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What are the odds

Topic closed. 193 replies. Last post 2 years ago by sandnan.

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RL-RANDOMLOGIC's avatar - usafce

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Posted: October 14, 2014, 1:23 am - IP Logged

Also notice digit (0), it shows a perfect hit-skip-hit-skip type of pattern, will it continue, ???????????

RL

Working on my Ph.D.  "University of hard Knocks"

I will consider the opinion that my winnings are a product of chance if you are willing to consider

they are not.  Many great discoveries come while searching for something else

USAF https://en.wikipedia.org/wiki/Prime_Base_Engineer_Emergency_Force

  US Flag Trump / 2016 & 2020  

    RL-RANDOMLOGIC's avatar - usafce

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    Posted: October 14, 2014, 1:53 am - IP Logged

    I just checked the next draw

    DAY  DATE       NUMBERS                  Digits
    ==========================================
    MON  10/13/14   17 21 23 29 37      1-2-3-7-9

     

    Notice digit 8 and 0.  Digit 8 did not show which was the most probable while digit (0) did not show

    so the pattern continued.  Digits 1-2-3 are omitted from this analysis.

    Digits 7 and 9 could have been interpreted as having a good chance while digits 4 and 5, would have

    been blocked.  I guess it's how one chooses to make the final decision that make the difference.  These

    results are also the product of one search but it explains my distrust of using patterns taken from random

    data.  Overall I think the digit 8 data was the most misleading but  that's my interpretation of the data.

    Some may have blocked digit 8 for whatever reason.   Every lottery system I have ever built requires at

    least one user input or guess.  Predictors however use guesses which are programmed in.

     

    RL

    Working on my Ph.D.  "University of hard Knocks"

    I will consider the opinion that my winnings are a product of chance if you are willing to consider

    they are not.  Many great discoveries come while searching for something else

    USAF https://en.wikipedia.org/wiki/Prime_Base_Engineer_Emergency_Force

      US Flag Trump / 2016 & 2020  

      bootleg233's avatar - Lottery-034.jpg
      Tn
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      September 4, 2007
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      Posted: October 14, 2014, 5:28 am - IP Logged

      Boot

      Have you had any success with any of the tools.  When I started this post it was mostly meant as a means

      to analyze digit play.  If interest takes off for any of the these I might be willing to start a systems post and

      put a little more effort into it. 

      RL

      RL ive just been trying different things with all of the programs I have got from you! Not been playing in store much still just trying to get it all together lol. Ive had a few pretty good hits on computer but just trying to get the sets cut down! What I have been doing thats pretty good is I choose my digits in dtrap run it and then the sets I get from it I save then run them in dmp and use rac to cut them down! But there are just different things ive been trying! But love any programs by you and do not worry when I hit the jp I WILL spot you a reward! Thanks and still trying!! Da Boot!

      WHEN IT FEELS THE WHOLE WORLD SUCKS!

      RELAX.........IT'S ONLY GRAVITY Big Smile

      I think I can I think I can!!!!

        RL-RANDOMLOGIC's avatar - usafce

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        Posted: October 14, 2014, 6:05 am - IP Logged

        Boot

        Sounds good, DMP can function just like the DNWSA program if you set the lowest value for the

        digits that you are testing to (1) and set all the unused digits to 0/0.  Next run RFW then RAC.

        It should give better results as the RAC is a advanced version of DNWSA.   Come to think of it,

        I never finished the RAC option either.  I think about half the stuff used in DMP was never coded

        to it's full potential.   Never enough time or I am too easily distracted by something else.

        RL

        Working on my Ph.D.  "University of hard Knocks"

        I will consider the opinion that my winnings are a product of chance if you are willing to consider

        they are not.  Many great discoveries come while searching for something else

        USAF https://en.wikipedia.org/wiki/Prime_Base_Engineer_Emergency_Force

          US Flag Trump / 2016 & 2020  

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          New Member

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          Posted: October 14, 2014, 8:48 pm - IP Logged

          The thought just came to me that the old pattern recognition tool might be of some use for analyzing

          lexie digits to play.  I would have to make a few mods but if interest picks up and people are willing to

          create and maintain a database then I will do it. 

          Here is a pic of the DMP version of the pattern recognition tool for digit selection.

          pat-rec

          Hi RL

           

          I had in mind a much simpler tool, where one maintains and input their own data base of the draws.

          Its not that hard to do, just tedious a bit. I have inputted over two hundred cash five data in programs by typing it in.

          And after you input the data, the program converts each draw into its liexe.

           

          Now to predict the next liexe, I would simply watch the liexe data generated for each draw, AND USE MY MYSTICAL AND Intuitive PART OF MY BRAIN TO PREDICT THE NEXT LIEXE !!

          After a while I should get 3 liexe at least correct, leading to many winning tickets.

          RL I think the more complicated one gets in analyzing , they miss the boat, or in this case the winning tickets.

          Why not use your Quantum Computer (YOUR BRAIN)  to do the predictions?

            bootleg233's avatar - Lottery-034.jpg
            Tn
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            Posted: October 14, 2014, 9:04 pm - IP Logged

            Boot

            Sounds good, DMP can function just like the DNWSA program if you set the lowest value for the

            digits that you are testing to (1) and set all the unused digits to 0/0.  Next run RFW then RAC.

            It should give better results as the RAC is a advanced version of DNWSA.   Come to think of it,

            I never finished the RAC option either.  I think about half the stuff used in DMP was never coded

            to it's full potential.   Never enough time or I am too easily distracted by something else.

            RL

            Thanks RL!! Appreciated!  Da Boot.

            WHEN IT FEELS THE WHOLE WORLD SUCKS!

            RELAX.........IT'S ONLY GRAVITY Big Smile

            I think I can I think I can!!!!

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              New Member

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              Posted: October 14, 2014, 9:06 pm - IP Logged

              I will elaborate a bit on the tool above, what this tool does is first load the last 10 games into a 10X10 grid.

              In the pic above I hit the random button and it selects anywhere from 6 to 12 digits within the grid which are

              highlighted in black.  The program then drops one line down in the history of the game and compares it to the

              digits selected for matches.  When it finds a perfect match it then records the digits that hit in the next drawing.

              It continues to do this until it reaches the end of the database.  In the pic above you can see that it found 13 

              exact matches within the database for the random digit selection.   The data strings to the right show the hits

              for each digit that hit in the next drawing, (-) = miss or did not show and (x) = hit in the next drawing.  If the

              strings of matching data indicate a pattern then the ones with the most hits should appear in the next drawing

              based on the history of the game.  Digits 1, 2 and 3 for my 5-39 are played without much thought but if you look

              at digit 8 you will see it's 2 games/patterns out and has hit 10 out of 13 or 77%.  Selecting 6 to 12 digits for the

              search pattern gives billions and billions of possible patterns which can be searched.  The program also gives the

              user the option to select patterns manually if desired.  The program can be ran in step mode or automatic mode.

              When ran in auto it can process thousands of patterns in a few seconds and then do a average projection based

              on the sum of all the test.  If patterns exist within the history this tool should give us the best values to play for

              the next game, in theory anyways.   I don't personally hold to this type of analysis, not that there are not patterns

              to be found, it's that when I play them a few don't come up.  However if a person wanted to run thousands of searches

              and if any real patterns exist, then it should be dead on.   Drawing machines, both ball and RNG's have common setup

              traits that might affect the sets produced.  If the ball holders are loaded in the same manner as a previous drawing

              before they are dropped into the main hopper or the seed value of a RNG is very close to a previous seed then the

              numbers drawn might be very close to a past drawing.  The lexie is nice in that if we pick the correct digits then we

              will have one line to play, NO FILTERING and a JP win. 

              RL

              RL

              Please note I am talking about liexe not digits.

              I think this tool would be far more valuable if it does the same thing with the liexe history of the draws, rather than digits.

                RL-RANDOMLOGIC's avatar - usafce

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                Posted: October 15, 2014, 3:50 am - IP Logged

                Professor

                So was I

                RL

                 

                LEX PREDICTOR

                Working on my Ph.D.  "University of hard Knocks"

                I will consider the opinion that my winnings are a product of chance if you are willing to consider

                they are not.  Many great discoveries come while searching for something else

                USAF https://en.wikipedia.org/wiki/Prime_Base_Engineer_Emergency_Force

                  US Flag Trump / 2016 & 2020  

                  RL-RANDOMLOGIC's avatar - usafce

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                  Posted: October 15, 2014, 9:28 am - IP Logged

                  Just want to let everyone know that I will be very busy for the next several days and may not

                  have any time to work on lottery related projects.  I most likely won't be able to finish the next

                  rounds of tools until the end of nets week.

                  RL

                  Working on my Ph.D.  "University of hard Knocks"

                  I will consider the opinion that my winnings are a product of chance if you are willing to consider

                  they are not.  Many great discoveries come while searching for something else

                  USAF https://en.wikipedia.org/wiki/Prime_Base_Engineer_Emergency_Force

                    US Flag Trump / 2016 & 2020  

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                    bgonçalves
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                    Posted: October 15, 2014, 9:38 am - IP Logged

                    Hello, RL, analysis of the endings of the digits 0-9, the vertical position by position
                    Seems more prevesivel taking into account the factor of equilibrium output of digits 0-9
                    By position, in a certain number of draws. RL, as you would use the 49/6
                      Hows it were two pick3? example,
                    12,15,16,25,36,45 = last digit = 2,5,6,5,6,5
                    Filter patterns may be 5.5 or half by half, of 0 to 9
                    There are line drawings of past that does not leave even a number to the next
                      Ie there invertalos of sequences of past pairings that does not leave even a number to the next (last draw), you could use as filter
                    example
                    05 06 18 24 36 48
                    15,16,25,36,38,45
                    02,03,05,23,24,29
                    15,18,29,36,45,59
                    16 17,25,37,39,41 last draw
                      Ie use lines sweepstakes has happened to filter

                      bootleg233's avatar - Lottery-034.jpg
                      Tn
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                      Posted: October 15, 2014, 9:39 am - IP Logged

                      Just want to let everyone know that I will be very busy for the next several days and may not

                      have any time to work on lottery related projects.  I most likely won't be able to finish the next

                      rounds of tools until the end of nets week.

                      RL

                      Its all good RL do what ya got to do we be here!!!!!!!!!!!!! Thanks Da Boot.

                      WHEN IT FEELS THE WHOLE WORLD SUCKS!

                      RELAX.........IT'S ONLY GRAVITY Big Smile

                      I think I can I think I can!!!!

                        RL-RANDOMLOGIC's avatar - usafce

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                        Posted: October 20, 2014, 11:56 am - IP Logged

                        Hi all

                        Had a little free time this weekend and was able to finish the lexie pattern recognition program and

                        also created a database converter.   The converter will provide a link to a webpage that keeps simi-

                        updated list for many games.   I am also working on a digit version like the lexie and hope to have

                        it finished and uploaded sometime this week.  I will make a small video but everything is perty straight

                        forward.  The databases can be created in just a few steps and anyone who can copy and paste will

                        have no problems.  Here is a pic of the toolls I have done.

                        RL

                        finished

                        Working on my Ph.D.  "University of hard Knocks"

                        I will consider the opinion that my winnings are a product of chance if you are willing to consider

                        they are not.  Many great discoveries come while searching for something else

                        USAF https://en.wikipedia.org/wiki/Prime_Base_Engineer_Emergency_Force

                          US Flag Trump / 2016 & 2020  

                          bootleg233's avatar - Lottery-034.jpg
                          Tn
                          United States
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                          Posted: October 20, 2014, 4:06 pm - IP Logged

                          Hi all

                          Had a little free time this weekend and was able to finish the lexie pattern recognition program and

                          also created a database converter.   The converter will provide a link to a webpage that keeps simi-

                          updated list for many games.   I am also working on a digit version like the lexie and hope to have

                          it finished and uploaded sometime this week.  I will make a small video but everything is perty straight

                          forward.  The databases can be created in just a few steps and anyone who can copy and paste will

                          have no problems.  Here is a pic of the toolls I have done.

                          RL

                          finished

                          Looking forward to it RL!!!!!!!!!! Da Boot!!!!!!!!!

                          WHEN IT FEELS THE WHOLE WORLD SUCKS!

                          RELAX.........IT'S ONLY GRAVITY Big Smile

                          I think I can I think I can!!!!

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                            Warren, MI
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                            October 20, 2014
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                            Posted: October 22, 2014, 1:53 pm - IP Logged

                            Hi RL thank you for the program. I'm new to these forums and the concept of manipulating digits to have better outcomes on the lottery but I'm very interested in this. Is there anyone on here that could point me to some books that I can read on this topic or are they all shams. Also, to stay on topic with this. I watched your video (RL) on the program that you made. I also used the explanation that you gave in 3 parts to make my own set of 24 numbers for the Fantasy 5 Michigan 5-39 game in the past 20 days. However, I'm not sure where to go from here. How do I use these numbers to plug in the program to get less sets of 5 numbers (that are very accurate winning numbers of course) so if I buy $15 worth of these $1 tickets I will most likely win prizes that match (2,3,4 combinations) out of 5? If this question seems a bit redundant and annoying I understand.. I just read through this topic about 2-3 times and still feel overwhelmed on how to go on about this and make my own decision on which numbers to choose. If anyone can point me out to some topics/books/mathmetical concepts on here that could help noobies like me out it would be greatly appreciated. Thank You

                              RL-RANDOMLOGIC's avatar - usafce

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                              Posted: October 23, 2014, 11:02 am - IP Logged

                              mikemmk1990

                              I don't know of any books but I have never really looked, the idea here is to gain an advantage but

                              that is based on the users ability to select digits.   The game is random and as such there is no secure

                              method of selection. 

                               

                              The  overall odds for a JP win are better for the lines generated from a pool of 24 numbers selected using

                              typical methods but only because there are many more lines that can be generated.  If however a person

                              is not put off by winning more lower level prizes which will reduce the overall cost then playing digits should

                              qualify as a acceptable option. 

                               

                              Playing digit is nothing but a filtering process but then only if certain conditions are included.  In the earlier

                              post I gave a few examples using digits.  The idea behind my digit system is quite simple.  First, if my selections

                              are correct than regardless of how many lines are produced they will have better overall odds than playing 24

                              numbers in regular fashion.   The process of building sets where each digit selected must show at least once

                              in the set generated acts as a filter.    It should be simple to see how this also has an affect on the number of

                              lower prizes it will trap.   Selecting 24 numbers to wheel using other methods will produce many more lines

                              which will give better overall odds of a JP win but one has to consider that regardless of how many lines are

                              generated, only one set will be drawn.  There is no way to improve one's chances for hitting that one line.  What

                              we are left with is trying to trap as many lower level prizes in the smallest group possible while making the fewest

                              choices.  For me, playing digits does this.   I find it easier to pick 5 or 6 digits from a pool of 10 than trying to

                              select 24 from a pool of 39.  I mentioned earlier in the post that the digits 1-2-3 are very easy so I am left with 

                              choosing the remaining 2 or 3 digits from a pool of 7, (4-5-6-7-8-9-0)

                               

                              Nothing magical going on here, It's just easier for me to work with 10 digits than it is to work with 39 numbers. 

                              If my digit setup is correct, it will produce far better overall odds regardless of which lines I choose to play from

                              those generated.   When selecting numbers to wheel one can calculate the chances of matching so many numbers

                              for the next draw using this simple method.  Lets say that you pick 24 numbers from a pool of 39.  24/39=.615 and

                              .615*5 numbers = 3.07.  So we can expect that any 24 numbers selected and wheeled will average 3 of 5 for this

                              game.  We must also remember that these 24 numbers will produce 42,504 lines from which we are faced with selecting

                              a few in hopes of getting one of those 3of5 prizes.   There are wheels that give guaranteed wins with fewer lines but

                              a 24 number wheel is also going to cost quite a bit to play.  If we cut one line from those wheeled we run the risk of

                              loosing and cancel out the guaranteed prize.

                               

                              Selecting which lines from those generated from digits requires picking for the best coverage.  Study the lines generated

                              and pay attention to the first 3 numbers in the lines then try to cover as many different sets as your budget allows.  There

                              are other tips and tricks I could give but they would require software  to make the calculations.  The DNWSA tool is about

                              the best I can offer here which will sort the numbers into groups from which the user must make choices.  Make after the fact

                              runs each game and see which groups the winning numbers fall in.  When doing this also keep in mind the digits in play and

                              the total number of digits used because this has an effect on which groups are more likely to contain the winning numbers. 

                               

                              Every matrix will be a little different and it takes practice so be  patient.

                              RL

                              Working on my Ph.D.  "University of hard Knocks"

                              I will consider the opinion that my winnings are a product of chance if you are willing to consider

                              they are not.  Many great discoveries come while searching for something else

                              USAF https://en.wikipedia.org/wiki/Prime_Base_Engineer_Emergency_Force

                                US Flag Trump / 2016 & 2020  

                                 
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