|Posted: August 25, 2014, 6:11 am - IP Logged|
I was doing a little computer house cleaning and decided to wipe a few old hard drives that I don't use
anymore. By chance I found a old dos program that I had converted to QB64 and posted it here a few
years back. I have gotten several PM's asking for a copy but thought that I had deleted it. Anyway I
think it will suffice for this topic and I won't have to write a new program. I want to check it out a bit
more before I upload it but the few test I ran everything seems to be working great. I also found the
source code so maybe I will finish it. This program does not require a database and the setup is easy.
Just set the matrix values for the game played and then select so many digits and press build. Below are
a couple pics from my 5-39 and 6-44 games, "after the fact setup" The user can maintain a pen and paper
database for tracking digits for whichever games they want to use it on as I seem to do best just looking
at the last 10 to 20 games. Anyway I will try to get it uploaded by the end of the week.
I had big plans for this little tool but somehow it got shelved and forgotten. It takes the users digit
selections then builds all the possible sets then sorts them using a algorithm. Many times one number
will come from each group which is sorted by color. There are still a lot of sets that can be built but
if your digit selections are correct it can be a useful tool.