Somethings to consider using this system
In a 5-39 game if you play ID = 2 the only 3 digits that can make 5 or more numbers are the
digits 1-2-3 There are 3 combos of 2 that can be taken from these digits 1-2, 1,3, 2,3.
choice #1. 1-2 make the numbers 01-02-11-12-21-22.
choice #2. 1-3 make the numbers 01-03-11-13-31-33.
choice #3. 2-3 make the numbers 02-03-22-23-32-33.
In a 5-39 lottery
If ID = 2, only digits 1-2-3 only are capable of producing enough numbers to build a 5 number set.
ID=2 gives 6 numbers and 6 total sets of 5. Only .000010421% of all draws fit this ID value.
As you can see from the above, the digit selection plays a big role in how many sets can be built.
Some examples using ID = 6
digits 1-2-3-4-5-6 = 5241 sets.
digits 1-2-3-4-5-0 = 4111 sets
digits 2-3-4-5-6-7 = 682 sets
digits 2-3-4-5-6-0 = 457 sets
digits 3-4-5-6-7-8 = 31 sets
digits 3-4-5-6-7-0 = 16 sets
These are the total unfiltered sets that can be made from ID=6 and using the digits shown.
It is very easy to see how the digit selection effects the total sets possible when all the
digits must occur in each set. This also explains why digits 1-2-3 occur in most draws.
Digit selection is only the first step and here are the stats
select 1 digit from 10 = 10%
select 1 digit from 9 = 11%
select 1 digit from 8 = 12.5%
select 1 digit from 7 = 14.3%
select 1 digit from 6 = 16.7%
select 1 digit from 5 = 20%
select 1 digit from 4 = 25%
select 1 digit from 3 = 33.3%
select 1 digit from 2 = 50%
select 1 digit from 1 = 100%
Select your digits using this logic. Lets say you decide on ID=5 for this example you will select
5 of the ten digits 0-1-2-3-4-5-6-7-8-9. Your first selection has a 50% chance of being correct
for any digit selected. You now have 9 digits remaining to select 4 more digits from. If you select
another your odds of being correct have droped to 44%. However if you next select a digit that
won't hit you have a 55.5% chance of being correct and then your next selection is back up to a
50/50 chance for either a hit or miss. If your lottery has a very high hit rate of the digits 1-2-3
you can select them first and then use the logic above to select the remaining digits.
Consider this, If ID= 5 and digits 1-2-3 are pulled from the pool then you need only select 2
of the remaining digits. 2 of 7 = 28.5% If the logic above is applied and you select a digit not
to play you have a 71.5% of being correct and if you then select another digit to miss you still
have a 66.7% chance of being right. Whit every choice you make, recalculate the odds for your
next selection and make the one that has the best odds. This alone without any other data
will provide better results then using any draw history data. If you have a digit that the data
says has a very good chance then add it to the 1-2-3 at the start.
Placement of the digits.
This is where draw history can play a very big role. Never combine digits into sets unless you
have a very good hit record in doing so, if you have a proven system then by all means use it..
If you are like most of us than use this method. A simple search of past draws that collects the
digits for each of the 10 positions is best. You will have 5ea 1st number list and 5ea 2nd number
list. Do a little math and calculate the odds for each of the possible digits for each position.
For the first number digits in a 5-39 game you only have 0-1-2-3 to select from. First calculate
odds for each digit then calculate the odds for all the first digits hitting togeather. Check the
skip rates with any other data and fill in the first 5 digits.
The second digits are a bit harder. First use the same method from above and make a trial run.
Assemble the digits into numbers by placing the first digits with the second digits to form a set.
Next count and make sure that all the digits selected are in the set at least once.
The next step is to then compare this set to the previous nights drawing. Notice how many
digits line up with the previous draw. A study of past draw history can lead to very interesting
data. Notice how often that repeat digits match or do not match. Look at how many repeats move
to the right or left of the previous hit. Many times you will find a zig zag pattern of repeating
digits from draw to draw. Never just look at your data always make a count. I have found that
some digits stand out much more than others. Add them up and use the true data, it will supprise
you what you miss just looking. Follow these simple rules and your play will improve in using this