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My digit system for pick-5 or pick-6 lotteryPrev TopicNext Topic
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Is it just me or does random work this way? 22 of the last 41 draws in Fla Fantasy 5 have been ID 5, or maybe I should say, since the beginning of this thread, May 30, 2010. The last 8 draws have all been ID 5. I'm not a conspiracy nut, but could it be possible, that we have lottery officials observing. This has never happen since the matrix change in July 2001. Does random behave this way or does test draws have an influence?
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RL,
I have made it through all of the posts and wanted to put forth these items I have noticed, please let me know what your opinions are:
1. Wouldn't it only make sense to play TD=9 and no variations of it? I reviewed Ohio and came up with TD=10=15%; TD=9 53% TD=8 18%; TD 7 12%. It would seem to make sense to only play TD=9. If you look at it this way in 10 drawings 5 times it would be TD=9; 1 to 2 times TD=10; 1 to 2 times TD=8; and 1 time TD=7. If you try to pick the one to two times of the ten drawings that it is TD=10 and you are wrong and it was TD=9 then you just lost an advantage that you had...the advantage being that 50% of the time it will be TD=9.
2.I have decided that I will only use the Odd/Even and Hi/Low filter if it is more than 59% pointing in one direction or the other. You said to tally up the # of times that Columns 2,4,6,8, and 10 are Odd and Even and hi and low. I would think that if you had 60 draws and it was 32-28 this does not really point to anything, However, if you had 60 draws and it was 36-24 there is a larger differential.
3. The prime number filter. In Ohio (anyway), the instances of a prime number appear ing once are 38% and 28% of the draws have two prime numbers. Thus in approximately 66% of the draws there will be between 1 and 2 prime numbers
4. I found that 75% of the time the sum of the numbers drawn (in ohio) are between 80 and 119
Now for my questions:
1. You stated that in tracking the first digits "00000, 00001, 00011, etc" that the more data the better. I get that becuase there are 56 possibilities it would take time to figure out which ones come up more often. My question relates to the tracking of digits of prior draws, have you found a good number to cut it off at? 30, 60, 90, or no cut off? It would seem that over time the hot/cold would even out the digit priority.
2. I once read (and I'll try to find the source, because I am not goint to go through that) that if a number is drawn in today's lottery, then it will be drawn again in the next 15 draws. Assuming this is true, it would seem to provide another angle at picking the numbers. I mean if you have your choices down to 01-15-2?-29-37 and you are trying to come up with the middle digit and you have gone through all the filters and you can't decide, if you reviewed the last 15 drawings and found that 23 was drawn 15 drawings ago and hadn't been drawn since, it may make it a play.
3. Would it be wise, in your opinoin, to determine how often 1s, 2s,3s,4s,5s appear 2 or 3 times in a draw history? I mean if the premise is true that 1,2,3 will almost always appear and all you have to do is pick two or three other numbers, then it may be helpful to know that 1,2,3 appear 2x in a draw 70% of the time?
4. The person asked prior, how often do you play your picks once they have been generated. I honestly never thought of this question, because i assumed it were a daily process (which was confirmed), however, it does bring up a very interesting test for your computer program (you probably have already done this). But have you gone back and tested the picks that you generated over the next 7 or 10 draws? It would be really interesting to see these results. I would think that you may find better results on Day 2, Day 3, Day 4, Day 5, and then they may peter off. I'm interested in this. What if you created a program that was 1 day off or 2 days off?
Thanks in advance for your thoughts and input.
Pokin
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Porkin
The TD setting selected should be based on the prior data, and yes I play 9 most every day. I do also
play 8-9 or 9-10 just depends on what the data says and how I am feeling. Most of what is posted
here is for the pen and paper users, I track the data very closly and play many different values for
each setting. Concerning sums, many people use them but I do not. I use to but they seemed to
cost me more than they made. Many sets fall into this range and for it to be used in a way that really
cuts down the count, I find I missed quite often. My main method of filtering is a bayesian system that
works in one of two ways. It will either give me the most probable settings for the next drawing or
It can in a much more complex way evaluate sets number by number, digit by digit without regard
to any of the basic filters such as odd/even, hi/low. sums. I often run primes at 1 to 3 or even 0 to 4
as I also do with many of my other filters. A type of digit tracking is done by bayes and is mentioned
here for the pen and paper players as a simple place to start. I do track repeating digits within one
set and have a very complex system built into my software that allows limits to be placed for each
digit for each set. Nice you noticed, that it is a very good way to filter. I play different sets each day
and do track past attemps. I have had many times where a 4 of 5 or a 5 of 5 came up within a week
or two. The problem is that it is to random of a event to be of any help. The Filters for me are the easy
part, I find that digit selection the hardest. I miss by only 1 most of the time or I play 6ID and 5 hits
or I play 5-6 and miss the digits by 2. I played MO. Lotto the other night and mised the jackpot by two
clicks of the mouse. Keep digging and report what you find as it will help us all, data will swing back
and forth and there is no setting that is immune. I sometimes play like you said with the TD=9 and
just take the misses in stride. If I play 9 and 10 hits then I still have a chance at a 4 of 5 the same
if it is 8. That's a very good way to play. If I play 8 and 10 hits it would be very unlikely to hit 3 of 5
because you only have 3 places to get the correct 3 numbers. In the section you mentioned playing the
number 23 for an example, This may be a very good way but I stoped looking at numbers many many
years ago The only time I see the number is when I write them on the playslip or update the database.
I run 100% on the data. I see here on LP many people predict a couple numbers in only a set or two,
If someone that was good at that could hook up with someone that was good with the digits they
would have a very good system. Just think if you had one number like say 37 then there is two of
the digits in the correct order and very easy to place within the set.
Many Thanks
RL
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Quote: Originally posted by CARBOB on Jul 12, 2010
Is it just me or does random work this way? 22 of the last 41 draws in Fla Fantasy 5 have been ID 5, or maybe I should say, since the beginning of this thread, May 30, 2010. The last 8 draws have all been ID 5. I'm not a conspiracy nut, but could it be possible, that we have lottery officials observing. This has never happen since the matrix change in July 2001. Does random behave this way or does test draws have an influence?
BOB
Time to get your tinfoil hat out, random or not it is prety strange. I may be one of them conspiracy nut's
but I have been tracking many changes in many states within the same time frame. I sent Steve another
programm and told him to send it tp you. Let me know what you think.
RL
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Alright, Tell me if this is too much filtering (I know the easy answer is, test it against the actual draw).
I do a slight variation of RL's method. For OHIO Rolling cash 5 I come up with these possible numbers ( try to pick 2 strings of 5 if anything looks good, an "x" means nothing looked better than the first line):
01/14/20/27/38
03/16/xx/25/xx
I then wheel these 8 numbers and get 56 possible combinations.
I filter them in the following order: each string of 5 must have 0,1 or 3 DOD or 0,1,or 2 DEV or 2 or 3 MDN. This filter removes 16 possibilities (Essentially each string of 5 must have 1 or 3 with the 20 or both 1 and 3), so I have 40 left
I then filter requiring spot #2 to be odd, this removes 0
I then filter requiring spot #4 to be even, this removes 20, leaving 20
I then filter requiring spot #8 to be odd, this removes 6, leaving 14
I then filter requiring #2 to be low, removes 0
I then filter requriing #10 to be high, removes 0
I then filter requiring #9 to be the number 3, removes 4, leaving 10
I then filter requring ID to be 5 or 6, removes 7 leaving 3
So I have these three strings:
01-16-20-27-38
03-16-20-27-38
03-20-25-27-38
I notice that the third one does not have a #1, so I remove it leaving two:
01-16-20-27-38
03-16-20-27-38
Here is my problem. My last step is to compare to the night before to ensure that repeat numbers are in the same column. The night before the numbers were:
07-14-20-23-39
This would eliminate my last two plays.
Am I over filtering? or is my problem with the selection of #20 in the begining in the third spot?
Thanks
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Quote: Originally posted by Porkin on Jul 13, 2010
Alright, Tell me if this is too much filtering (I know the easy answer is, test it against the actual draw).
I do a slight variation of RL's method. For OHIO Rolling cash 5 I come up with these possible numbers ( try to pick 2 strings of 5 if anything looks good, an "x" means nothing looked better than the first line):
01/14/20/27/38
03/16/xx/25/xx
I then wheel these 8 numbers and get 56 possible combinations.
I filter them in the following order: each string of 5 must have 0,1 or 3 DOD or 0,1,or 2 DEV or 2 or 3 MDN. This filter removes 16 possibilities (Essentially each string of 5 must have 1 or 3 with the 20 or both 1 and 3), so I have 40 left
I then filter requiring spot #2 to be odd, this removes 0
I then filter requiring spot #4 to be even, this removes 20, leaving 20
I then filter requiring spot #8 to be odd, this removes 6, leaving 14
I then filter requiring #2 to be low, removes 0
I then filter requriing #10 to be high, removes 0
I then filter requiring #9 to be the number 3, removes 4, leaving 10
I then filter requring ID to be 5 or 6, removes 7 leaving 3
So I have these three strings:
01-16-20-27-38
03-16-20-27-38
03-20-25-27-38
I notice that the third one does not have a #1, so I remove it leaving two:
01-16-20-27-38
03-16-20-27-38
Here is my problem. My last step is to compare to the night before to ensure that repeat numbers are in the same column. The night before the numbers were:
07-14-20-23-39
This would eliminate my last two plays.
Am I over filtering? or is my problem with the selection of #20 in the begining in the third spot?
Thanks
Porkin
Try using ID first and use 5 then rerun using 6. You have 9 digits total "0-1-2-3-4-5-6-7-8"
be sure and check digit 9 so it is not removed without a good reason. See if you can remove
1 or 2 of the 8. If I play ID=6 then the max digits I will play are 7, 5 of which must hit and
2 will be wild cards so to speak. The first set 01/14/20/27/38 has digits 0-1-2-3-4-7-8 so ID = 7.
I would save the digit position type filters until the last or just select a couple. I try to stop filtering
at 10 to 15 sets. This is alot to play so what I do is wait until I feel really good about my selections.
Consider this, a 4 of 5 = 1 in 3387 but a 5 of 5 is 1 in 575757, Very big difference. If you have to over
filter to get the sets down then you are most likely filtering out the best prizes also. To hit a 5 of 5
one must have not made a single mistake in all filter settings. If you use 10 filters with 5 possible
for each one and select only 1 value for each, then the odds of hitting all 10 are 5x5x5x5x5x5x5x5x5x5
= 1 in 9,765,625, more than the 575757 you started with. Try to make the big decisions first, I
always start with the ID. Next I select the digits. If I am wrong then I am wrong. I find I do better
Pinning the filters down to 1 value and use less of them. Some days I just get too many sets and don't
play those days.
RL
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Thanks RL
Actually, what I did when I did this for today. I went threw the steps as I outlined and as I was going through the steps that I did to post here, I said "Oh {dirty word} I need to do the ID first, not way down the line." But becuase those are the steps I did, I went ahead and posted it this way.
I am trying to keep it at 5 or 6 plays per day.
Why do you say to come up with a reason to keep the number 9?
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I have read through this entire thread and I have some feedback. For one, RL thanks for all of your posts and attention to your theory. There are many things that I agree with...however, there are things that I believe are a little too convoluted. One thing that I have noticed is that a few of you have had the eye opening realization that the position of the numbers are important to determining a future value. A B C D E slots. I don't think that most have looked at the actual relationship that these numbers have.
For example, the A and E slots are usually the easiest numbers to determine. ( A little side note real quick. I'm going to be discussing these numbers in terms of a 5/39 for a couple of reasons that I'll go into later.) The reason that these numbers are usually easiest to determine is because they are both capped out. 39 won't go any higher and 01 won't go any lower. That already makes things easier. I've read that the possibility for any number to be picked in a lottery is determined by the number of balls. Example in a 5/39 the odds of any ball being chosen are 1 in 39...but that is not the case. What you are looking for is the future value from a set. IF you have a set of 5 and the numbers dropped were 1 2 3 4 5, those positions are fixed. The highest number will NEVER be any lower than 5. EVER. So for the evaluation of a number, you have to consider the place where it falls and you have to exclude 4 other numbers from your selection. The problem is...which 4? In the Ohio Rolling cash 5 you can count on the numbers 38 or 39 to be selected AT LEAST once in every 7-10 draws. That can vary but such is the nature of randomness. Why does that happen so often? Because the numbers don't have anywhere to go. Also on the low end, you'll notice the same numbers popping up over and over again. 2,3,5 jump to 11, 2, 5, 3 jump to 9. Again...the numbers don't have anyplace else to go. It gets tricky when you start looking at the middle 3. ESPECIALLY the third number. Those numbers have a higher variance because of so much room to move around.
This is where your theories and mine saddle up to each other. I don't use any digit theory but I have noticed sliding placement of "decades". I have done things differently. I usually look into the past sets of numbers and try to determine, like you the most likely set of "decades" from previous draws. I look at the percentages and also frequencies. Something that I'm surprised that none of you have mentioned is that numerically in a system like that, odd numbers should come up more often because, well... there are more odd numbers in a series from 1-39 than even. But like you, I track the amount of odds vs evens but it helps to think to myself...when in doubt, there are more odd numbers. I usually draw up charts in Gnumeric (Free spreadsheet.) The charts let me know visually the outlay of a series of numbers and where they usually fall. "A" falls within 2-12 for example. So why start my low picks somewhere in the teens or twenties? Other than occasional spikes...it's not gonna happen. Same with the "E" numbers. BUT when you look at them visually...you can see that the numbers do slide along a pattern. Even the middle numbers. But that's the rub. It's still random.
Like you, I'll play my system and then inexplicably some bizarre numbers come up. I mean really bizzare like 1,2,7,18,36. Run into a string of those and I don't care how strong your system is, you have to wait it out. I'll do generally as well as you, pick up 3 out of 5 and miss the other two by one or two and then I'll get excited and throw $50 bucks at a a spread and lose it all to randomness. The best way I've determined to play is to narrow your numbers down and play a spread. It has to be an educated spread but when it happens...you have to be ready for it. You have to be able to spot a pattern and then throw yourself into the path of it widely enough to cover your spread. It's frustrating to know that $10 is all you spent and $14 would have won the prize by covering a couple of extra numbers. There's no way to predict the numbers exactly, but you can cut down the odds and place yourself in the path.
The reason I play Cash 5 is because the numbers are all related. The Powerball and Mega Millions both have the "Wildcard" ball and that sucks because the "Wildcard" ball has no relationship to the other 5 numbers and can be ANY number in the range. I figure that if I win a $100,000+ Cash 5, then I'll start crunching numbers for the Wildcard lotteries but till then I'll try to stick with something that I've at least been able to brush up against.
RL, if you're interested in a different perspective of a system that seems to have comparable success let me know. Maybe our similar but different theories can compliment each other. It only takes one success to make it worth while.
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Quote: Originally posted by Jacovin on Jul 13, 2010
I have read through this entire thread and I have some feedback. For one, RL thanks for all of your posts and attention to your theory. There are many things that I agree with...however, there are things that I believe are a little too convoluted. One thing that I have noticed is that a few of you have had the eye opening realization that the position of the numbers are important to determining a future value. A B C D E slots. I don't think that most have looked at the actual relationship that these numbers have.
For example, the A and E slots are usually the easiest numbers to determine. ( A little side note real quick. I'm going to be discussing these numbers in terms of a 5/39 for a couple of reasons that I'll go into later.) The reason that these numbers are usually easiest to determine is because they are both capped out. 39 won't go any higher and 01 won't go any lower. That already makes things easier. I've read that the possibility for any number to be picked in a lottery is determined by the number of balls. Example in a 5/39 the odds of any ball being chosen are 1 in 39...but that is not the case. What you are looking for is the future value from a set. IF you have a set of 5 and the numbers dropped were 1 2 3 4 5, those positions are fixed. The highest number will NEVER be any lower than 5. EVER. So for the evaluation of a number, you have to consider the place where it falls and you have to exclude 4 other numbers from your selection. The problem is...which 4? In the Ohio Rolling cash 5 you can count on the numbers 38 or 39 to be selected AT LEAST once in every 7-10 draws. That can vary but such is the nature of randomness. Why does that happen so often? Because the numbers don't have anywhere to go. Also on the low end, you'll notice the same numbers popping up over and over again. 2,3,5 jump to 11, 2, 5, 3 jump to 9. Again...the numbers don't have anyplace else to go. It gets tricky when you start looking at the middle 3. ESPECIALLY the third number. Those numbers have a higher variance because of so much room to move around.
This is where your theories and mine saddle up to each other. I don't use any digit theory but I have noticed sliding placement of "decades". I have done things differently. I usually look into the past sets of numbers and try to determine, like you the most likely set of "decades" from previous draws. I look at the percentages and also frequencies. Something that I'm surprised that none of you have mentioned is that numerically in a system like that, odd numbers should come up more often because, well... there are more odd numbers in a series from 1-39 than even. But like you, I track the amount of odds vs evens but it helps to think to myself...when in doubt, there are more odd numbers. I usually draw up charts in Gnumeric (Free spreadsheet.) The charts let me know visually the outlay of a series of numbers and where they usually fall. "A" falls within 2-12 for example. So why start my low picks somewhere in the teens or twenties? Other than occasional spikes...it's not gonna happen. Same with the "E" numbers. BUT when you look at them visually...you can see that the numbers do slide along a pattern. Even the middle numbers. But that's the rub. It's still random.
Like you, I'll play my system and then inexplicably some bizarre numbers come up. I mean really bizzare like 1,2,7,18,36. Run into a string of those and I don't care how strong your system is, you have to wait it out. I'll do generally as well as you, pick up 3 out of 5 and miss the other two by one or two and then I'll get excited and throw $50 bucks at a a spread and lose it all to randomness. The best way I've determined to play is to narrow your numbers down and play a spread. It has to be an educated spread but when it happens...you have to be ready for it. You have to be able to spot a pattern and then throw yourself into the path of it widely enough to cover your spread. It's frustrating to know that $10 is all you spent and $14 would have won the prize by covering a couple of extra numbers. There's no way to predict the numbers exactly, but you can cut down the odds and place yourself in the path.
The reason I play Cash 5 is because the numbers are all related. The Powerball and Mega Millions both have the "Wildcard" ball and that sucks because the "Wildcard" ball has no relationship to the other 5 numbers and can be ANY number in the range. I figure that if I win a $100,000+ Cash 5, then I'll start crunching numbers for the Wildcard lotteries but till then I'll try to stick with something that I've at least been able to brush up against.
RL, if you're interested in a different perspective of a system that seems to have comparable success let me know. Maybe our similar but different theories can compliment each other. It only takes one success to make it worth while.
Jacovin
I use number traping for the first and last number in every drawing. Some days I use a shotgun
blast when I think it will go wild. I find that when I can hit the first and last number within
a group of 3 then I will always win at least a 3 of 5. I also find that I can trap D when E is
known. It is B and C give me the most problems so I use other methods for them.
Many here do compute the percentages and frequencies along with other types of data analysis
Several have produced Excel programs that have been made available for download.
I have left much information out of this post and tried to focus on the digit system alone thinking
that many people would adapt it's use to their existing system of play. MY system is really 5
systems that are all interfaced to work togeather. I have a number traping system that can
run more data in a few seconds then can be done by hand in weeks or months. I also have
a bayesian predictor for both digits and filters and a third for number/position. These are way
too complex to be done by hand and have been left out. I would very much like to hear what
you have to throw in. I Think we can all learn to play better and the more people that contribute
the better. I like to say better tools make better players. I have gotten many PM's from people
telling of their success using this system in part or as a whole. I am most interested in you
first and last number selection methods, I can tell you I have tried 100's of different ways
but in no way claim to know them all. Please post anything you think will help.
RL
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RL,
Thanks for the thread, is this the system that you mentioned in another thread that is producing results?
I understand the time involved to change gears from one system focus to another so I am cutting to the draw and asking,… is it worth the time? Are results significant ?
I will be honest and have not read through the thread yet. I was looking for what you mentioned.
Thanks,
DD
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Just a little tip for those playing a pick 5/36 or 5/39, I have been looking at the last digits and have noticed that 4 to 5 different last digits are drawn most of the time and 2 to 3 of the digits from the last draw will repeat in the next draw. This means that 2 to 3 of the digits that weren't drawn in the last draw will be drawn in the next draw.
I don't know if this will help in choosing those pesky last digits or not but I hope it helps in some way.
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Quote: Originally posted by PadawanLotto on Jul 14, 2010
Just a little tip for those playing a pick 5/36 or 5/39, I have been looking at the last digits and have noticed that 4 to 5 different last digits are drawn most of the time and 2 to 3 of the digits from the last draw will repeat in the next draw. This means that 2 to 3 of the digits that weren't drawn in the last draw will be drawn in the next draw.
I don't know if this will help in choosing those pesky last digits or not but I hope it helps in some way.
Thanks for the tip. I had not noticed that in my 5/39 game, but I also didnt look for it either.
I'll take a look at it and see if it appears in it. I'm pretty sure it will.
Play Smart!
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Quote: Originally posted by Delta Draw on Jul 14, 2010
RL,
Thanks for the thread, is this the system that you mentioned in another thread that is producing results?
I understand the time involved to change gears from one system focus to another so I am cutting to the draw and asking,… is it worth the time? Are results significant ?
I will be honest and have not read through the thread yet. I was looking for what you mentioned.
Thanks,
DD
DD
Yes this is it. However this Post deals with only the "digits" portion of my software. As with any
system you must make a certin amount of correct selections to have success. The digit selection
being the hardest. But selecting 6 of 10 is much eaiser then 5 of 39. To win on any given day I
must first select an ID value which normally falls on 5, 6, or 7 86% percent of the time. Next select
correct digits to play. I play a range of 5-6 or 6-7 most days and normally play 4 or 5 locked in digits
and 2 to 4 wild digits. If the ID and digits match the draw to within +/- 1 then I will win a prize. I try
to play from 5 to 15 sets max. My best method of selecting the digits is based on the work of Rev.
Thomas Bayes. This is the part of my system that I will not post here at LP mostly because it would
be complicated for people to understand and second because it I have far too much time and labor
in it to just give it away. This being said, the bayesian part of my system is on the blink. I have been
unable to find the problem but beleive I have given 2 or more variables the same name within my
software. I add or remove code on a weekly bases. This is not some magic or misticial system it is
a system of logic. I don't look at numbers but use only data to make my selections. The only time
I look at the numbers is when I update my database or fill in my play slips. I work from the digits
0123456789 and the data. The numbers are used within my software but I only see the data that
is produced from them. I find that many people including me, form a bias for certian numbers and
will play them over and over somewere within there sets. They also form a bias for what a good set
looks like. Many times I have heard someone say about a QP, these will never hit they look awful.
The lottery is designed to mimic a random selection there is really no awful set, unless it is 1-2-3-4-5
I would be hard pressed to play such a set, But I have seen many draws with 4 numbers less then 10.
I have for the sake of this post tried to present it in a way that allows pen and paper users to use it
and in doing so may have led people a little astray from my method of play. I have tried to give those
interested a means of filtering without software. I find that most people even the software people
still use outdated filters that came to be before the computer age. So many, much better filters can be
programmed into software but people still use odd / even and hi / low. This is like using a rock to
crack a nut. Sure it will get the job done but it often times breaks up the good part. Ever buy a bag
of shelled nuts and wonder how they got the goodies out without breaking them. The same thing
can be done concerning the lottery.
RL
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DD
Also as RJOh would say, If a person who had a winning system did post the whole system it would not
be good for very long. This I think is very good advice, very smart man. I have given those interested
a good start and if applied and used correctly it will produce more wins then a random pick. I caution
those who have found the very very good stuff to not post it, It will not last if you do.
RL
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Hi RL-RANDOMLOGIC:
With regrad to your last post, you stated, "I caution those who have found the very very good stuff to not post it, It will not last if you do".
Can you please elaborate.
Thanks,
jayemmar