers you could make a zerofree roulette tableau. Put some onclicklisteners to show carrés and alike with rightmouseclick short menu with icons and submenus. Show chips as markers. ...

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      Krakow
      Poland
      Member #86302
      February 2, 2010
      898 Posts
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      Posted: November 22, 2016, 1:41 pm - IP Logged

      With 39 numbers you could make a zerofree roulette tableau. Put some onclicklisteners to show carrés and alike with rightmouseclick short menu with icons and submenus. Show chips as markers. ...

      It looks to me you'd be better of taking the liberty of keeping silence when you got nothing to contribute.


        Belgium
        Member #173932
        March 26, 2016
        1396 Posts
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        Posted: November 22, 2016, 4:37 pm - IP Logged

        It looks to me you'd be better of taking the liberty of keeping silence when you got nothing to contribute.

        I'm too tired to respond and correct you. You could have chosen not to type any comment but you did.

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          Thread Starter

          United States
          Member #59354
          March 13, 2008
          4313 Posts
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          Posted: November 22, 2016, 9:38 pm - IP Logged

          Maybe I should of just asked for best methods to safely remove numbers. 

          RL

          ....

            lakerben's avatar - DiscoBallGlowing
            New Mexico
            United States
            Member #86099
            January 29, 2010
            11477 Posts
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            Posted: November 22, 2016, 11:42 pm - IP Logged

            Try changing to roots then + 8. For 5,39 game.   I divided 40 by 5.

             

             

            Example

            3 13 15 23 34

            Roots

            3,4,6,5,7. Add 8.

            11,12,14,13,15

            Eliminate the repeat digits...

            11,12,14

            Now add 10 ...21,22,24.

             

            11,12,14,22,24

            11,12,14,21,22

            12,14,21,22,24

            Sad Cheers

              riscknight's avatar - riscknight
              Athens
              Greece
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              September 24, 2012
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              Posted: November 23, 2016, 2:53 am - IP Logged

              It looks to me you'd be better of taking the liberty of keeping silence when you got nothing to contribute.

              And where is *your* contribution with your reply and this kind of attitude?

              You're not an administrator; keep that in mind next time you'll decide to tell other members what to do - especially if someone is not 'offending' anyone else with his / her reply.

              6/49 dis(assembly)

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                Sweden
                Member #163023
                January 17, 2015
                59 Posts
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                Posted: November 23, 2016, 6:22 am - IP Logged

                Here is one of my old filtering methods that kind of got forgotten over the years.  The idea is to use the last so many drawings,

                seven, in this example as a line filter.  Notice in the first graphic we see the 5 numbers that showed in last nights game.  If we

                look at the previous seven games we can see that two numbers came from out of that list, 12 & 22.

                 

                01-02-03-04-06-08-11-12-16-17-18-19-20-22-25-27-28-29-30-33-35-36-38-39.

                 

                There are a total of 35 number places in 7 drawings with a total of 24 different numbers in this example.  There are 42,504 five

                number lines which could have been eliminated without much worry that one of them would have been the 5of5.  The average is

                close to one in ten for this game which is a acceptable risk IMHO.  Each game produces a slightly different totals game to game

                and I have seen as many as 30 different numbers in the list.  The third graphic shows results for the last 20 drawings and it's right

                on target where 2 games failed as all 5 winning numbers were in the list.  The more history used the more often the winning set will

                be in the list.  This filtering method does not remove any numbers from play just certain combos.  The larger the matrix the more

                draws one can use but I have never tested it on the big games so can't say exactly what value works best. 

                 

                What I have been working on is trying to reduce the matrix in a sort of pre-loader fashion reducing the matrix as much as possible

                before I start my main filtering.  I would be very interested in learning about methods others may have tried that have a high hit

                rate for success.  I would like to create a single click option that would reduce the matrix by 50% or more.  This one option can

                reduce by as much as 25% with a success of around 90% without any user analysis. 

                RL     

                 

                 

                 

                Most recent drawing

                Last 7 games

                 

                Last 20 games MO cash 5-30

                Hi RL,

                i saw something interesting in your first graphic:

                05 12 15  22 31

                 

                16 20 22  36 38

                04 06 08  17 33

                01 16 17  35 39

                03 06 16  25 27

                02 17 25  30 35

                11 18 29  35 37

                12 19 28  29 36

                let's look on first 3 positions and second digits:

                numbers often don't repeats on same positions. Digit 5 come last time as 25 ( in position 3). Next time digit 5 came as 05 (position 1) in last draw. Digit 2 came last time as 22, next time it came as number 12 in last draw ( again not in same position). Digit 5 repeats as 15 in last draw.

                Let's see last 3 positions:

                digit 5 was last time as 35 so when it came again it came as number 15 (we looking last 3 positions so this time number 15 is on first position)

                Digit 2 was 22 and it came as 22 in last draw (again not in same position)

                I don't have more draws but i can guess that digit 1 in 31 was not on last position last time it came.

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                  Krakow
                  Poland
                  Member #86302
                  February 2, 2010
                  898 Posts
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                  Posted: November 23, 2016, 6:42 am - IP Logged

                  And where is *your* contribution with your reply and this kind of attitude?

                  You're not an administrator; keep that in mind next time you'll decide to tell other members what to do - especially if someone is not 'offending' anyone else with his / her reply.

                  Mind your own business, will you.

                  A bit of intellectual effort on your part and you would notice nothing but derision in his posts.

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                    Krakow
                    Poland
                    Member #86302
                    February 2, 2010
                    898 Posts
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                    Posted: November 23, 2016, 6:47 am - IP Logged

                    Craig

                    I would look at it in a bit different way. Not at numbers or digits but groups. In your 5/39 you'd have to block 3 digits to get down to 30 numbers or less. So 3 decisions are necessary here. In case of 5-number groups you have to block 2 of them only, so 2 decisions are necessary here. If both blocked groups are 5-number ones then you are left with 29 numbers. If one of them is group H then you are at 30 numbers to play.

                     

                    Adam

                      riscknight's avatar - riscknight
                      Athens
                      Greece
                      Member #133234
                      September 24, 2012
                      198 Posts
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                      Posted: November 23, 2016, 7:09 am - IP Logged

                      You actually don't have to block / eliminate anything you 'intellectual person' if you use previous drawings.

                      People like yourself and 'Lottery Analysts / Experts and Gurus' with attitude and God knows what else, keep others from sharing what could be a solution to 'reduction' for instance in this case. They're fed up with the 'amazing knowledge and wisdom' which is nothing more of insecurity and illusions.

                      And next time 'intellectual' guy, don't you ever tell me what to do. 

                      6/49 dis(assembly)

                        winsumloosesum's avatar - Lottery-060.jpg
                        Pennsylvania
                        United States
                        Member #2218
                        September 1, 2003
                        5545 Posts
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                        Posted: November 23, 2016, 7:12 am - IP Logged

                        Just a thought on reducing sets:

                        1> Take the last 100 MO 5/39 draws

                        2> Create a program that will find jackpots (5of5) from the last 100 draws based on "filters to fail"

                        3> Take the best percentage of winners/sets based on those filters that failed.  You might end up with 16 draws in the last 100 that had a 5of5 from those "failed filters"

                        4> This will reduce your sets but you may have remaining sets say around 91,000 to reduce to a playable number.

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                          Thread Starter

                          United States
                          Member #59354
                          March 13, 2008
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                          Posted: November 23, 2016, 11:03 am - IP Logged

                          Hi RL,

                          i saw something interesting in your first graphic:

                          05 12 15  22 31

                           

                          16 20 22  36 38

                          04 06 08  17 33

                          01 16 17  35 39

                          03 06 16  25 27

                          02 17 25  30 35

                          11 18 29  35 37

                          12 19 28  29 36

                          let's look on first 3 positions and second digits:

                          numbers often don't repeats on same positions. Digit 5 come last time as 25 ( in position 3). Next time digit 5 came as 05 (position 1) in last draw. Digit 2 came last time as 22, next time it came as number 12 in last draw ( again not in same position). Digit 5 repeats as 15 in last draw.

                          Let's see last 3 positions:

                          digit 5 was last time as 35 so when it came again it came as number 15 (we looking last 3 positions so this time number 15 is on first position)

                          Digit 2 was 22 and it came as 22 in last draw (again not in same position)

                          I don't have more draws but i can guess that digit 1 in 31 was not on last position last time it came.

                          lottoswe

                          I talked about this type of filtering back in the early days of DMP and your correct, it works well.  The problem is that I

                          need to eliminate numbers from the pool.  The benefits IMHO, out-weight the risk as removing one number from the pool

                          reduces the matrix by 73,815 lines in a 5-39 matrix.  Each additional number removed has less of a effect on the overall

                          reduction.  If we select any 5 numbers randomly to play the odds are very good that none of them will show in the next

                          game.   It's possible that one or more or even all 5 could show, it's just not very probable.  In the pic below we can see

                          that the probability for matching 1 number is less than that of matching zero. 

                          Here lies the problem,  If we consider the combined odds for one or more numbers showing in the next drawing then the

                          probability is  greater than not matching any.  278256/575757=0.483 vs .517.   We should be able to successfully remove

                          5 numbers on average one out of every two games.   Another option I am thinking of using is to block 4 numbers and use

                          one key number. 

                          RL

                          ....

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                            Thread Starter

                            United States
                            Member #59354
                            March 13, 2008
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                            Posted: November 23, 2016, 11:18 am - IP Logged

                            Adam

                            I am using the new groups tool as part of the secondary filtering process.  I also added another tool to the new groups

                            filter but have not really tried it out yet.  Example, if we look at the groups in a binary hit/miss pattern we see something

                            like "0 0 1 0 1 1 0 0 1 0"  groups 3-5-6-9.  Using binary math I get the value 2+16+32+128=178.  I suppose it's possible

                            to have a 4 digit value but I have yet to see any value greater than 3 digits.  The new tool analyzes the decimal value of

                            the binary string and then converts it back to binary then to actual group values.  I can set up to 5 values for each of the

                            three digits, it shows settings for 4 digits but the first value is always zero.  Not sure exactly how much help it will be but

                            every little bit helps.  I attached a pic.  Picture is a bit blurry because I scaled it down to fit.

                            RL

                            ....

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                              Thread Starter

                              United States
                              Member #59354
                              March 13, 2008
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                              Posted: November 23, 2016, 11:25 am - IP Logged

                              Steve

                              I am looking for anything that will get me down to around 150K lines as long as it does not require daily analysis.

                              If possible I would like to stay away from using existing filters that would be applied in the final filtering process as

                              it would kind of defeat the purpose.  I do like the idea and think I will fiddle around with it using other filters that

                              are not part of the CF program.

                              RL

                              ....

                                 
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